face-model

所属分类:OpenGL
开发工具:Visual C++
文件大小:2297KB
下载次数:162
上传日期:2015-04-25 17:15:56
上 传 者卓别林铲屎官
说明:  基于OpenGL的三维人脸建模,并且实现模型旋转以及不同网线组成
(Line consisting of OpenGL-based 3D face modeling and implementation model rotation and different network)

文件列表:
导入3ds模型之面孔旋转\3ds Format.rtf (79176, 2001-09-10)
导入3ds模型之面孔旋转\3DS Loader.dsp (5033, 2006-03-27)
导入3ds模型之面孔旋转\3DS Loader.dsw (543, 2006-03-27)
导入3ds模型之面孔旋转\3DS Loader.exe (73728, 2004-10-18)
导入3ds模型之面孔旋转\3DS Loader.ncb (74752, 2015-04-25)
导入3ds模型之面孔旋转\3DS Loader.plg (943, 2015-04-25)
导入3ds模型之面孔旋转\3DS Loader.sln (909, 2004-10-18)
导入3ds模型之面孔旋转\3DS Loader.vcproj (4469, 2004-10-18)
导入3ds模型之面孔旋转\3ds.cpp (37032, 2004-10-18)
导入3ds模型之面孔旋转\3ds.h (3804, 2003-07-03)
导入3ds模型之面孔旋转\face.3DS (78873, 2001-09-24)
导入3ds模型之面孔旋转\face.bmp (921656, 2001-09-10)
导入3ds模型之面孔旋转\Init.cpp (12987, 2004-10-18)
导入3ds模型之面孔旋转\Main.cpp (24065, 2004-10-18)
导入3ds模型之面孔旋转\main.h (7316, 2002-01-08)
导入3ds模型之面孔旋转\Debug\3DS Loader.exe (254076, 2015-04-25)
导入3ds模型之面孔旋转\Debug\3DS Loader.ilk (387564, 2015-04-25)
导入3ds模型之面孔旋转\Debug\3DS Loader.pdb (582656, 2015-04-25)
导入3ds模型之面孔旋转\Debug\3ds.obj (67229, 2015-04-25)
导入3ds模型之面孔旋转\Debug\Init.obj (29137, 2007-08-15)
导入3ds模型之面孔旋转\Debug\Main.obj (44128, 2014-01-24)
导入3ds模型之面孔旋转\Debug\vc60.idb (74752, 2015-04-25)
导入3ds模型之面孔旋转\Debug\vc60.pdb (159744, 2015-04-25)
导入3ds模型之面孔旋转\Debug\3DS Loader.pch (6010164, 2015-04-25)
导入3ds模型之面孔旋转\3DS Loader.opt (48640, 2015-04-25)
导入3ds模型之面孔旋转\Debug (0, 2014-01-29)
导入3ds模型之面孔旋转 (0, 2014-01-29)

//*********************************************************************** // // - "Talk to me like I'm a 3 year old!" Programming Lessons - // // $Author: DigiBen digiben@gametutorials.com // // $Program: 3DS Loader // // $Description: Demonstrates how to load a .3ds file format // // $Date: 10/6/01 // //*********************************************************************** Files: Main.cpp (The Source File containing the main program code) Init.cpp (The Source File containing the Win32 and OpenGL initialization code) 3ds.cpp (The Source File containg the 3DS loading implementation) 3ds.h (The Header File containing the 3DS loading defintions) main.h (The Header File containing definitions for the main program) 3DS Loader.vcproj (The VC++ Project File holding the project info) 3DS Loader.sln (The Solution File holding the solution info) face.3DS (The 3DS model for displaying) face.bmp (The BMP file that is the texture map for the face.3DS model) 3ds Format.rtf (A text document that describes the 3DS file format) Libraries: opengl32.lib (The OpenGL Interface Library needed to compile the program) glu32.lib (The OpenGL Utility Library needed to compile the program) glaux.lib (The OpenGL Auxiliary Library needed to compile the program) Instructions: If you have Microsoft Visual Studio .NET (version 7.0) just click on the .vcproj file. This will open up visual c++. You will most likely see the code for .cpp. If you don't, press CRTL+ALT+L This will open the "Solution Explorer". There you should find two folders named "Source Files" and "Header Files". Double click on the "source" folder and you should see your source file(s) with a .cpp extension after it. Double click on the file and it will open up in your main window. Hit Control-F5 to run the program. You will probably see a prompt to compile/build the project. Click OK and the Win32 program should pop up. :) EULA: Your use of this tutorial constitutes your agreement to GameTutorials' Terms of Use found at: http://www.gametutorials.com/TermsOfUse.htm www.GameTutorials.com 2000-2003 GameTutorials

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