ffmpeg NvDecodeD3D9

所属分类:多媒体编程
开发工具:Visual C++
文件大小:59866KB
下载次数:85
上传日期:2017-10-19 14:07:41
上 传 者SpecialMXY
说明:  修改NVIDIA VIDEO CODEC SDK中 NvDecodeD3D9的数据源为FFmpeg,弥补原生SDK不能以流作为数据源的不足
(Modify the NVIDIA VIDEO CODEC SDK for FFmpeg NvDecodeD3D9 data sources, make up the lack of native SDK cannot flow as a data source)

文件列表:
ffmpeg NvDecodeD3D9 (0, 2017-03-24)
ffmpeg NvDecodeD3D9\NvDecodeD3D9 (0, 2017-03-24)
ffmpeg NvDecodeD3D9\NvDecodeD3D9\FrameQueue.cpp (4774, 2016-11-23)
ffmpeg NvDecodeD3D9\NvDecodeD3D9\FrameQueue.h (2828, 2016-11-23)
ffmpeg NvDecodeD3D9\NvDecodeD3D9\ImageDX.cpp (6876, 2016-11-23)
ffmpeg NvDecodeD3D9\NvDecodeD3D9\ImageDX.h (3647, 2016-11-23)
ffmpeg NvDecodeD3D9\NvDecodeD3D9\NvDecodeD3D9.cpp (54770, 2017-03-22)
ffmpeg NvDecodeD3D9\NvDecodeD3D9\NvDecodeD3D9_2013.sln (1324, 2017-03-10)
ffmpeg NvDecodeD3D9\NvDecodeD3D9\NvDecodeD3D9_2013.vcxproj (12116, 2017-03-22)
ffmpeg NvDecodeD3D9\NvDecodeD3D9\VideoDecoder.cpp (7864, 2017-03-21)
ffmpeg NvDecodeD3D9\NvDecodeD3D9\VideoDecoder.h (2418, 2016-11-23)
ffmpeg NvDecodeD3D9\NvDecodeD3D9\VideoParser.cpp (4338, 2017-03-14)
ffmpeg NvDecodeD3D9\NvDecodeD3D9\VideoParser.h (3647, 2016-11-23)
ffmpeg NvDecodeD3D9\NvDecodeD3D9\VideoSource.cpp (9857, 2017-03-21)
ffmpeg NvDecodeD3D9\NvDecodeD3D9\VideoSource.h (4655, 2017-03-20)
ffmpeg NvDecodeD3D9\NvDecodeD3D9\callback.hpp (31116, 2015-12-10)
ffmpeg NvDecodeD3D9\NvDecodeD3D9\cudaProcessFrame.cpp (5909, 2016-11-23)
ffmpeg NvDecodeD3D9\NvDecodeD3D9\cudaProcessFrame.h (2302, 2016-11-23)
ffmpeg NvDecodeD3D9\NvDecodeD3D9\third_party (0, 2017-03-24)
ffmpeg NvDecodeD3D9\NvDecodeD3D9\third_party\cuvid (0, 2017-03-24)
ffmpeg NvDecodeD3D9\NvDecodeD3D9\third_party\cuvid\inc (0, 2017-03-24)
ffmpeg NvDecodeD3D9\NvDecodeD3D9\third_party\cuvid\inc\GL (0, 2017-03-24)
ffmpeg NvDecodeD3D9\NvDecodeD3D9\third_party\cuvid\inc\GL\freeglut.h (703, 2016-11-23)
ffmpeg NvDecodeD3D9\NvDecodeD3D9\third_party\cuvid\inc\GL\freeglut_ext.h (10682, 2016-11-23)
ffmpeg NvDecodeD3D9\NvDecodeD3D9\third_party\cuvid\inc\GL\freeglut_std.h (27750, 2016-11-23)
ffmpeg NvDecodeD3D9\NvDecodeD3D9\third_party\cuvid\inc\GL\gl.h (70198, 2016-11-23)
ffmpeg NvDecodeD3D9\NvDecodeD3D9\third_party\cuvid\inc\GL\glew.h (943450, 2016-11-23)
ffmpeg NvDecodeD3D9\NvDecodeD3D9\third_party\cuvid\inc\GL\glext.h (691298, 2016-11-23)
ffmpeg NvDecodeD3D9\NvDecodeD3D9\third_party\cuvid\inc\GL\glu.h (19252, 2016-11-23)
ffmpeg NvDecodeD3D9\NvDecodeD3D9\third_party\cuvid\inc\GL\glut.h (660, 2016-11-23)
ffmpeg NvDecodeD3D9\NvDecodeD3D9\third_party\cuvid\inc\GL\glx.h (14378, 2016-11-23)
ffmpeg NvDecodeD3D9\NvDecodeD3D9\third_party\cuvid\inc\GL\glxew.h (70092, 2016-11-23)
ffmpeg NvDecodeD3D9\NvDecodeD3D9\third_party\cuvid\inc\GL\glxext.h (45060, 2016-11-23)
ffmpeg NvDecodeD3D9\NvDecodeD3D9\third_party\cuvid\inc\GL\wglew.h (63627, 2016-11-23)
ffmpeg NvDecodeD3D9\NvDecodeD3D9\third_party\cuvid\inc\GL\wglext.h (44231, 2016-11-23)
ffmpeg NvDecodeD3D9\NvDecodeD3D9\third_party\cuvid\inc\NvHWEncoder.h (10048, 2016-11-23)
ffmpeg NvDecodeD3D9\NvDecodeD3D9\third_party\cuvid\inc\cudaModuleMgr.h (4132, 2016-11-23)
ffmpeg NvDecodeD3D9\NvDecodeD3D9\third_party\cuvid\inc\drvapi_error_string.h (11356, 2016-11-23)
ffmpeg NvDecodeD3D9\NvDecodeD3D9\third_party\cuvid\inc\dynlink_builtin_types.h (28370, 2016-11-23)
ffmpeg NvDecodeD3D9\NvDecodeD3D9\third_party\cuvid\inc\dynlink_cuda.h (548, 2016-11-23)
... ...

/* * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with FFmpeg; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef AVUTIL_THREADMESSAGE_H #define AVUTIL_THREADMESSAGE_H typedef struct AVThreadMessageQueue AVThreadMessageQueue; typedef enum AVThreadMessageFlags { /** * Perform non-blocking operation. * If this flag is set, send and recv operations are non-blocking and * return AVERROR(EAGAIN) immediately if they can not proceed. */ AV_THREAD_MESSAGE_NONBLOCK = 1, } AVThreadMessageFlags; /** * Allocate a new message queue. * * @param mq pointer to the message queue * @param nelem maximum number of elements in the queue * @param elsize size of each element in the queue * @return >=0 for success; <0 for error, in particular AVERROR(ENOSYS) if * lavu was built without thread support */ int av_thread_message_queue_alloc(AVThreadMessageQueue **mq, unsigned nelem, unsigned elsize); /** * Free a message queue. * * The message queue must no longer be in use by another thread. */ void av_thread_message_queue_free(AVThreadMessageQueue **mq); /** * Send a message on the queue. */ int av_thread_message_queue_send(AVThreadMessageQueue *mq, void *msg, unsigned flags); /** * Receive a message from the queue. */ int av_thread_message_queue_recv(AVThreadMessageQueue *mq, void *msg, unsigned flags); /** * Set the sending error code. * * If the error code is set to non-zero, av_thread_message_queue_send() will * return it immediately. Conventional values, such as AVERROR_EOF or * AVERROR(EAGAIN), can be used to cause the sending thread to stop or * suspend its operation. */ void av_thread_message_queue_set_err_send(AVThreadMessageQueue *mq, int err); /** * Set the receiving error code. * * If the error code is set to non-zero, av_thread_message_queue_recv() will * return it immediately when there are no longer available messages. * Conventional values, such as AVERROR_EOF or AVERROR(EAGAIN), can be used * to cause the receiving thread to stop or suspend its operation. */ void av_thread_message_queue_set_err_recv(AVThreadMessageQueue *mq, int err); /** * Set the optional free message callback function which will be called if an * operation is removing messages from the queue. */ void av_thread_message_queue_set_free_func(AVThreadMessageQueue *mq, void (*free_func)(void *msg)); /** * Flush the message queue * * This function is mostly equivalent to reading and free-ing every message * except that it will be done in a single operation (no lock/unlock between * reads). */ void av_thread_message_flush(AVThreadMessageQueue *mq); #endif /* AVUTIL_THREADMESSAGE_H */

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