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所属分类DirextX编程
开发工具:Visual C++
文件大小:5123KB
下载次数:52
上传日期:2010-09-08 14:44:48
上 传 者FFFD
说明:  《DirectX游戏开发终极指南》exe电子书网页版
(" DirectX game development Ultimate Guide to" exe e-book web version)

文件列表:[举报垃圾]
《DirectX 游戏开发终极指南》电子书.exe,6299894,2009-11-24
《DirectX 游戏开发终极指南》电子书网页版
........................................\1.1 本书概述.html,6634,2009-11-22
........................................\1.2 游戏规划.html,16517,2009-10-17
........................................\1.3 DirectX 背景.html,9354,2009-10-25
........................................\1.4 手动设置窗口.html,36713,2009-10-29
........................................\1.5 演示程序.html,53163,2009-11-16
........................................\1.6 总结.html,1596,2009-11-01
........................................\10.1 使用DirectInput.html,10540,2009-11-11
........................................\10.2 DirectInput演示程序.html,30306,2009-11-16
........................................\10.3 游戏项目第9部分:增加输入系统.html,26586,2009-11-16
........................................\10.4 总结.html,1741,2009-11-13
........................................\11.1 声音介绍.html,4725,2009-11-13
........................................\11.2 使用DirectMusic和DirectSound.html,14022,2009-11-16
........................................\11.3 声音演示程序.html,22853,2009-11-13
........................................\11.4 游戏项目第10部分:添加声音.html,21835,2009-11-13
........................................\11.5 总结.html,1890,2009-11-13
........................................\12.1 模型加载介绍.html,4428,2009-11-14
........................................\12.2 使用X文件.html,26631,2009-11-14
........................................\12.3 使用OBJ文件.html,33977,2009-11-15
........................................\12.4 使用UMF文件.html,28122,2009-11-15
........................................\12.5 游戏第11部分:加载模型.html,56573,2009-11-16
........................................\12.6 总结.html,2267,2009-11-16
........................................\13.1 动画介绍.html,1439,2009-11-16
........................................\13.2 动画路径.html,61892,2009-11-17
........................................\13.3 骨骼动画.html,18333,2009-11-17
........................................\13.4 X模型动画.html,45028,2009-11-18
........................................\13.5 游戏项目第12部分:添加对动画的支持功能.html,4563,2009-11-18
........................................\13.6 总结.html,2414,2009-11-18
........................................\14.1 场景管理介绍.html,2009,2009-11-18
........................................\14.2 场景管理技术.html,18389,2009-11-18
........................................\14.3 总结.html,1420,2009-11-18
........................................\15.1 日志系统.html,8753,2009-11-19
........................................\15.2 3D摄象机系统.html,15113,2009-11-19
........................................\15.3 平截头体选择.html,19970,2009-11-20
........................................\15.4 游戏项目第13部分:完成引擎设计.html,13426,2009-11-20
........................................\15.5 总结.html,1998,2009-11-20
........................................\16.1 本章概述.html,4046,2009-11-20
........................................\16.2 组织游戏资源.html,20892,2009-11-20
........................................\16.3 加载和显示最终的游戏.html,17092,2009-11-20
........................................\16.4 摄象机移动和碰撞检测.html,15747,2009-11-20
........................................\16.5 游戏元素.html,25305,2009-11-20
........................................\16.6 代理角色.html,22797,2009-11-21
........................................\16.7 打包.html,3376,2009-11-21
........................................\16.8 总结.html,2605,2009-11-21
........................................\17.1 最后的思考.html,2270,2009-11-21
........................................\17.2 下一步的工作.html,2091,2009-11-21
........................................\2.1 游戏规划导论 .html,1562,2009-10-19
........................................\2.2 游戏规划.html,7410,2009-11-16
........................................\2.3 引擎规划.html,7078,2009-10-19
........................................\2.4 游戏项目概述.html,8259,2009-10-22
........................................\2.5 游戏项目第1部分:启动项目.html,46469,2009-11-16
........................................\2.6 总结.html,1810,2009-10-19
........................................\3.1 Direct3D光照导论.html,14916,2009-10-23
........................................\3.2 使用Direct3D函数创建物体.html,13679,2009-10-23
........................................\3.3 在Direct3D中创建光照.html,17792,2009-11-16
........................................\3.4 游戏项目第2部分:增加对硬件光照的支持.html,9314,2009-11-16
........................................\3.5 总结.html,2498,2009-10-22
........................................\4.1 Direct3D中的纹理介绍 .html,1465,2009-10-21
........................................\4.2 创建和使用纹理.html,47636,2009-11-16
........................................\4.3 sprite(子图形).html,12050,2009-11-16
........................................\4.4 凸凹贴图.html,9968,2009-10-23
........................................\4.5 保存纹理.html,8777,2009-10-23
........................................\4.6 幕外渲染.html,16476,2009-11-16
........................................\4.7 游戏项目第3部分:增加对纹理的支持.html,26744,2009-11-16
........................................\4.8 总结.html,2227,2009-10-24
........................................\5.1 在屏幕上显示文本.html,15874,2009-10-24
........................................\5.2 计算帧率.html,4025,2009-10-25
........................................\5.3 创建和显示图形用户界面.html,62147,2009-10-25
........................................\5.4 游戏项目第4部分:添加文本和GUI支持.html,47169,2009-11-16
........................................\5.5 总结.html,1653,2009-10-26
........................................\6.1 多采样.html,7689,2009-11-01
........................................\6.2 雾.html,8394,2009-11-01
........................................\6.3 细节映射.html,10704,2009-11-16
........................................\6.4 粒子系统.html,23393,2009-11-16
........................................\6.5 游戏项目第5部分:增加特效.html,12488,2009-11-02
........................................\6.6 总结.html,1756,2009-11-02
........................................\7.1 脚本介绍.html,4109,2009-11-03
........................................\7.2 属性脚本系统.html,39812,2009-11-16
........................................\7.3 命令脚本系统.html,31155,2009-11-08
........................................\7.4 令牌流.html,12406,2009-11-08
........................................\7.5 其他类型的脚本系统.html,2084,2009-11-08
........................................\7.6 游戏项目第6部分:增加对脚本的支持.html,1712,2009-11-08
........................................\7.7 总结.html,1798,2009-11-08
........................................\8.1 游戏数学介绍.html,4339,2009-11-08
........................................\8.10 总结.html,1374,2009-11-09
........................................\8.2 矢量数学和回顾.html,9235,2009-11-08
........................................\8.3 矩阵数学.html,14236,2009-11-09
........................................\8.4 四元组数学.html,5932,2009-11-09
........................................\8.5 射线数学.html,3054,2009-11-09
........................................\8.6 平面数学.html,13762,2009-11-09
........................................\8.7 三角形和多边形.html,3071,2009-11-09
........................................\8.8 物理.html,1188,2009-11-09
........................................\8.9 游戏项目第7部分:创建数学库.html,51138,2009-11-09
........................................\9.1碰撞介绍.html,1701,2009-11-09
........................................\9.2 边界框.html,7693,2009-11-09
........................................\9.3 边界球.html,5692,2009-11-10
........................................\9.4 平面碰撞.html,2000,2009-11-10
........................................\9.5 演示程序.html,37106,2009-11-10
........................................\9.6 游戏项目第8部分:添加碰撞检测.html,16704,2009-11-11

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