OgreOpcode

所属分类书籍源码
开发工具:Visual C++
文件大小:32925KB
下载次数:101
上传日期:2010-04-24 20:38:48
上 传 者cartoonboy
说明:  《ogre从生手到入门》教程的配套源码_物理碰撞部分
(" Ogre from the novice to Getting Started" tutorial complete source _ part of the physical impact)

文件列表
application.h
first step o f ogrepcode.txt
main.cpp
myframelistener1.h
myframelistener.h
parse.cpp
parse.h
bin\release\CEGUIBase.dll
bin\release\CEGUIExpatParser.dll
bin\release\CEGUIFalagardWRBase.dll
bin\release\cg.dll
bin\release\EditableTerrainManager.dll
bin\release\media.cfg
bin\release\ogre.cfg
bin\release\OgreGUIRenderer.dll
bin\release\OgreMain.dll
bin\release\OgreOpcode.dll
bin\release\OIS.dll
bin\release\Plugins.cfg
bin\release\Plugin_BSPSceneManager.dll
bin\release\Plugin_CgProgramManager.dll
bin\release\Plugin_OctreeSceneManager.dll
bin\release\Plugin_OctreeZone.dll
bin\release\Plugin_ParticleFX.dll
bin\release\Plugin_PCZSceneManager.dll
bin\release\quake3settings.cfg
bin\release\RenderSystem_Direct3D9.dll
bin\release\RenderSystem_GL.dll
bin\release\resources.cfg
bin\release\scene\chair.txt
bin\release\scene\edited.cfg
bin\release\scene\editing.cfg
bin\release\scene\house.txt
bin\release\scene\section.dat
bin\release\scene\section1.dat
bin\release\scene\test.dat
bin\debug\00.txt
bin\debug\CEGUI.log
bin\debug\CEGUIBase_d.dll
bin\debug\CEGUIExpatParser_d.dll
bin\debug\CEGUIFalagardWRBase_d.dll
bin\debug\cg.dll
bin\debug\EditableTerrainManager_d.dll
bin\debug\media.cfg
bin\debug\ogre.cfg
bin\debug\Ogre.log
bin\debug\OgreGUIRenderer_d.dll
bin\debug\OgreMain.dll
bin\debug\OgreMain_d.dll
bin\debug\OIS_d.dll
bin\debug\Plugins.cfg
bin\debug\Plugin_BSPSceneManager_d.dll
bin\debug\Plugin_CgProgramManager_d.dll
bin\debug\Plugin_OctreeSceneManager_d.dll
bin\debug\Plugin_OctreeZone_d.dll
bin\debug\Plugin_ParticleFX_d.dll
bin\debug\Plugin_PCZSceneManager_d.dll
bin\debug\Quake3Level.log
bin\debug\quake3settings.cfg
bin\debug\ReferenceAppLayer_d.dll
bin\debug\RenderSystem_Direct3D9_d.dll
bin\debug\RenderSystem_GL_d.dll
bin\debug\resources.cfg
bin\debug\scene\chair.txt
bin\debug\scene\edited.cfg
bin\debug\scene\editing.cfg
bin\debug\scene\house.txt
bin\debug\scene\section.dat
bin\debug\scene\section1.dat
media\terrain.cfg
media\Thumbs.db
media\PCZAppMedia\building_exterior.mesh
media\PCZAppMedia\Carpet_Diamond_Olive.jpg
media\PCZAppMedia\Metal_Brass_Ceiling.jpg
media\PCZAppMedia\Metal_Embossed.jpg
media\PCZAppMedia\Metal_Rusted.jpg
media\PCZAppMedia\Metal_Rusted1.jpg
media\PCZAppMedia\Metal_Steel_Textured.jpg
media\PCZAppMedia\Metal_Steel_Textured_White.jpg
media\PCZAppMedia\Roofing_Tile_Spanish.jpg
media\PCZAppMedia\ROOM.material
media\PCZAppMedia\ROOM_NX.mesh
media\PCZAppMedia\room_nxnynz.mesh
media\PCZAppMedia\room_nxpx.mesh
media\PCZAppMedia\room_nxpxnypynzpz.mesh
media\PCZAppMedia\room_nxpxnz.mesh
media\PCZAppMedia\room_nxpxnzpz.mesh
media\PCZAppMedia\room_nxpxpz.mesh
media\PCZAppMedia\room_nxpynz.mesh
media\PCZAppMedia\room_nxpz.mesh
media\PCZAppMedia\ROOM_NY.mesh
media\PCZAppMedia\room_nypy.mesh
media\PCZAppMedia\room_nypy_4y.mesh
media\PCZAppMedia\ROOM_NZ.mesh
media\PCZAppMedia\room_nzpz.mesh
media\PCZAppMedia\ROOM_PX.mesh
media\PCZAppMedia\room_pxnynz.mesh
media\PCZAppMedia\room_pxpynz.mesh
media\PCZAppMedia\room_pxpz.mesh
media\PCZAppMedia\ROOM_PY.mesh

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