D3D9ParallaxNormalMapping

所属分类:3D图形编程
开发工具:Visual C++
文件大小:394KB
下载次数:15
上传日期:2010-03-12 02:38:41
上 传 者dirx4
说明:  // This demo implements tangent space parallax normal mapping with offset // limiting using a series of Direct3D High Level Shading Language (HLSL) // shaders. A single D3DX Effect file (.fx) is provided with three techniques // that implements parallax normal mapping for each of the three Direct3D light // types: direction, point, and spot lights.

文件列表:
D3D9ParallaxNormalMapping.vcproj (4769, 2008-02-02)
Content (0, 2008-03-25)
Content\Shaders (0, 2008-03-25)
Content\Shaders\parallax_normal_mapping.fx (13045, 2008-02-02)
Content\Textures (0, 2008-03-25)
Content\Textures\color_map.jpg (275242, 2008-02-02)
Content\Textures\credits.txt (312, 2008-02-02)
Content\Textures\height_map.jpg (86216, 2008-02-02)
Content\Textures\normal_map.jpg (50791, 2008-02-02)
D3D9ParallaxNormalMapping.exe (31744, 2008-03-25)
main.cpp (56718, 2008-03-25)
D3D9ParallaxNormalMapping.sln (1018, 2008-02-02)

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