lijjio

所属分类:DirectX
开发工具:C++
文件大小:1117KB
下载次数:0
上传日期:2014-03-14 21:34:40
上 传 者sh-1993
说明:  DirectX延迟渲染器
(DirectX defered renderer)

文件列表:
LICENCE (1080, 2014-03-15)
lijjio.sln (1393, 2014-03-15)
lijjio (0, 2014-03-15)
lijjio\Media (0, 2014-03-15)
lijjio\Media\crate.dds (1048704, 2014-03-15)
lijjio\Media\knot.obj (1112789, 2014-03-15)
lijjio\Media\org.dds (5568, 2014-03-15)
lijjio\Media\stone.dds (131200, 2014-03-15)
lijjio\Media\wall.dds (4224, 2014-03-15)
lijjio\basic_ps.hlsl (1912, 2014-03-15)
lijjio\basic_shader.h (4399, 2014-03-15)
lijjio\basic_vs.hlsl (674, 2014-03-15)
lijjio\bo_file.cpp (1516, 2014-03-15)
lijjio\bo_file.h (1331, 2014-03-15)
lijjio\deferred_renderer.h (3953, 2014-03-15)
lijjio\df_lijjio_app.h (12658, 2014-03-15)
lijjio\dr_diffuse_ps.hlsl (534, 2014-03-15)
lijjio\dr_dist_ps.hlsl (626, 2014-03-15)
lijjio\dr_normals_ps.hlsl (510, 2014-03-15)
lijjio\dr_pointlight_ps.hlsl (1504, 2014-03-15)
lijjio\dr_positions_ps.hlsl (483, 2014-03-15)
lijjio\dr_spec_ps.hlsl (514, 2014-03-15)
lijjio\game_object.h (1540, 2014-03-15)
lijjio\lijjio.vcxproj (10823, 2014-03-15)
lijjio\lijjio.vcxproj.filters (5134, 2014-03-15)
lijjio\main.cpp (342, 2014-03-15)
lijjio\mesh_load_from_obj.cpp (2998, 2014-03-15)
lijjio\mesh_load_from_obj.h (168, 2014-03-15)
lijjio\ndc_vs.hlsl (458, 2014-03-15)
lijjio\st_lijjio_app.h (3586, 2014-03-15)
obj2bo (0, 2014-03-15)
obj2bo\main.cpp (4706, 2014-03-15)
obj2bo\obj2bo.vcxproj (3426, 2014-03-15)
obj2bo\obj2bo.vcxproj.filters (935, 2014-03-15)

lijjio ====== DirectX defered renderer (and game engine?) ====== requires ALDX obj2bo is a converter program that converts .obj to .bo files to load So far it is just a renderer with point lights

近期下载者

相关文件


收藏者