TouchFighter2

所属分类:iPhone/iOS
开发工具:Objective-C
文件大小:7160KB
下载次数:113
上传日期:2010-06-03 19:08:06
上 传 者sunjing-yifanamy
说明:  openGL ES 官方demo touch fight ,一款用opengles编写的iphone手机游戏,用户通过倾斜手机控制飞机方向,瞄准点击手机屏幕将宇宙空间中的飞机击爆。
(openGL ES official demo touch fight, a cell phone with opengles prepared iphone games, cell phone users to control the aircraft by tilting the direction of target hits cell phone screen space in the aircraft hit explosion.)

文件列表:
TouchFighter2 (0, 2008-06-06)
TouchFighter2\Core (0, 2008-06-06)
TouchFighter2\Core\AnimationObject.h (4210, 2008-06-05)
TouchFighter2\Core\AnimationObject.m (7039, 2008-06-06)
TouchFighter2\Core\GameObject.h (5190, 2008-06-05)
TouchFighter2\Core\GameObject.m (7753, 2008-06-06)
TouchFighter2\Core\GameObject_Private.h (3529, 2008-06-05)
TouchFighter2\Core\ParticleSystemObject.h (6624, 2008-06-05)
TouchFighter2\Core\ParticleSystemObject.m (19361, 2008-06-06)
TouchFighter2\Core\PhysicalObject.h (3656, 2008-06-05)
TouchFighter2\Core\PhysicalObject.m (5618, 2008-06-06)
TouchFighter2\Core\SpriteObject.h (3505, 2008-06-06)
TouchFighter2\Core\SpriteObject.m (4056, 2008-06-06)
TouchFighter2\GameObjects (0, 2008-06-06)
TouchFighter2\GameObjects\Bullets.h (4674, 2008-06-05)
TouchFighter2\GameObjects\Bullets.m (13453, 2008-06-06)
TouchFighter2\GameObjects\CubeMap.h (3643, 2008-06-05)
TouchFighter2\GameObjects\CubeMap.m (6816, 2008-06-06)
TouchFighter2\GameObjects\EnemyShip.h (4067, 2008-06-05)
TouchFighter2\GameObjects\EnemyShip.m (12216, 2008-06-06)
TouchFighter2\GameObjects\Explosion.h (3457, 2008-06-05)
TouchFighter2\GameObjects\Explosion.m (4797, 2008-06-06)
TouchFighter2\GameObjects\Meteorite.h (3715, 2008-06-05)
TouchFighter2\GameObjects\Meteorite.m (8857, 2008-06-06)
TouchFighter2\GameObjects\Planet.h (3497, 2008-06-05)
TouchFighter2\GameObjects\Planet.m (8544, 2008-06-06)
TouchFighter2\GameObjects\SpaceShip.h (5882, 2008-06-05)
TouchFighter2\GameObjects\SpaceShip.m (27224, 2008-06-06)
TouchFighter2\GameObjects\StarField.h (3717, 2008-06-05)
TouchFighter2\GameObjects\StarField.m (11265, 2008-06-06)
TouchFighter2\GameObjectView.h (3723, 2008-06-05)
TouchFighter2\GameObjectView.m (6556, 2008-06-06)
TouchFighter2\HighScoresView.h (3537, 2008-06-05)
TouchFighter2\HighScoresView.m (9199, 2008-06-06)
TouchFighter2\Inputs (0, 2008-06-06)
TouchFighter2\Inputs\AccelerometerSmoother.h (3841, 2008-06-05)
TouchFighter2\Inputs\AccelerometerSmoother.m (7794, 2008-06-06)
TouchFighter2\Inputs\Gesture.h (4088, 2008-06-05)
TouchFighter2\Inputs\Gesture.m (16230, 2008-06-06)
TouchFighter2\main.m (3379, 2008-06-06)
... ...

TouchFighter2 TouchFighter2 is an OpenGL ES game that shows how to handle and calibrate accelerometer data, recognize gestures, handle multiplayer, add a movie sequence, and get maximum OpenGL ES performance. By looking at the code, you'll earn how to organize a large OpenGL game project. TouchFighter2 uses physics to give realistic movements and collisions. It uses particle system classes for fire and smoke effects. You can reuse the core game objects in your own game. Build Requirements iPhone SDK, Mac OS X 10.5.3 Runtime Requirements iPhone OS 2.0

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