DirectX

所属分类:3D图形编程
开发工具:Visual C++
文件大小:18715KB
下载次数:12
上传日期:2010-07-21 21:56:38
上 传 者narsu
说明:  过去几年中,在实时图形学领域里产生了一些激动人心的进展。通过阅读本书,你可以了解更多关于图形编程的进展。 《DirectX实时渲染技术详解》一书首先回顾了新近的3D图形学进展,介绍了矢量、矩阵、颜色和光照,然后转向渲染图形学,介绍各种顶点和像素着色器技术,阐述如何将视频(图像)当作纹理来使用,以及发掘在场景中采集物体所用的一些技术。此书都可用作掌握各种实时图形编程技术的基础教材。
(<<Real-Time Rendering Tricks and Techniques in DirectX >>There are many books that describe the theory behind rendering techniques without walking the reader through actual source code. There are also samples available on the internet that supply source code without explaining how and why the code works. There are very few resources available that walk the reader all the way from the theory to the implementation details. Real Time Rendering Tricks and Techniques in DirectX bridges that gap by presenting over 25 rendering techniques using the latest version of DirectX. The book begins with basic concepts like matrices, vertices, and textures before moving to advanced topics such as vertex and pixel shaders. )

文件列表:
bookcode (0, 2010-07-20)
bookcode\Chapter06 (Basic Window) (0, 2010-07-20)
bookcode\Chapter06 (Basic Window)\Application.cpp (3740, 2001-09-05)
bookcode\Chapter06 (Basic Window)\Application.h (1610, 2001-09-03)
bookcode\Chapter06 (Basic Window)\Chapter6.dsp (4082, 2002-01-22)
bookcode\Chapter06 (Basic Window)\Chapter6.dsw (541, 2001-08-23)
bookcode\Chapter06 (Basic Window)\Chapter6.exe (155777, 2002-02-15)
bookcode\Chapter06 (Basic Window)\Chapter6.ncb (50176, 2002-02-15)
bookcode\Chapter06 (Basic Window)\Chapter6.opt (49664, 2002-02-15)
bookcode\Chapter06 (Basic Window)\Chapter6.plg (1123, 2002-02-15)
bookcode\Chapter06 (Basic Window)\Executable.cpp (2206, 2001-09-01)
bookcode\Chapter06 (Basic Window)\Executable.h (997, 2001-09-01)
bookcode\Chapter07 (Basic Device) (0, 2010-07-20)
bookcode\Chapter07 (Basic Device)\Application.cpp (10969, 2002-01-15)
bookcode\Chapter07 (Basic Device)\Application.h (3554, 2001-10-06)
bookcode\Chapter07 (Basic Device)\Chapter7.dsp (4011, 2002-01-22)
bookcode\Chapter07 (Basic Device)\Chapter7.dsw (541, 2001-08-26)
bookcode\Chapter07 (Basic Device)\Chapter7.exe (176257, 2002-02-15)
bookcode\Chapter07 (Basic Device)\Chapter7.ncb (58368, 2002-02-15)
bookcode\Chapter07 (Basic Device)\Chapter7.opt (49664, 2002-02-15)
bookcode\Chapter07 (Basic Device)\Chapter7.plg (1156, 2002-02-15)
bookcode\Chapter07 (Basic Device)\Executable.cpp (2402, 2001-09-03)
bookcode\Chapter07 (Basic Device)\Executable.h (1154, 2001-09-03)
bookcode\Chapter08 (Vertices) (0, 2010-07-20)
bookcode\Chapter08 (Vertices)\Application.cpp (10975, 2002-01-20)
bookcode\Chapter08 (Vertices)\Application.h (3554, 2001-10-06)
bookcode\Chapter08 (Vertices)\Chapter08.dsp (4281, 2002-01-22)
bookcode\Chapter08 (Vertices)\Chapter08.dsw (543, 2001-09-09)
bookcode\Chapter08 (Vertices)\Chapter08.exe (196734, 2002-02-15)
bookcode\Chapter08 (Vertices)\Chapter08.ncb (74752, 2002-02-15)
bookcode\Chapter08 (Vertices)\Chapter08.opt (49664, 2002-02-15)
bookcode\Chapter08 (Vertices)\Chapter08.plg (1858, 2002-02-15)
bookcode\Chapter08 (Vertices)\Executable.cpp (2422, 2001-09-09)
bookcode\Chapter08 (Vertices)\Executable.h (1154, 2001-09-03)
bookcode\Chapter08 (Vertices)\VertexApplication.cpp (4756, 2001-09-12)
bookcode\Chapter08 (Vertices)\VertexApplication.h (1634, 2001-09-09)
bookcode\Chapter09 (Transformations) (0, 2010-07-20)
bookcode\Chapter09 (Transformations)\Application.cpp (10975, 2002-01-15)
bookcode\Chapter09 (Transformations)\Application.h (3554, 2001-10-06)
bookcode\Chapter09 (Transformations)\Chapter09.dsp (4314, 2002-02-01)
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