raytrace-et
所属分类:模式识别(视觉/语音等)
开发工具:C++
文件大小:7539KB
下载次数:0
上传日期:2015-04-01 07:22:40
上 传 者:
sh-1993
说明: 使用Tobii眼动追踪技术实时DirectX 11中心凹光线追踪器,减少投射光线的数量,减少光线的数量...
(Real-time DirectX 11 foveated raytracer using Tobii eye tracking technologies to reduce the number of cast rays and thus traversed scene geometry)
文件列表:
bin (0, 2015-04-01)
fxs (0, 2015-04-01)
fxs\Common.fx (2062, 2015-04-01)
fxs\CsCombine.fx (460, 2015-04-01)
fxs\CsLighting.fx (3008, 2015-04-01)
fxs\CsRaysGenerate.fx (785, 2015-04-01)
fxs\CsRaysGenerateOffset.fx (809, 2015-04-01)
fxs\CsRaysIntersect.fx (728, 2015-04-01)
fxs\Intersection.fx (3028, 2015-04-01)
fxs\Lighting.fx (1223, 2015-04-01)
fxs\structs.fx (2353, 2015-04-01)
lib (0, 2015-04-01)
lib\dv2520 (0, 2015-04-01)
lib\dv2520\AntTweakBar_116.zip (4492138, 2015-04-01)
lib\dv2520\DDSTextureLoader.zip (10104, 2015-04-01)
lib\dv2520\TobiiEyeXSdk-Cpp-0.32.384.zip (2356894, 2015-04-01)
obj (0, 2015-04-01)
obj\dv2520 (0, 2015-04-01)
obj\dv2520\box.obj (2593, 2015-04-01)
obj\dv2520\box2.mtl (381, 2015-04-01)
obj\dv2520\box2.obj (1411, 2015-04-01)
obj\dv2520\boxTex2.dds (4194432, 2015-04-01)
obj\dv2520\bth.obj (927305, 2015-04-01)
obj\dv2520\bunny.obj (2377911, 2015-04-01)
obj\dv2520\planeTex2.dds (4194432, 2015-04-01)
pro (0, 2015-04-01)
... ...
raytrace-et
===========
Real-time foveated raytracer using an EyeX controller with the EyeX SDK to render parts of a scene in higher resolution; depending on where the observer is looking by tracking his/her gaze.
When developing a real-time raytracer, I ran into issues with my older video card no longer keeping up to speed.
I optimized the raytracing to make use of foveated graphics by only rendering the part of the framebuffer (where the observer is looking) at high-resolution, thus only having to compute a fraction of the rays and taking most of the load off my graphics card.
For the most part implemented in C++ using DirectCompute.
Click [here](https://github.com/CaterHatterPillar/dv2519/releases/download/v1.1/fov_rt_et.pdf) to read more about it!
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