shiyongopengl

所属分类:OpenGL
开发工具:Visual C++
文件大小:321KB
下载次数:8
上传日期:2006-03-17 13:56:45
上 传 者陈智
说明:  使用OpenGL编程 实现的的三维几何零件图形绘制。
(use the OpenGL programming 3D graphics rendering geometric parts.)

文件列表:
4347474353\Debug (0, 2004-07-18)
4347474353\opengl_1.cpp (6509, 2004-07-18)
4347474353\opengl_1.dsp (4560, 2004-07-12)
4347474353\opengl_1.dsw (541, 2004-07-12)
4347474353\opengl_1.ncb (66560, 2004-07-18)
4347474353\opengl_1.opt (52736, 2004-07-18)
4347474353\opengl_1.plg (1329, 2004-07-18)
4347474353\StdAfx.cpp (295, 2004-07-12)
4347474353\StdAfx.h (667, 2004-07-12)
4347474353\Cn700.com.txt (2916, 2004-10-04)
4347474353 (0, 2004-11-14)

======================================================================== CONSOLE APPLICATION : opengl_1 ======================================================================== AppWizard has created this opengl_1 application for you. This file contains a summary of what you will find in each of the files that make up your opengl_1 application. opengl_1.dsp This file (the project file) contains information at the project level and is used to build a single project or subproject. Other users can share the project (.dsp) file, but they should export the makefiles locally. opengl_1.cpp This is the main application source file. ///////////////////////////////////////////////////////////////////////////// Other standard files: StdAfx.h, StdAfx.cpp These files are used to build a precompiled header (PCH) file named opengl_1.pch and a precompiled types file named StdAfx.obj. ///////////////////////////////////////////////////////////////////////////// Other notes: AppWizard uses "TODO:" to indicate parts of the source code you should add to or customize. /////////////////////////////////////////////////////////////////////////////

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