glew-1.3.4-src

所属分类:OpenGL
开发工具:Visual C++
文件大小:481KB
下载次数:57
上传日期:2015-08-27 21:17:30
上 传 者zmjsysy
说明:  GLEW2.2.1源代码,本版本非常老,有原始需求的会用到
(GLEW2.2.1 source code, this version is very old, there is a need to use the original )

文件列表:
glew\auto (0, 2006-03-04)
glew\auto\bin (0, 2006-03-04)
glew\auto\bin\fix_OML_sync_control.sh (1297, 2006-02-26)
glew\auto\bin\make.pl (3520, 2006-02-26)
glew\auto\bin\make_def_fun.pl (796, 2006-02-26)
glew\auto\bin\make_def_var.pl (744, 2006-02-26)
glew\auto\bin\make_header.pl (1623, 2006-02-26)
glew\auto\bin\make_html.pl (1172, 2006-02-26)
glew\auto\bin\make_info.pl (1482, 2006-02-26)
glew\auto\bin\make_info_list.pl (1236, 2006-02-26)
glew\auto\bin\make_init.pl (1513, 2006-02-26)
glew\auto\bin\make_list.pl (1650, 2006-02-26)
glew\auto\bin\make_str.pl (1416, 2006-02-26)
glew\auto\bin\make_struct_fun.pl (819, 2006-02-26)
glew\auto\bin\make_struct_var.pl (746, 2006-02-26)
glew\auto\bin\parse_spec.pl (9992, 2006-02-26)
glew\auto\bin\update_ext.sh (5986, 2006-02-26)
glew\auto\bin\update_registry.sh (757, 2006-02-26)
glew\auto\blacklist (450, 2004-09-28)
glew\auto\core (0, 2006-03-04)
glew\auto\core\GLX_ARB_get_proc_address (171, 2003-07-07)
glew\auto\core\GLX_ATI_pixel_format_float (75, 2003-12-09)
glew\auto\core\GLX_ATI_render_texture (1788, 2003-12-09)
glew\auto\core\GLX_NV_float_buffer (94, 2003-07-29)
glew\auto\core\GLX_NV_vertex_array_range (246, 2003-07-07)
glew\auto\core\GLX_SGIS_shared_multisample (117, 2003-07-06)
glew\auto\core\GLX_SGIX_swap_barrier (242, 2003-07-07)
glew\auto\core\GLX_SGIX_swap_group (172, 2003-07-07)
glew\auto\core\GLX_SUN_video_resize (328, 2004-01-27)
glew\auto\core\GLX_VERSION_1_2 (54, 2003-07-06)
glew\auto\core\GLX_VERSION_1_3 (3402, 2003-07-06)
glew\auto\core\GLX_VERSION_1_4 (133, 2003-07-06)
glew\auto\core\GL_APPLE_float_pixels (544, 2003-12-13)
glew\auto\core\GL_APPLE_pixel_buffer (65, 2005-03-13)
glew\auto\core\GL_APPLE_texture_range (465, 2003-12-15)
glew\auto\core\GL_ARB_imaging (5357, 2006-03-02)
glew\auto\core\GL_ARB_matrix_palette (780, 2003-07-07)
glew\auto\core\GL_ARB_multitexture (3175, 2003-07-07)
glew\auto\core\GL_ARB_vertex_blend (1795, 2004-06-10)
glew\auto\core\GL_ATIX_point_sprites (296, 2003-07-07)
... ...

See doc/index.html for more information. If you downloaded the tarball from the GLEW website, you just need to: Unix: make Windows: use the project file in build/vc6/ If you wish to build GLEW from scratch (update the extension data from the net or add your own extension information), you need a Unix environment (including wget, perl, and GNU make). The extension data is regenerated from the top level source directory with: make extensions

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