Freescale_program_bag

所属分类:单片机开发
开发工具:C/C++
文件大小:843KB
下载次数:60
上传日期:2010-04-08 21:46:18
上 传 者MoBao
说明:  Freescale MC9S12XS128单片机中断控制18种流水灯花色(按键改变花色),四位数码管显示的时钟程序(PIT精确定时),四位数码管显示的词典程序(用于记忆单词)以及XS128控制的LCD液晶显示程序。该程序包主要用于对XS128单片机普通IO口及中断的学习。
(Freescale MC9S12XS128 microcontroller interrupt control 18 species of water light colors (buttons to change colors), four digital display clock program (PIT precise timing), four digital display of the dictionary program (for memory word), and the XS128 control LCD LCD display program. The package is mainly used for XS128 Microprocessor IO port and interrupt learning.)

文件列表:
Freescale moude\7-seg\7-seg.mcp (110298, 2010-02-12)
Freescale moude\7-seg\7-seg_Data\CWSettingsWindows.stg (4385, 2010-04-06)
Freescale moude\7-seg\7-seg_Data\Full_Chip_Simulation\TargetDataWindows.tdt (62386, 2010-04-06)
Freescale moude\7-seg\7-seg_Data\TBDML\ObjectCode\datapage.c.o (13941, 2010-04-06)
Freescale moude\7-seg\7-seg_Data\TBDML\ObjectCode\main.c.o (16049, 2010-04-06)
Freescale moude\7-seg\7-seg_Data\TBDML\ObjectCode\MC9S12XS128.c.o (136267, 2010-04-06)
Freescale moude\7-seg\7-seg_Data\TBDML\ObjectCode\Start12.c.o (5325, 2010-04-06)
Freescale moude\7-seg\7-seg_Data\TBDML\TargetDataWindows.tdt (486573, 2010-04-06)
Freescale moude\7-seg\bin\Full_Chip_Simulation.map (105, 2010-02-12)
Freescale moude\7-seg\bin\TBDML.abs (144027, 2010-04-06)
Freescale moude\7-seg\bin\TBDML.abs.glo (1170, 2010-04-06)
Freescale moude\7-seg\bin\TBDML.abs.s19 (1160, 2010-04-06)
Freescale moude\7-seg\bin\TBDML.map (102931, 2010-04-06)
Freescale moude\7-seg\cmd\Full_Chip_Simulation_Postload.cmd (59, 2010-02-12)
Freescale moude\7-seg\cmd\Full_Chip_Simulation_Preload.cmd (60, 2010-02-12)
Freescale moude\7-seg\cmd\Full_Chip_Simulation_Reset.cmd (60, 2010-02-12)
Freescale moude\7-seg\cmd\Full_Chip_Simulation_SetCPU.cmd (59, 2010-02-12)
Freescale moude\7-seg\cmd\Full_Chip_Simulation_Startup.cmd (59, 2010-02-12)
Freescale moude\7-seg\cmd\TBDML_Erase_unsecure_hcs12xe.cmd (1514, 2010-02-12)
Freescale moude\7-seg\cmd\TBDML_Postload.cmd (59, 2010-02-12)
Freescale moude\7-seg\cmd\TBDML_Preload.cmd (60, 2010-02-12)
Freescale moude\7-seg\cmd\TBDML_Reset.cmd (60, 2010-02-12)
Freescale moude\7-seg\cmd\TBDML_Startup.cmd (59, 2010-02-12)
Freescale moude\7-seg\cmd\TBDML_Vppoff.cmd (77, 2010-02-12)
Freescale moude\7-seg\cmd\TBDML_Vppon.cmd (78, 2010-02-12)
Freescale moude\7-seg\C_Layout.hwl (855, 2010-02-12)
Freescale moude\7-seg\Default.mem (161, 2004-06-15)
Freescale moude\7-seg\Full_Chip_Simulation.ini (874, 2010-02-12)
Freescale moude\7-seg\prm\burner.bbl (10141, 2010-02-12)
Freescale moude\7-seg\prm\Full_Chip_Simulation_linker.prm (4962, 2010-02-12)
Freescale moude\7-seg\prm\TBDML_linker.prm (4962, 2010-02-12)
Freescale moude\7-seg\Sources\datapage.c (68446, 2010-02-12)
Freescale moude\7-seg\Sources\main.c (2801, 2010-02-23)
Freescale moude\7-seg\Sources\Start12.c (22599, 2010-02-12)
Freescale moude\7-seg\TBDML.ini (2445, 2010-02-17)
Freescale moude\7-seg\tips.txt (11156, 2010-02-12)
Freescale moude\7-seg disp\7-seg disp.mcp (110298, 2010-02-17)
Freescale moude\7-seg disp\7-seg_disp_Data\CWSettingsWindows.stg (4381, 2010-02-25)
Freescale moude\7-seg disp\7-seg_disp_Data\Full_Chip_Simulation\TargetDataWindows.tdt (62386, 2010-02-25)
... ...

//------------------------------------------------------------------------ // Readme.txt //------------------------------------------------------------------------ This project stationery is designed to get you up and running quickly with CodeWarrior for MC9S12XS128. It is set up for the selected CPU and target connection, but can be easily modified. Sample code for the following language(s) is at your disposal: The wizard has prepared CodeWarrior target(s) with the connection methods of your choice: Additional connections can be chosen in the simulator/debugger, use the menu Component > Set Target. //------------------------------------------------------------------------ // Getting Started //------------------------------------------------------------------------ To build/debug your project, use the menu Project > Debug or press F5. This will open the simulator/debugger. Press again F5 in the debugger (or menu Run > Start/Continue) to start the application. The menu Run > Halt or F6 stops the application. In the debugger menu Component > Open you can load additional components. //------------------------------------------------------------------------ // Project structure //------------------------------------------------------------------------ The project generated contains various files/folders: - readme.txt: this file - Sources: folder with the application source code - Prm: - burner.bbl file to generate S-Records - Libraries: needed library files (ANSI, derivative header/implementation files) - Debugger Project File: contains a .ini file for the debugger for each connection - Debugger Cmd Files: contains sub-folders for each connection with command files //------------------------------------------------------------------------ // Adding your own code //------------------------------------------------------------------------ Once everything is working as expected, you can begin adding your own code to the project. Keep in mind that we provide this as an example of how to get up and running quickly with CodeWarrior. There are certainly other ways to handle interrupts and set up your linker command file. Feel free to modify any of the source files provided. // Simulator/Debugger: Additional components //------------------------------------------------------------------------ In the simulator/debugger, you can load additional components. Try the menu Component > Open. //------------------------------------------------------------------------ // Additional documentation //------------------------------------------------------------------------ Read the online documentation provided. Use in CodeWarrior IDE the menu Help > CodeWarrior Help. //------------------------------------------------------------------------ // Contacting Metrowerks //------------------------------------------------------------------------ For bug reports, technical questions, and suggestions, please use the forms installed in the Release_Notes folder and send them to: cw_support@freescale.com

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