dxframework-engine-0.9.3
所属分类:游戏引擎
开发工具:Visual C++
文件大小:532KB
下载次数:76
上传日期:2006-03-17 12:20:10
上 传 者:
turboyu
说明: 非常好的一套基于dx的引擎框架
并有测试例子
(a very good dx based on the framework and engine test case)
文件列表:
dxframework-engine-0.9.3 (0, 2004-09-09)
dxframework-engine-0.9.3\changelog.txt (6799, 2004-09-09)
dxframework-engine-0.9.3\data (0, 2004-09-09)
dxframework-engine-0.9.3\docs (0, 2004-09-09)
dxframework-engine-0.9.3\docs\3dmannual-2.rtf (8248, 2003-08-25)
dxframework-engine-0.9.3\docs\3dmanual.rtf (79388, 2003-08-25)
dxframework-engine-0.9.3\docs\conventions.rtf (19815, 2003-05-22)
dxframework-engine-0.9.3\docs\engine.rtf (154255, 2003-07-22)
dxframework-engine-0.9.3\docs\manual (0, 2004-09-09)
dxframework-engine-0.9.3\docs\manual\10.html (830, 2003-07-29)
dxframework-engine-0.9.3\docs\manual\11.html (28579, 2004-01-20)
dxframework-engine-0.9.3\docs\manual\12.html (2315, 2003-08-07)
dxframework-engine-0.9.3\docs\manual\13.html (16687, 2003-07-29)
dxframework-engine-0.9.3\docs\manual\14.html (11699, 2003-07-29)
dxframework-engine-0.9.3\docs\manual\15.html (7326, 2003-08-05)
dxframework-engine-0.9.3\docs\manual\20.html (3752, 2003-07-29)
dxframework-engine-0.9.3\docs\manual\21.html (7591, 2003-07-29)
dxframework-engine-0.9.3\docs\manual\22.html (4598, 2003-07-29)
dxframework-engine-0.9.3\docs\manual\23.html (1130, 2003-08-12)
dxframework-engine-0.9.3\docs\manual\24.html (2464, 2003-07-29)
dxframework-engine-0.9.3\docs\manual\25.html (738, 2003-08-12)
dxframework-engine-0.9.3\docs\manual\26.html (893, 2003-07-29)
dxframework-engine-0.9.3\docs\manual\27.html (517, 2003-07-29)
dxframework-engine-0.9.3\docs\manual\28.html (515, 2003-07-29)
dxframework-engine-0.9.3\docs\manual\29.html (7423, 2003-08-05)
dxframework-engine-0.9.3\docs\manual\30.html (529, 2003-07-29)
dxframework-engine-0.9.3\docs\manual\31.html (1438, 2004-08-31)
dxframework-engine-0.9.3\docs\manual\32.html (1371, 2003-08-21)
dxframework-engine-0.9.3\docs\manual\33.html (5461, 2003-08-21)
dxframework-engine-0.9.3\docs\manual\3dgamestate.png (33782, 2003-08-21)
dxframework-engine-0.9.3\docs\manual\40.html (1545, 2003-07-29)
dxframework-engine-0.9.3\docs\manual\50.html (2629, 2003-07-29)
dxframework-engine-0.9.3\docs\manual\51.html (543, 2003-07-29)
dxframework-engine-0.9.3\docs\manual\52.html (6304, 2003-07-30)
dxframework-engine-0.9.3\docs\manual\checkenginebig.png (11459, 2003-07-18)
dxframework-engine-0.9.3\docs\manual\gameloop.png (11302, 2003-07-22)
dxframework-engine-0.9.3\docs\manual\index.html (5554, 2003-09-08)
dxframework-engine-0.9.3\docs\manual\manual.css (781, 2003-07-29)
dxframework-engine-0.9.3\docs\manual\pongstates.png (14451, 2003-07-22)
dxframework-engine-0.9.3\docs\manual\template.html (503, 2003-07-29)
... ...
$Id: ReadMe.txt,v 1.16 2004/09/09 16:28:29 toolshed Exp $
Release Notes - DXFramework 0.9.3
Please note that the DXFramework is a beginner to intermediate level game engine
and designed in free time favoring easy to understand inefficient constructs
over clever cryptic hacks (easy to understand with a target audience of OOP-
trained programmers). There are many other engines out there that may be better
suited for professional applications.
The various packages and what they are for:
* dxframework-0.9.3.zip
- Engine with demo files, a good starting point when dealing with
DXFramework. Source must be compiled to use. Good to learn with, tweak
the demos and what not.
* dxframework-0.9.3-binary.zip
- Binaries of the framework with the demo files. Good for a first look at
the engine's capabilities. No source is distributed with this version.
* dxframework-0.9.3-engine.zip
- Bare bones engine-only. Does not contain any demo files. Use this when
you want to program an application from scratch. If you are new to the
system, download dxframework-0.9.3.zip as well to use for examples.
Online documentation available at:
* http://dxframework.sourceforge.net/manual/
* http://dxframework.sourceforge.net/doxygen/
DXFramework Home Page:
* http://dxframework.sourceforge.net/
DXFramework News:
* http://sourceforge.net/projects/dxframework/
Notice for people using MSVC 6 and MSVC .NET 2002:
* We no longer support these compilers. Email toolshed@users.sourceforge.net
if this really screws you up.
Current Console Commands:
* Add and modify commands by editing the C_Console::ParseCommand() function
TAB -- Toggles the Console.
quit -- Quick exit to system.
exit -- Quick exit to system.
clear -- Clears the Console.
mouse -- Shows the Mouse Position.
joystick -- Turns on joystick information.
fps -- Shows the frame rate.
pause -- Pauses the Game.
log -- Toggle console logging to file console-log.txt.
srand -- Seed the random number generator.
alpha -- Change the console transparency (0 (transparent) to 255 (opaque)).
norender -- Do not render the game (but will still render the console if shown).
test -- Flips a variable for Demo B.
grid -- Displays a grid on the screen with its origin at location (0,0).
gridcolor -- Toggles the grid color between black and white.
gridrotate -- Rotates the grid 1/4 of a turn.
consoleeffect -- Change the animation style of the console
Design Notes:
* This is a beta release. Most features are working, but some are still
on the way or are only partially complete. Many features have been added
but are not tested.
* There are some very elusive memory leaks residing in the newly added .md3
and .bsp demos or primitives themselves. If you figure out where they are
coming from, please post the fix to the forums!
Font used in menus:
* "Gorilla Milkshake"
http://www.blambot.com/title2.html
Please put all questions, suggestions, complaints, praise and likely outcome
of the super bowl on the forums on SourceForge:
* http://sourceforge.net/forum/?group_id=54927
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