lpv

所属分类:其他
开发工具:Fortran
文件大小:3381KB
下载次数:10
上传日期:2011-06-13 18:30:47
上 传 者maxGpu
说明:  fortran to c conversion very good one

文件列表:
lpv (0, 2009-09-19)
lpv\injectvpls.vs (667, 2009-09-02)
lpv\collection.h (6764, 2009-08-31)
lpv\sky01_bk.tga (49170, 2009-08-31)
lpv\injectvpls.ps (418, 2009-09-02)
lpv\hud.vs (118, 2009-08-31)
lpv\font.cfg (2390, 2009-08-31)
lpv\restoregrid.vs (86, 2009-08-31)
lpv\c.mtl (1969, 2009-09-01)
lpv\reducersm.vs (86, 2009-08-31)
lpv\engine.h (13285, 2009-09-01)
lpv\cSTONE_dark.tga (49170, 2009-08-31)
lpv\hud.ps (106, 2009-08-31)
lpv\Makefile (423, 2009-09-02)
lpv\seedgrid2d.ps (2222, 2009-09-02)
lpv\geom.h (21085, 2009-09-01)
lpv\scale.h (4390, 2009-09-19)
lpv\propgrid3d.vs (86, 2009-08-31)
lpv\rsm.ps (298, 2009-09-13)
lpv\sky01_ft.tga (49170, 2009-08-31)
lpv\cWOOD.tga (49170, 2009-08-31)
lpv\Makefile.mingw (515, 2009-09-01)
lpv\sphere.tga (108, 2009-08-31)
lpv\cROCK.tga (49170, 2009-08-31)
lpv\unsignedgrid.ps (253, 2009-08-31)
lpv\console.cpp (14709, 2009-08-31)
lpv\world.ps (1162, 2009-09-13)
lpv\blur5.ps (181, 2009-08-31)
lpv\cWOODD.tga (49170, 2009-08-31)
lpv\model.cpp (17593, 2009-09-01)
lpv\lpv (193681, 2009-09-19)
lpv\util.h (2969, 2009-09-01)
lpv\reducegrid.vs (86, 2009-08-31)
lpv\keymap.cfg (2357, 2009-08-31)
lpv\license.txt (168, 2009-08-31)
lpv\c.obj (10347442, 2009-09-01)
lpv\cBUILDN.tga (49170, 2009-08-31)
lpv\blur3.vs (187, 2009-08-31)
lpv\cGRASS.tga (49170, 2009-08-31)
... ...

WASD/mouse - move/strafe/mouse-look Q - up E - down SHIFT - move faster ESCAPE - quit KEYPAD_MINUS - scroll console up KEYPAD_PLUS - scroll console down MOUSE1 - move spheres with WASD while mouse button 1 is held ` (BACKQUOTE) - command line commands: quit - quits! variables: giscale F - sets the scale for global illumination, where F is a floating point value (0 to turn off, 1 is default) discale F - sets the scale for direct illumination, where F is a floating point value (0 to turn off, 1 is default) ambient F - sets the amount of ambient light, where F is a floating point value (0 to turn off, 0.05 is default) blurvsm N - sets the amount of blurring for the VSM, where N is an integer from 0 to 2 (2 is default) propgrid N - sets the amount of propagation passes for light volume texture, where N is an integer from 0 to 32 (6 is default) rsmsize N - sets the size of the RSM to NxN, where N is a valid power of 2 texture size (256 is default) reducersm N - sets the number of downsampling passes for the RSM, where N is an integer from 0 to 12 (1 is default) debugrsm B - toggles whether the RSM color buffer is shown in the HUD, where B is either 0 or 1 debuggrid B - toggles whether the light volume texture is shown in the HUD, where B is either 0 or 1 addsphere R G B K - adds a colored sphere at the current camera position, where R G B are floating point color values and K is a floating point size delspheres - removes all spheres The source code to this demo was written by Lee Salzman (http://lee.fov120.com). The "Yard World" (c.obj) model was made by Shane Nieb (http://snieb.com). Please contact him for usage of this model outside of this demo. See license.txt for the license of the source code. See readme_source.txt for the license of the Sauerbraten code from which this demo was derived.

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