韩国传奇2开发源码(C++)

所属分类:游戏引擎
开发工具:C/C++
文件大小:19613KB
下载次数:37
上传日期:2019-01-17 10:15:34
上 传 者jorlivan
说明:  尽量模仿了韩国传奇2的2015年的版本,优化了技能模块,完美支持了传奇2+传奇3的地图算法和传奇2的技能动作,因为传奇3的动作比较多,不好算,所以未支持传奇3的技能动作
(As far as possible, it imitated the 2015 version of Korean Legend 2, optimized the skill module, and perfectly supported the map algorithm of Legend 2 + Legend 3 and the skill action of Legend 2. Because Legend 3 has more actions, it is difficult to calculate, so it does not support the skill action of Legend 3.)

文件列表:
韩国传奇2开发源码(C++) (0, 2011-03-01)
韩国传奇2开发源码(C++)\.svn (0, 2007-11-05)
韩国传奇2开发源码(C++)\.svn\all-wcprops (64, 2007-11-05)
韩国传奇2开发源码(C++)\.svn\entries (265, 2007-11-05)
韩国传奇2开发源码(C++)\.svn\format (2, 2007-11-05)
韩国传奇2开发源码(C++)\.svn\prop-base (0, 2019-01-17)
韩国传奇2开发源码(C++)\.svn\props (0, 2019-01-17)
韩国传奇2开发源码(C++)\.svn\text-base (0, 2019-01-17)
韩国传奇2开发源码(C++)\.svn\tmp (0, 2007-11-05)
韩国传奇2开发源码(C++)\.svn\tmp\prop-base (0, 2019-01-17)
韩国传奇2开发源码(C++)\.svn\tmp\props (0, 2019-01-17)
韩国传奇2开发源码(C++)\.svn\tmp\text-base (0, 2019-01-17)
韩国传奇2开发源码(C++)\Branches (0, 2007-11-05)
韩国传奇2开发源码(C++)\Branches\.svn (0, 2007-11-05)
韩国传奇2开发源码(C++)\Branches\.svn\all-wcprops (72, 2007-11-05)
韩国传奇2开发源码(C++)\Branches\.svn\entries (291, 2007-11-05)
韩国传奇2开发源码(C++)\Branches\.svn\format (2, 2007-11-05)
韩国传奇2开发源码(C++)\Branches\.svn\prop-base (0, 2019-01-17)
韩国传奇2开发源码(C++)\Branches\.svn\props (0, 2019-01-17)
韩国传奇2开发源码(C++)\Branches\.svn\text-base (0, 2019-01-17)
韩国传奇2开发源码(C++)\Branches\.svn\tmp (0, 2007-11-05)
韩国传奇2开发源码(C++)\Branches\.svn\tmp\prop-base (0, 2019-01-17)
韩国传奇2开发源码(C++)\Branches\.svn\tmp\props (0, 2019-01-17)
韩国传奇2开发源码(C++)\Branches\.svn\tmp\text-base (0, 2019-01-17)
韩国传奇2开发源码(C++)\Branches\Damian (0, 2011-03-01)
韩国传奇2开发源码(C++)\Branches\Damian\.svn (0, 2007-11-05)
韩国传奇2开发源码(C++)\Branches\Damian\.svn\all-wcprops (596, 2007-11-05)
韩国传奇2开发源码(C++)\Branches\Damian\.svn\entries (876, 2007-11-05)
韩国传奇2开发源码(C++)\Branches\Damian\.svn\format (2, 2007-11-05)
韩国传奇2开发源码(C++)\Branches\Damian\.svn\prop-base (0, 2019-01-17)
韩国传奇2开发源码(C++)\Branches\Damian\.svn\props (0, 2019-01-17)
韩国传奇2开发源码(C++)\Branches\Damian\.svn\text-base (0, 2007-11-05)
韩国传奇2开发源码(C++)\Branches\Damian\.svn\text-base\ObjAxeMon.pas.svn-base (5230, 2007-11-05)
韩国传奇2开发源码(C++)\Branches\Damian\.svn\text-base\ObjBase.pas.svn-base (803110, 2007-11-05)
韩国传奇2开发源码(C++)\Branches\Damian\.svn\text-base\ObjMon.pas.svn-base (71262, 2007-11-05)
韩国传奇2开发源码(C++)\Branches\Damian\.svn\text-base\ObjMon2.pas.svn-base (36579, 2007-11-05)
韩国传奇2开发源码(C++)\Branches\Damian\.svn\text-base\ObjMon3.pas.svn-base (25547, 2007-11-05)
韩国传奇2开发源码(C++)\Branches\Damian\.svn\tmp (0, 2007-11-05)
韩国传奇2开发源码(C++)\Branches\Damian\.svn\tmp\prop-base (0, 2019-01-17)
韩国传奇2开发源码(C++)\Branches\Damian\.svn\tmp\props (0, 2019-01-17)
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============================== DelphiX 2000.07.17 ============================== * YOU MUST READ AND ACCEPT THE TERMS AND CONDITIONS OF USE BEFORE USING DELPHIX* 1. Introduction This component collection allows you to use DirectX with Delphi far more easily than writing it all from scratch yourself. You can even use these components if you don't have the DirectX SDK installed, i.e. just the runtime version. 2. Requirements You need to have the following software installed: - Borland Delphi 3, 4, 5 - DirectX version 7 (runtime) 3. The following DirectX objects are supported DirectDraw Direct3D DirectSound DirectSoundCapture DirectInput (including GetJoyPosEx) DirectPlay 4. Components included: TDXDraw DirectDraw and Direct3D component TDXDIB Component by which DIB is maintained TDXImageList List of TPicture. Surface is controlled. TDX3D The Direct3D component (works with TDXDraw). TDXSound DirectSound component TDXWave Component by which Wave is maintained TDXWaveList The list of Wave. The buffer is controlled. TDXInput Input component. (Keyboard and Joystick) TDXPlay Communication component TDXSpriteEngine Sprite engine TDXTimer High-speed timers (better than TTimer) TDXPaintBox DIB version of TPaintBox TDXForm Optimizes forms for DelphiX. 5. Installation Please execute Install_for?.exe of the Bin folder, which will do the compilation and registration for you. 6. TERMS AND CONDITIONS OF USE. Every part of DelphiX is Copyright (C) 1999 Hiroyuki Hori but you are licensed to use DelphiX to create software; DelphiX is freeware. Any software created using DelphiX may be distributed without fee to the author. You may not, however, distribute anything contained in the DXHeader folder, the FFEffects folder, or the Samples folder. The author of DelphiX assumes no liability for damages caused under any circum- stances whatsoever, and is under no obligation. Use of the software indicates acceptance of all conditions contained in this document. If you do not agree to these terms, you must delete this software immediately. You may distribute the archive in which DelphiX is distributed, but under no circumstances must this archive be changed. Distributing a modified archive is a violation of the software license. If you do redistribute this software, please let me know at the email address given below. 7. Lastly... If you have any questions, requests, bug reports, etc., please contact me at the address given below. Hiroyuki Hori E-Mail: hori@ingjapan.ne.jp Homepage: http://www.yks.ne.jp/~hori/

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