104507wpffp545qvvq5quu

所属分类:WEB开发
开发工具:C++
文件大小:19759KB
下载次数:3
上传日期:2016-03-08 21:42:17
上 传 者 高高
说明:  基于crossapp开发引擎编写的类似购物软件的app,该引擎是跨平台的,编程语言为c++,编译成功后可以生成apk或者ipa可在安卓系统或者苹果系统运行。
(Crossapp development based on the preparation of the a similar to the app shopping software, the engine is cross platform, programming language for c++.)

文件列表:
DS_Client\Classes\AppDelegate.cpp (1203, 2015-06-02)
DS_Client\Classes\AppDelegate.h (1005, 2015-05-19)
DS_Client\Classes\AppMacros.h (2832, 2015-05-19)
DS_Client\Classes\data\Data_Base64.cpp (4910, 2015-05-29)
DS_Client\Classes\data\Data_Base64.h (972, 2015-05-29)
DS_Client\Classes\data\Data_Define.h (3892, 2015-06-02)
DS_Client\Classes\data\Data_HttpManage.cpp (4527, 2015-07-27)
DS_Client\Classes\data\Data_HttpManage.h (1666, 2015-07-27)
DS_Client\Classes\data\Data_Json.cpp (1333, 2015-05-19)
DS_Client\Classes\data\Data_Json.h (788, 2015-05-19)
DS_Client\Classes\platform\Android\J_C_Jni_Helper.cpp (3706, 2015-06-01)
DS_Client\Classes\platform\Android\J_C_Jni_Helper.h (927, 2015-06-02)
DS_Client\Classes\platform\Android\J_C_Jni_Platform.cpp (3001, 2015-06-04)
DS_Client\Classes\platform\Android\J_C_Jni_Platform.h (810, 2015-06-04)
DS_Client\Classes\platform\J_C_Platform.cpp (675, 2015-06-04)
DS_Client\Classes\platform\J_C_Platform.h (1493, 2015-06-17)
DS_Client\Classes\platform\win32\J_C_Win_Platform.cpp (173, 2015-05-26)
DS_Client\Classes\platform\win32\J_C_Win_Platform.h (308, 2015-05-26)
DS_Client\Classes\RootWindow.cpp (3016, 2015-05-29)
DS_Client\Classes\RootWindow.h (1276, 2015-05-29)
DS_Client\Classes\UI_Goods.cpp (11242, 2015-06-09)
DS_Client\Classes\UI_Goods.h (2102, 2015-05-25)
DS_Client\Classes\UI_LeftView.cpp (1830, 2015-06-04)
DS_Client\Classes\UI_LeftView.h (322, 2015-06-29)
DS_Client\Classes\UI_MainTabBar.cpp (3357, 2015-07-27)
DS_Client\Classes\UI_MainTabBar.h (453, 2015-06-04)
DS_Client\Classes\UI_MainView1.cpp (8643, 2015-06-04)
DS_Client\Classes\UI_MainView1.h (1668, 2015-05-19)
DS_Client\Classes\UI_MainView2.cpp (6574, 2015-05-29)
DS_Client\Classes\UI_MainView2.h (1241, 2015-05-19)
DS_Client\Classes\UI_MainView3.cpp (604, 2015-05-21)
DS_Client\Classes\UI_MainView3.h (253, 2015-05-21)
DS_Client\Classes\UI_MainView4.cpp (613, 2015-06-04)
DS_Client\Classes\UI_MainView4.h (243, 2015-06-04)
DS_Client\Classes\UI_MainViewContor.cpp (161, 2015-05-19)
DS_Client\Classes\UI_MainViewContor.h (275, 2015-05-19)
DS_Client\Classes\UI_MoreView.cpp (10934, 2015-06-01)
DS_Client\Classes\UI_MoreView.h (2108, 2015-05-19)
DS_Client\Classes\widget\Base_ImageView.cpp (1981, 2015-06-05)
DS_Client\Classes\widget\Base_ImageView.h (657, 2015-05-19)
... ...

## Prerequisites: * Android NDK * Android SDK **OR** Eclipse ADT Bundle * Android AVD target installed ## Building project There are two ways of building Android projects. 1. Eclipse 2. Command Line ### Import Project in Eclipse #### Features: 1. Complete workflow from Eclipse, including: * Build C++. * Clean C++. * Build and Run whole project. * Logcat view. * Debug Java code. * Javascript editor. * Project management. 2. True C++ editing, including: * Code completion. * Jump to definition. * Refactoring tools etc. * Quick open C++ files. #### Setup Eclipse Environment (only once) **NOTE:** This step needs to be done only once to setup the Eclipse environment for cocos2d-x projects. Skip this section if you've done this before. 1. Download Eclipse ADT bundle from [Google ADT homepage](http://developer.android.com/sdk/index.html) **OR** Install Eclipse with Java. Add ADT and CDT plugins. 2. Only for Windows 1. Install [Cygwin](http://www.cygwin.com/) with make (select make package from the list during the install). 2. Add `Cygwin\bin` directory to system PATH variable. 3. Add this line `none /cygdrive cygdrive binary,noacl,posix=0,user 0 0` to `Cygwin\etc\fstab` file. 3. Set up Variables: 1. Path Variable `COCOS2DX`: * Eclipse->Preferences->General->Workspace->**Linked Resources** * Click **New** button to add a Path Variable `COCOS2DX` pointing to the root cocos2d-x directory. ![Example](https://lh5.googleusercontent.com/-oPpk9kg3e5w/UUOYlq8n7aI/AAAAAAAAsdQ/zLA4eghBH9U/s400/cocos2d-x-eclipse-vars.png) 2. C/C++ Environment Variable `NDK_ROOT`: * Eclipse->Preferences->C/C++->Build->**Environment**. * Click **Add** button and add a new variable `NDK_ROOT` pointing to the root NDK directory. ![Example](https://lh3.googleusercontent.com/-AVcY8IAT0_g/UUOYltoRobI/AAAAAAAAsdM/22D2J9u3sig/s400/cocos2d-x-eclipse-ndk.png) * Only for Windows: Add new variables **CYGWIN** with value `nodosfilewarning` and **SHELLOPTS** with value `igncr` 4. Import libCrossApp library project: 1. File->New->Project->Android Project From Existing Code. 2. Click **Browse** button and open `cocos2d-x/cocos2dx/platform/android/java` directory. 3. Click **Finish** to add project. #### Adding and running from Eclipse ![Example](https://lh3.googleusercontent.com/-SLBOu6e3QbE/UUOcOXYaGqI/AAAAAAAAsdo/tYBY2SylOSM/s288/cocos2d-x-eclipse-project-from-code.png) ![Import](https://lh5.googleusercontent.com/-XzC9Pn65USc/UUOcOTAwizI/AAAAAAAAsdk/4b6YM-oim9Y/s400/cocos2d-x-eclipse-import-project.png) 1. File->New->Project->Android Project From Existing Code 2. **Browse** to your project directory. eg: `cocos2d-x/cocos2dx/samples/Cpp/TestCpp/proj.android/` 3. Add the project 4. Click **Run** or **Debug** to compile C++ followed by Java and to run on connected device or emulator. ### Running project from Command Line $ cd CrossApp/samples/demo/proj.android/ $ export NDK_ROOT=/path/to/ndk $ ./build_native.sh $ ant debug install If the last command results in sdk.dir missing error then do: $ android list target $ android update project -p . -t (id from step 6) $ android update project -p cocos2d-x/cocos2dx/platform/android/java/ -t (id from step 6)

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