UCGUI的性能与资源占用

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开发工具:C/C++
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上传日期:2018-05-12 18:22:21
上 传 者caosmart
说明:  高性能以及低资源占用一直都是UCGUI的主要设计目标. UCGUI可以在8/16/32处理器上运行, 甚至在只有64K ROM及2K RAM的单芯片系统(single-chip)上运行, 这取决于选用的UCGUI功能模块. UCGUI实际的性能由许多因素决定, 如处理器/编译器/内存模式/优化程度/配置/LCD控制器连接方式等. 这一章给出了UCGUI在典型目标系统上的性能测试参数和资源占用的分析报告, 通过报告你也可以获知在其它大部分目标系统上情况
(High performance and low resource occupancy have always been the main design goals of UCGUI. UCGUI can run on 8/16/32 processors and even run on single chip systems (single-chip) with only 64K ROM and 2K RAM, depending on the selected UCGUI functional modules. The performance of UCGUI is determined by many factors, such as processor / compiler / memory mode. Type / optimization / configuration /LCD controller connection. This chapter gives UCGUI analysis of performance test parameters and resource occupancy on a typical target system. Through reporting, you can also be informed on most of the other target systems.)

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UCGUI的性能与资源占用.pdf (480030, 2005-07-12)

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