Kdjl2.0

所属分类:Windows编程
开发工具:Visual C++
文件大小:6867KB
下载次数:8
上传日期:2015-11-10 01:20:15
上 传 者bwugs
说明:  用windows API实现的空当接龙游戏。用CKdjl只负责数据,显示部分用其它的类来实现。用增加内存的办法来提升效率。
(With windows API implemented FreeCell game. With CKdjl only responsible for the data, the display portion with another class. By increasing the memory of the way to improve efficiency.)

文件列表:
Kdjl2.0\ChildWnd.cpp (3378, 2015-11-03)
Kdjl2.0\CKdjl.cpp (12252, 2015-11-01)
Kdjl2.0\CommonData.cpp (553, 2015-11-09)
Kdjl2.0\CommonData.h (726, 2015-11-09)
Kdjl2.0\Debug\CKdjl.obj (29604, 2015-11-08)
Kdjl2.0\Debug\CKdjl.sbr (0, 2015-11-08)
Kdjl2.0\Debug\CommonData.obj (22191, 2015-11-09)
Kdjl2.0\Debug\CommonData.sbr (0, 2015-11-09)
Kdjl2.0\Debug\HandleMessage.obj (30635, 2015-11-09)
Kdjl2.0\Debug\HandleMessage.sbr (0, 2015-11-09)
Kdjl2.0\Debug\kdjl.bsc (3359744, 2015-11-09)
Kdjl2.0\Debug\kdjl.exe (3219507, 2015-11-09)
Kdjl2.0\Debug\kdjl.ilk (294120, 2015-11-09)
Kdjl2.0\Debug\kdjl.obj (24732, 2015-11-09)
Kdjl2.0\Debug\kdjl.pch (2412564, 2015-10-19)
Kdjl2.0\Debug\kdjl.pdb (582656, 2015-11-09)
Kdjl2.0\Debug\kdjl.res (2470692, 2015-11-09)
Kdjl2.0\Debug\kdjl.sbr (0, 2015-11-09)
Kdjl2.0\Debug\MetaData.sbr (942948, 2015-10-19)
Kdjl2.0\Debug\StdAfx.obj (4950, 2015-11-08)
Kdjl2.0\Debug\StdAfx.sbr (0, 2015-11-08)
Kdjl2.0\Debug\vc60.idb (164864, 2015-11-09)
Kdjl2.0\Debug\vc60.pdb (77824, 2015-11-09)
Kdjl2.0\HandleMessage.cpp (11987, 2015-11-09)
Kdjl2.0\HandleMessage.h (1395, 2015-11-09)
Kdjl2.0\kdjl.aps (2484232, 2015-11-09)
Kdjl2.0\kdjl.cpp (9095, 2015-11-02)
Kdjl2.0\kdjl.dsp (4959, 2015-11-09)
Kdjl2.0\kdjl.dsw (516, 2015-09-27)
Kdjl2.0\kdjl.h (1309, 2015-11-01)
Kdjl2.0\kdjl.ico (1078, 2015-09-27)
Kdjl2.0\kdjl.ncb (74752, 2015-11-09)
Kdjl2.0\kdjl.opt (56832, 2015-11-09)
Kdjl2.0\kdjl.plg (1596, 2015-11-09)
Kdjl2.0\kdjl.rc (7497, 2015-11-09)
Kdjl2.0\MetaData.h (5137, 2015-10-18)
Kdjl2.0\pukeImage1_bmp\1.bmp (47454, 2015-10-10)
Kdjl2.0\pukeImage1_bmp\10.bmp (47454, 2015-10-10)
Kdjl2.0\pukeImage1_bmp\11.bmp (47454, 2015-10-10)
Kdjl2.0\pukeImage1_bmp\12.bmp (47454, 2015-10-10)
... ...

======================================================================== WIN32 APPLICATION : kdjl ======================================================================== AppWizard has created this kdjl application for you. This file contains a summary of what you will find in each of the files that make up your kdjl application. kdjl.cpp This is the main application source file. kdjl.dsp This file (the project file) contains information at the project level and is used to build a single project or subproject. Other users can share the project (.dsp) file, but they should export the makefiles locally. ///////////////////////////////////////////////////////////////////////////// AppWizard has created the following resources: kdjl.rc This is a listing of all of the Microsoft Windows resources that the program uses. It includes the icons, bitmaps, and cursors that are stored in the RES subdirectory. This file can be directly edited in Microsoft Visual C++. res\kdjl.ico This is an icon file, which is used as the application's icon (32x32). This icon is included by the main resource file kdjl.rc. small.ico %%This is an icon file, which contains a smaller version (16x16) of the application's icon. This icon is included by the main resource file kdjl.rc. ///////////////////////////////////////////////////////////////////////////// Other standard files: StdAfx.h, StdAfx.cpp These files are used to build a precompiled header (PCH) file named kdjl.pch and a precompiled types file named StdAfx.obj. Resource.h This is the standard header file, which defines new resource IDs. Microsoft Visual C++ reads and updates this file. ///////////////////////////////////////////////////////////////////////////// Other notes: AppWizard uses "TODO:" to indicate parts of the source code you should add to or customize. /////////////////////////////////////////////////////////////////////////////

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