keil8051

所属分类:单片机开发
开发工具:C/C++
文件大小:67KB
下载次数:52
上传日期:2005-10-17 11:47:04
上 传 者jim0810
说明:  基于keil 51的UC/OS-II嵌入式系统。
(Embedded system uC/OS-II based on Keil C51.)

文件列表:
Ex1Kc51 (84142, 2001-12-09)
Ex1Kc51.Opt (2398, 2001-12-09)
Ex1Kc51.Uv2 (3111, 2001-12-09)
EX1L.C (7931, 2001-12-09)
INCLUDES.H (1545, 2001-12-09)
OS_CFG.H (8136, 2001-12-09)
OS_CPU.H (4237, 2001-12-09)
OS_CPU_A.ASM (4349, 2001-12-09)
OS_CPU_C.C (15943, 2001-12-09)
os_kc51.h (12170, 2001-12-09)
os_kcdef.h (557, 2001-12-09)
PC.C (24728, 2001-12-09)
PC.H (3490, 2001-12-09)
Pc51Emu.dll (32768, 2001-12-09)

The uC/OS-II port for Keil C V6.20, V6.21 or higher By John X. Liu, ***, (johnxliu@163.com) 1. About this port. This package contains the files of porting uC/OS-II V2.51 to Keil C environment, including the necessary head files and source files and an example to show how to use this port. 2. Files list. This package only included the files specific to port for Keil C, and assumed that you have all the other uC/OS source files. Porting files: OS_CPU.H Defines the data types and some macros needed by uC/OS. Also defines some macros to work- around the problem that some keil c keywords were used as identifiers in uC/OS-II source files. OS_KC51.H Declares the uC/OS functions with 'reentrant' suffix, so as to make them reentrant, what is needed as system functions. OS_KCDEF.H Resumes the original definition of the words, which are keywords in keil C but were used as identifiers in uC/OS files. INCLUDES.H Includes all needed header files together OS_CPU_C.C The c part of porting source files. OS_CPU_A.ASM The assembling language part. Example files: OS_CFG.H The configuaration file, specific to every application, used to define what features of the os are needed to be included EX1L.C The example file ported from borland c++ port which can be found in directory: \SOFTWARE\uCOS-II\EX1_IX86L PC.H The PC-emulating head file, ported from its original directory \SOFTWARE\PC PC.C The PC-emulating source file,implementes PC's display screen, ported from \SOFTWARE\PC PC51EMU.DLL The debug DLL of Keil UV2 degugger environ- ment. To be used to emulate the behavior of a PC display screen. EX1KC51.UV2 The example's project file. EX1KC51.OPT Option file of the project. Document: Readme.Txt This file. 3. About the porting files. The required functions have been implemented according to the description in the book 'uC/OS, The Real-Time Kernel'. Mainly the work of porting is arround how to save the status of CPU and restore it later. The status include the register ACC,B, PSW, DPTR,IE,R0-R7,SP, and the hardware stack resides in 8051 strach RAM. This work is fulfiled by c code in OS_CPU_C.C and some assembly code in OS_CPU_A.ASM. Due to the specific grammer of keil c, the functions declared by default are non-reentrantable. If you need re-entrantable function, you must add a 'reentrant' after the declaration, like this: func() reentrant { . . . } So it is necessary to modify the declarations and definitions of uC/OS-II's system functions to make them work as expected. Head file os_kcdef.h declares all uC/OS functions reentrant. But you still need do lot of things. You need modify all the uC/OS-II function declarations in .h files and definitions in .c files so as to make them conform to the respective ones in os_kcdef.h. 4. The example. The example comes from \SOFTWARE\UCOS-II\EX1_IX86L, which is intended running under MS-DOS originally. Seeing it's a nice illustration of uC/OS multi-tasking feature, I included it in this port for keil c environment. In order to show the result I wrote a Keil UV2 debugger simulator DLL to emulate PC's the display screen to show the result of the examle. It maps the XDATA:0-0x1000 as PC's display buffer at B800:0 and displays the characters and attributes as same as PC does. To see the result of the example, you should copy the PC51Emu.DLL to the Keil's C51\Bin directory and add '-dPC51Emu' at the paramters editbox of dialog DLL in debug panel of the project's options. 5. Compiling and running the example files. First, Unzip the files in this package to a directory, i.e. \SOFTWARE\uCOS-II\I8051\Keil, make the directory current. Then copy all uC/OS files in the directory \SOFTWARE\uCOS-II\ SOURCE to the current directory, edit the declarations of all functions in UCOS_II.H, and the definitions in OS_*.C to make them same with the respective ones in OS_KCDEF.H. Second, Run Keil UV2 IDE, open the project file "Ex1KC51.UV2", click compile or build, let KC compile all the source files, and build the target Ex1Kc51. If any error occurs, correct it. Mostly circumstance it is due to incorrect modifing of uC/OS source files. It is rather simple to find the mismatches out and correct them. Third, start debugging,and check the peripheral menu,you will see a menu item 'Virtual screen' added there. Click the menu item, a PC-liked virtual screen window will display. Run the example in full speed, you will see the output of the example shown on the virtual screen window. You may run the original example in \SOFTWARE\uCOS-II\EX1_I86L, to have a comparation between them. 6. Adapting this port in your application. 1) Copy the files you need from the directory of this example to the directory of your project. 2) Edit the OS_CPU.H and select a critical method best to you by set the OS_CRITICAL_METHOD to 1,2, or 3. You may refer to the book 9.03.02 to decide which method to be used. 3) Read and edit the OS_CFG.H and decide what system services you need include in your project. 4) Write your own interrupt service routines as demonstrated in OS_CPU_C.C. If you like you may reimplement the OSTickISR. 5) At least in your first task you must write code to initialize the timer that uC/OS uses. If you change the timer rate, you must change the OS_TICKS_PER_SEC to the right value as well. 7.Limitations. This port has some limitations, listed as below. 1) Only large mode is supported. 2) Does not support register banking. 3) Does not support RET_PSTK or RET_XSTK option. 4) Does not support multiple data pointer accessing. 5) Never tested whether this port could support arithmetic unit in some specific chips.

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