directx

所属分类:Windows编程
开发工具:Visual C++
文件大小:662KB
下载次数:10
上传日期:2010-09-27 08:42:43
上 传 者lxz305726
说明:  编辑框增加文件拖动功能的源代码。采用vc++源代码。
(Drag the file edit box functionality added the source code. Using vc++ source code.)

文件列表:
directx\d3dm\tutorials\tut01_createdevice\createdevice.cpp (9498, 2006-11-16)
directx\d3dm\tutorials\tut01_createdevice\tut01_createdevice.sln (1650, 2006-12-12)
directx\d3dm\tutorials\tut01_createdevice\tut01_createdevice.vcproj (5411, 2006-12-12)
directx\d3dm\tutorials\tut02_vertices\tut02_vertices.sln (1642, 2006-11-16)
directx\d3dm\tutorials\tut02_vertices\tut02_vertices.vcproj (5350, 2006-11-16)
directx\d3dm\tutorials\tut02_vertices\vertices.cpp (13015, 2006-11-16)
directx\d3dm\tutorials\tut03_matrices\matrices.cpp (15587, 2006-11-16)
directx\d3dm\tutorials\tut03_matrices\tut03_matrices.sln (1642, 2006-11-16)
directx\d3dm\tutorials\tut03_matrices\tut03_matrices.vcproj (5403, 2006-11-16)
directx\d3dm\tutorials\tut04_lights\lights.cpp (16650, 2006-11-16)
directx\d3dm\tutorials\tut04_lights\tut04_lights.sln (1638, 2006-12-12)
directx\d3dm\tutorials\tut04_lights\tut04_lights.vcproj (5389, 2006-12-12)
directx\d3dm\tutorials\tut05_textures\banana.bmp (196662, 2006-11-16)
directx\d3dm\tutorials\tut05_textures\d3dm_textures.rc (686, 2006-11-16)
directx\d3dm\tutorials\tut05_textures\resource.h (658, 2006-11-16)
directx\d3dm\tutorials\tut05_textures\textures.cpp (18879, 2006-11-16)
directx\d3dm\tutorials\tut05_textures\tut05_textures.sln (1642, 2006-12-12)
directx\d3dm\tutorials\tut05_textures\tut05_textures.vcproj (5533, 2006-12-12)
directx\d3dm\tutorials\tut06_fixedpoint\banana.bmp (196662, 2006-11-16)
directx\d3dm\tutorials\tut06_fixedpoint\d3dm_fixedpoint.rc (686, 2006-11-16)
directx\d3dm\tutorials\tut06_fixedpoint\fixedpoint.cpp (20782, 2006-11-16)
directx\d3dm\tutorials\tut06_fixedpoint\resource.h (658, 2006-11-16)
directx\d3dm\tutorials\tut06_fixedpoint\tut06_fixedpoint.sln (1646, 2006-12-12)
directx\d3dm\tutorials\tut06_fixedpoint\tut06_fixedpoint.vcproj (5549, 2006-12-12)
directx\DDraw\DDex1\DDex1.cpp (13956, 2006-11-16)
directx\DDraw\DDex1\ddex1.rc (850, 2006-11-16)
directx\DDraw\DDex1\DDex1.sln (1624, 2006-11-16)
directx\DDraw\DDex1\DDex1.vcproj (5796, 2006-11-16)
directx\DDraw\DDex1\directx.ico (1078, 2006-11-16)
directx\DDraw\DDex1\resource.h (897, 2006-11-16)
directx\DDraw\DDex1\stdafx.cpp (921, 2006-11-16)
directx\DDraw\DDex1\stdafx.h (2589, 2006-11-16)
directx\DDraw\DDex2\back.bmp (308278, 2006-11-16)
... ...

Code Sample Name: DDEx1 Feature Area: Direct Draw Description: DDEx1 demonstrates the tasks required to initialize and run a DirectDraw application. This program shows how to initialize DirectDraw and create a DirectDraw surface. It creates a back surface and uses page flipping to alternately display the contents of the front and back surfaces. Other techniques demonstrated include color fills and using GDI functions on a DirectDraw surface. Relevant APIs: DirectDraw Usage: Load the project from Visual Studio 2005, and build and deploy normally. DDEx1 requires no user input. Press the ACTION button to quit the program. Assumptions: The device supports hardware flipping support. Requirements: Visual Studio 2005, Windows Mobile 6 Professional SDK, Activesync 4.5. This sample requires hardware flipping support. If the display driver doesn't support page flipping the sample will exit during initialization. ** For more information about this code sample, please see the Windows Mobile SDK help system. **

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