VCPP-(2)

所属分类:游戏
开发工具:Visual C++
文件大小:455KB
下载次数:2
上传日期:2017-04-25 20:50:12
上 传 者bleauchat
说明:  VC++ 我们的PRG游戏实例,附带地图编辑器的源码
(VC++ u6211 u4EEC u7684 u7684 u6E3 u620F u5B9E u4F8B uFF0C u9644 u5E26 u5730 u56FE u7F16 u8F91 u5668 u7684 u6E90 u7801)

文件列表:
www.NewXing.com\DlgMap\OurRPG.doc (1021440, 2010-05-11)
www.NewXing.com\DlgMap\MainDlg.h (496, 2013-12-02)
www.NewXing.com\DlgMap\map.h (271, 2013-12-02)
www.NewXing.com\OEM\map.h (598, 2013-12-02)
www.NewXing.com\OEM\OEM.h (2343, 2013-12-02)
www.NewXing.com\OEM\resource.h (1297, 2013-12-02)
www.NewXing.com\DlgMap\resource.h (1320, 2013-12-02)
www.NewXing.com\DlgMap\StdAfx.h (811, 2013-12-02)
www.NewXing.com\OEM\StdAfx.h (974, 2013-12-02)
www.NewXing.com\OEM\Battel.cpp (4329, 2013-12-02)
www.NewXing.com\DlgMap\Main.cpp (519, 2013-12-02)
www.NewXing.com\DlgMap\MainDlg.cpp (11312, 2013-12-02)
www.NewXing.com\OEM\OEM.cpp (3771, 2013-12-02)
www.NewXing.com\OEM\paint.cpp (27010, 2013-12-02)
www.NewXing.com\OEM\StdAfx.cpp (328, 2013-12-02)
www.NewXing.com\DlgMap\StdAfx.cpp (331, 2013-12-02)
www.NewXing.com\DlgMap\3.bmp (393272, 2010-05-11)
www.NewXing.com\OEM\3.bmp (393272, 2010-05-06)
www.NewXing.com\OEM\dead.bmp (224054, 2010-04-30)
www.NewXing.com\DlgMap\ghost.bmp (73784, 2010-04-28)
www.NewXing.com\OEM\ghost.bmp (73784, 2010-04-27)
www.NewXing.com\OEM\ghost2.bmp (73784, 2010-02-05)
www.NewXing.com\OEM\level.bmp (145234, 2010-05-11)
www.NewXing.com\OEM\p.bmp (63544, 2010-04-20)
www.NewXing.com\OEM\VS.bmp (61854, 2010-04-28)
www.NewXing.com\DlgMap\wall.bmp (294968, 2010-04-27)
www.NewXing.com\OEM\wall.bmp (294968, 2010-04-20)
www.NewXing.com\OEM\OEM.APS (1268160, 2010-05-19)
www.NewXing.com\DlgMap\resource.aps (795508, 2010-05-13)
www.NewXing.com\DlgMap\DlgMap.dsp (4558, 2010-05-11)
www.NewXing.com\OEM\OEM.dsp (5128, 2010-05-11)
www.NewXing.com\DlgMap\DlgMap.dsw (520, 2010-04-23)
www.NewXing.com\OEM\OEM.dsw (514, 2010-04-19)
www.NewXing.com\DlgMap\icon1.ico (766, 2010-04-23)
www.NewXing.com\OEM\OEM.ico (3774, 2010-05-13)
www.NewXing.com\OEM\small.ico (3774, 2010-05-13)
www.NewXing.com\OEM\1.map (5126, 2010-05-13)
www.NewXing.com\OEM\2.map (5120, 2010-05-13)
... ...

======================================================================== WIN32 APPLICATION : OEM ======================================================================== AppWizard has created this OEM application for you. This file contains a summary of what you will find in each of the files that make up your OEM application. OEM.cpp This is the main application source file. OEM.dsp This file (the project file) contains information at the project level and is used to build a single project or subproject. Other users can share the project (.dsp) file, but they should export the makefiles locally. ///////////////////////////////////////////////////////////////////////////// AppWizard has created the following resources: OEM.rc This is a listing of all of the Microsoft Windows resources that the program uses. It includes the icons, bitmaps, and cursors that are stored in the RES subdirectory. This file can be directly edited in Microsoft Visual C++. res\OEM.ico This is an icon file, which is used as the application's icon (32x32). This icon is included by the main resource file OEM.rc. small.ico %%This is an icon file, which contains a smaller version (16x16) of the application's icon. This icon is included by the main resource file OEM.rc. ///////////////////////////////////////////////////////////////////////////// Other standard files: StdAfx.h, StdAfx.cpp These files are used to build a precompiled header (PCH) file named OEM.pch and a precompiled types file named StdAfx.obj. Resource.h This is the standard header file, which defines new resource IDs. Microsoft Visual C++ reads and updates this file. ///////////////////////////////////////////////////////////////////////////// Other notes: AppWizard uses "TODO:" to indicate parts of the source code you should add to or customize. /////////////////////////////////////////////////////////////////////////////

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