Final_Project
所属分类:图形图象
开发工具:Visual C++
文件大小:5630KB
下载次数:5
上传日期:2010-01-06 23:43:39
上 传 者:
2008龙卷风
说明: 图形设计,太阳系的图形,可以运行。需要添加OpenGL库,具体安装去百度上goole一下。
(Graphic design, the solar system' s graphics, you can run. Need to add the OpenGL libraries, go to a specific installation on goole about Baidu.)
文件列表:
062011116于剑锋 Final Project\于剑锋bumpmapping程序\TextureMgr Library.lib (353002, 2005-02-28)
062011116于剑锋 Final Project\于剑锋bumpmapping程序\Bump Mapping Tutorial.exe (69632, 2005-03-02)
062011116于剑锋 Final Project\于剑锋bumpmapping程序\Bump Mapping Tutorial.ncb (1125376, 2005-03-02)
062011116于剑锋 Final Project\于剑锋bumpmapping程序\Bump Mapping Tutorial.sln (931, 2004-09-03)
062011116于剑锋 Final Project\于剑锋bumpmapping程序\Bump Mapping Tutorial.suo (19968, 2005-03-02)
062011116于剑锋 Final Project\于剑锋bumpmapping程序\Bump Mapping Tutorial.vcproj (3897, 2005-01-10)
062011116于剑锋 Final Project\于剑锋bumpmapping程序\cg.dll (1388544, 2004-08-04)
062011116于剑锋 Final Project\于剑锋bumpmapping程序\cgGL.dll (180224, 2004-08-04)
062011116于剑锋 Final Project\于剑锋bumpmapping程序\LogLibrary.lib (60090, 2005-02-28)
062011116于剑锋 Final Project\于剑锋bumpmapping程序\Msvcr71.dll (348160, 2003-02-21)
062011116于剑锋 Final Project\于剑锋bumpmapping程序\OglExt.dll (57344, 2004-06-15)
062011116于剑锋 Final Project\于剑锋bumpmapping程序\Main.cpp (10357, 2006-03-28)
062011116于剑锋 Final Project\于剑锋bumpmapping程序\FragmentShader.cg (2256, 2006-03-28)
062011116于剑锋 Final Project\于剑锋bumpmapping程序\VertexShader.cg (2659, 2006-03-28)
062011116于剑锋 Final Project\于剑锋bumpmapping程序\DefaultLog.log (529, 2007-07-12)
062011116于剑锋 Final Project\于剑锋bumpmapping程序\ShaderUtils.ncb (33792, 2007-07-12)
062011116于剑锋 Final Project\于剑锋bumpmapping程序\ShaderUtils.plg (912, 2007-07-12)
062011116于剑锋 Final Project\于剑锋bumpmapping程序\ShaderUtils.opt (48640, 2007-07-12)
062011116于剑锋 Final Project\于剑锋bumpmapping程序\ShaderUtils.dsp (3583, 2007-07-12)
062011116于剑锋 Final Project\于剑锋bumpmapping程序\ShaderUtils.dsw (547, 2007-07-12)
062011116于剑锋 Final Project\于剑锋bumpmapping程序\Main.ncb (50176, 2007-07-12)
062011116于剑锋 Final Project\于剑锋bumpmapping程序\Main.plg (1403, 2007-07-12)
062011116于剑锋 Final Project\于剑锋bumpmapping程序\Main.opt (49664, 2007-07-12)
062011116于剑锋 Final Project\于剑锋bumpmapping程序\Main.dsp (3506, 2007-07-12)
062011116于剑锋 Final Project\于剑锋bumpmapping程序\Main.dsw (533, 2007-07-12)
062011116于剑锋 Final Project\于剑锋bumpmapping程序\ShaderUtils.cpp (3658, 2007-07-12)
062011116于剑锋 Final Project\于剑锋bumpmapping程序\rockNormal.bmp (196662, 2007-07-12)
062011116于剑锋 Final Project\于剑锋bumpmapping程序\rock.bmp (786486, 2007-07-12)
062011116于剑锋 Final Project\于剑锋bumpmapping程序\TextureMgr.h (2042, 2007-07-12)
062011116于剑锋 Final Project\于剑锋bumpmapping程序\Main.h (1342, 2007-07-12)
062011116于剑锋 Final Project\于剑锋bumpmapping程序\glext.h (499579, 2007-07-12)
062011116于剑锋 Final Project\于剑锋bumpmapping程序\Log.h (1152, 2007-07-12)
062011116于剑锋 Final Project\于剑锋bumpmapping程序\3DMath_Lean.h (2191, 2007-07-12)
062011116于剑锋 Final Project\于剑锋bumpmapping程序\Init.cpp (8133, 2007-07-12)
062011116于剑锋 Final Project\于剑锋bumpmapping程序\Texture.h (330, 2007-07-12)
062011116于剑锋 Final Project\于剑锋bumpmapping程序\Debug\vc60.idb (222208, 2007-07-12)
062011116于剑锋 Final Project\于剑锋bumpmapping程序\Debug\vc60.pdb (159744, 2007-07-12)
062011116于剑锋 Final Project\于剑锋bumpmapping程序\Debug\ShaderUtils.pch (6938896, 2007-07-12)
062011116于剑锋 Final Project\于剑锋bumpmapping程序\Debug\ShaderUtils.pdb (25600, 2007-07-12)
... ...
//***********************************************************************//
// //
// - Bump Mapping Using CG - //
// //
// $Author: Sren Dreijer (Halloko) //
// //
// $Date: 02/03/05 //
// //
// $Homepage: http://www.blacksmith-studios.dk //
// //
// $Copyright: You're free to distribute and modify the //
// entire source code as you please. //
// However, it should clearly show where the //
// code originates from! //
// //
//***********************************************************************//
Files: 3DMath_Lean.h
Bump Mapping Tutorial.exe
Bump Mapping Tutorial.ncb
Bump Mapping Tutorial.sln
Bump Mapping Tutorial.suo
Bump Mapping Tutorial.vcproj
cg.dll
cgGL.dll
FragmentShader.cg
glext.h
Init.cpp
Log.h
LogLibrary.lib
Main.cpp
Main.h
Msvcr71.dll
OglExt.dll
Readme.txt
rock.bmp
rockNormal.bmp
ShaderUtils.cpp
Texture.h
TextureMgr Library.lib
TextureMgr.h
VertexShader.cg
Instructions:
If you're using Microsoft Visual Studio 2003 just open "Bump Mapping Tutorial.sln".
If not, create an empty Windows project and manually add all .h, .cpp and .cg files
to the project!
Keys:
Use Page Up and Page Down to move the light source in and out of the screen
Use the + and - keys on the keypad to increase and decrease the light source's
speed, respectively.
2005 Sren Dreijer
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