InteriorRedactor

所属分类:DirectX
开发工具:C++
文件大小:3826KB
下载次数:0
上传日期:2015-09-05 19:12:30
上 传 者sh-1993
说明:  Qt编写的(C++)多线程跨平台内部编校器和查看器,支持使用您自己的对象模型。...
(Qt-written (C++) multithreaded crossplatform interior redactor and viewer, with support of using your own obj-models. No OpenGL or DirectX libraries required. Drawing with z-buffer (depth buffer) and Gouraud shading algorythms.)

文件列表:
Command (0, 2015-02-08)
Command\Command.h (144, 2015-02-08)
Command\CommandController.cpp (1061, 2015-02-08)
Command\CommandController.h (553, 2015-02-08)
Command\CommandCreatePainter.cpp (409, 2015-02-08)
Command\CommandCreatePainter.h (460, 2015-02-08)
Command\CommandCreateScene.cpp (302, 2015-02-08)
Command\CommandCreateScene.h (374, 2015-02-08)
Command\CommandDraw.cpp (173, 2015-02-08)
Command\CommandDraw.h (237, 2015-02-08)
Command\CommandRotate.cpp (294, 2015-02-08)
Command\CommandRotate.h (325, 2015-02-08)
Command\CommandSaveScene.cpp (262, 2015-02-08)
Command\CommandSaveScene.h (334, 2015-02-08)
Command\CommandShift.cpp (280, 2015-02-08)
Command\CommandShift.h (294, 2015-02-08)
Docs (0, 2015-02-08)
Docs\ImagesExamples (0, 2015-02-08)
Docs\ImagesExamples\Scene_redactor.png (81489, 2015-02-08)
Docs\ImagesExamples\Scene_viewer.png (135808, 2015-02-08)
Docs\RPZ.docx (492095, 2015-02-08)
Exception (0, 2015-02-08)
Exception\Exception.cpp (1201, 2015-02-08)
Exception\Exception.h (1132, 2015-02-08)
Exception\OpeningFileException.cpp (402, 2015-02-08)
Exception\OpeningFileException.h (394, 2015-02-08)
Exception\UnknownCommandException.cpp (1862, 2015-02-08)
Exception\UnknownCommandException.h (844, 2015-02-08)
Facade (0, 2015-02-08)
Facade\Facade.cpp (2627, 2015-02-08)
Facade\Facade.h (1020, 2015-02-08)
Facade\SingletonFacade.cpp (157, 2015-02-08)
Facade\SingletonFacade.h (203, 2015-02-08)
Figure (0, 2015-02-08)
Figure\Figure.cpp (21296, 2015-02-08)
Figure\Figure.h (1593, 2015-02-08)
Figure\MeasuredFigure.cpp (28, 2015-02-08)
Figure\MeasuredFigure.h (249, 2015-02-08)
... ...

# InteriorRedactor Qt-written crossplatform interior redactor and viewer, with support of using your own obj-models. No OpenGL or DirectX libraries required. Scene is drawing with z-buffer (depth buffer) algorythm and Gouraud shading. There are many included obj models, but if you want to use your own, put them into any folder in /models (you can create your folder). Sources compatible with any version of Qt5.x library. Full description on russian language you can find in /Docs/RPZ.docx ## Screenshots ![Scene redactor image](https://github.com/DenisBabarykin/InteriorRedactor/blob/master/Docs/ImagesExamples/Scene_redactor.png) ![Scene viewer image](https://github.com/DenisBabarykin/InteriorRedactor/blob/master/Docs/ImagesExamples/Scene_viewer.png)

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