OgreDependencies_MSVC_20100501
ogre 

所属分类:游戏引擎
开发工具:C/C++
文件大小:7707KB
下载次数:3
上传日期:2020-03-17 09:52:51
上 传 者peterxk
说明:  食人魔orge图形引擎的依赖库 适配orge1.7版本
(Ogre graphics engine version 1.7.2)

文件列表:
Dependencies (0, 2009-12-31)
Dependencies\bin (0, 2009-12-31)
Dependencies\bin\Debug (0, 2009-12-31)
Dependencies\bin\Release (0, 2009-12-31)
Dependencies\include (0, 2009-12-31)
Dependencies\lib (0, 2009-12-31)
Dependencies\lib\Debug (0, 2009-12-31)
Dependencies\lib\Release (0, 2009-12-31)
Dependencies\src (0, 2010-05-01)
Dependencies\src\Cg-2.2 (0, 2010-05-01)
Dependencies\src\Cg-2.2\bin (0, 2009-12-31)
Dependencies\src\Cg-2.2\bin\cg.dll (5615616, 2009-09-29)
Dependencies\src\Cg-2.2\bin.x64 (0, 2009-12-31)
Dependencies\src\Cg-2.2\bin.x64\cg.dll (8433664, 2009-09-29)
Dependencies\src\Cg-2.2\Cg.2003.vcproj (3023, 2009-12-31)
Dependencies\src\Cg-2.2\Cg.2005.vcproj (5652, 2009-12-31)
Dependencies\src\Cg-2.2\Cg.2008.vcproj (5686, 2009-12-31)
Dependencies\src\Cg-2.2\Cg.2010.vcxproj (7129, 2010-05-01)
Dependencies\src\Cg-2.2\include (0, 2009-12-31)
Dependencies\src\Cg-2.2\include\Cg (0, 2009-12-31)
Dependencies\src\Cg-2.2\include\Cg\cg.h (35394, 2009-07-10)
Dependencies\src\Cg-2.2\include\Cg\cgGL_profiles.h (3720, 2009-07-10)
Dependencies\src\Cg-2.2\include\Cg\cg_bindlocations.h (27091, 2009-07-10)
Dependencies\src\Cg-2.2\include\Cg\cg_datatypes.h (13702, 2009-07-10)
Dependencies\src\Cg-2.2\include\Cg\cg_enums.h (5059, 2009-07-10)
Dependencies\src\Cg-2.2\include\Cg\cg_errors.h (11205, 2009-07-10)
Dependencies\src\Cg-2.2\include\Cg\cg_profiles.h (4825, 2009-07-10)
Dependencies\src\Cg-2.2\lib (0, 2009-12-31)
Dependencies\src\Cg-2.2\lib\cg.lib (79408, 2009-09-29)
Dependencies\src\Cg-2.2\lib.x64 (0, 2009-12-31)
Dependencies\src\Cg-2.2\lib.x64\cg.lib (77726, 2009-09-29)
Dependencies\src\Cg-2.2\license.txt (6836, 2009-07-10)
Dependencies\src\FreeImage-3.13.1 (0, 2009-12-31)
Dependencies\src\FreeImage-3.13.1\license-fi.txt (17577, 2004-03-20)
Dependencies\src\FreeImage-3.13.1\license-gpl.txt (18353, 2004-06-30)
Dependencies\src\FreeImage-3.13.1\Source (0, 2009-12-31)
Dependencies\src\FreeImage-3.13.1\Source\CacheFile.h (2571, 2009-09-03)
Dependencies\src\FreeImage-3.13.1\Source\DeprecationManager (0, 2009-12-31)
Dependencies\src\FreeImage-3.13.1\Source\DeprecationManager\Deprecated.cpp (1443, 2009-09-03)
... ...

NVIDIA Cg 2.2 October 2009 README Copyright (C) 2002-2009 NVIDIA Corp. ================================= This distribution contains -------------------------- - NVIDIA Cg toolkit documentation in the docs directory - NVIDIA Cg compiler (cgc) in the bin directory - NVIDIA Cg runtime libraries in the lib directory - Example Cg applications in the examples directory - Under Microsoft Windows, a Cg language syntax highlighter for Microsoft Visual Studio is provided in the msdev_syntax_highlighting directory - Under Microsoft Windows, if selected at install time, ***-bit binaries and libraries are in the bin.x*** and lib.x*** directories. See the release notes (docs/CgReleaseNotes.pdf) for detailed information about this release. The Cg toolkit is available for a number of different hardware and OS platforms. As of this writing, supported platforms include: - Microsoft NT 4, 2000, and Windows XP & Vista on IA32/x86/x86-*** (Intel, AMD) - Linux on IA32/x86 (Intel, AMD) - Linux for x*** (AMD*** and EMT***) - MacOS X 10.4 and 10.5 (Tiger and Leopard) - Solaris (x86/x86_***) Visit the NVIDIA Cg website at http://developer.nvidia.com/page/cg_main.html for updates and complete compatibility information. Changes since Cg 2.2 April 2009 ------------------------------- - New features - Allow compiler options in effect compile statements - e.g. VertexProgram = compile vp40 "-po PosInv=1" shader(); - Better performance when running on multicore CPUs - Choosing the "latest" profile is now deferred until effect validation - Now using MesaGLUT-7.5 for GLUT on Windows - Bug fixes - Improved the inverse matrix computation in cgGLSetStateMatrixParameter - Better memory behavior when a program is repeatedly recompiled - Fixed an issue when using PSIZE semantic with ps_3_0 and ps_4_0 profiles - cgCombinePrograms now works with CG_OBJECT programs - cgGetNextProgram was always returning 0 - Fixed a problem with effect parameters and cgGLGetTextureEnum - Allow comments prior to the shader version in D3D asm blocks of an effect - HLSL10: Mark globally scoped temporaries 'static' to keep them out of constant buffers - HLSL10: Allow any semantic for varyings provided the semantics match between stages - HLSL10: Fix handling of TEXUNITn semantic - HLSL10: Added support for arrays of samplers - HLSL10: Empty structs for uniform parameters crashed the D3D compiler - Fixed a problem when connecting parameters of type string - Corrected issues in the fp20 profile on Solaris Changes since Cg 2.2 beta February 2009 --------------------------------------- - New features - Support for pack_matrix() pragma - Arrays of shaders can now be used in CgFX files - Support for ***-bit Solaris - Bug fixes (see release notes for details) Changes since Cg 2.1 November 2008 ---------------------------------- - New features - DirectX10 and GLSL geometry profiles (gs_4_0 AND glslg) - Support for "latest" profile keyword in CgFX compile statements - Additional API routines (see release notes for a complete list) - Migrated the OpenGL examples onto GLEW - New examples - Direct3D10/advanced/combine_programs - Direct3D10/advanced/gs_shrinky - Direct3D10/advanced/gs_simple - OpenGL/advanced/cgfx_latest - Tools/cgfxcat - Tools/cginfo - New documentation - Updated reference manual for new profiles and entry points

近期下载者

相关文件


收藏者