RTS

所属分类:DirectX
开发工具:C++
文件大小:209579KB
下载次数:0
上传日期:2020-01-20 19:25:42
上 传 者sh-1993
说明:  使用Direct3D编程RTS游戏
(Programming an RTS Game With Direct3D)

文件列表:
Chapter 3 (0, 2020-01-21)
Chapter 3\Example 3.1 (0, 2020-01-21)
Chapter 3\Example 3.1\Debug (0, 2020-01-21)
Chapter 3\Example 3.1\Debug\Example 3-1.exe (627712, 2020-01-21)
Chapter 3\Example 3.1\Example 3.1.ncb (9497600, 2020-01-21)
Chapter 3\Example 3.1\Example 3.1.sln (865, 2020-01-21)
Chapter 3\Example 3.1\Example 3.1.suo (12288, 2020-01-21)
Chapter 3\Example 3.1\Example 3.1.v11.suo (8704, 2020-01-21)
Chapter 3\Example 3.1\Example 3.1.vcproj (4021, 2020-01-21)
Chapter 3\Example 3.1\Example 3.1.vcproj.Alriightyman-PC.Alriightyman.user (1368, 2020-01-21)
Chapter 3\Example 3.1\app.cpp (5159, 2020-01-21)
Chapter 3\Example 3.1\debug.cpp (651, 2020-01-21)
Chapter 3\Example 3.1\debug.h (389, 2020-01-21)
Chapter 3\Example 3.1\intpoint.h (1303, 2020-01-21)
Chapter 4 (0, 2020-01-21)
Chapter 4\Example 4.1 (0, 2020-01-21)
Chapter 4\Example 4.1\Debug (0, 2020-01-21)
Chapter 4\Example 4.1\Debug\Example 4-1.exe (651264, 2020-01-21)
Chapter 4\Example 4.1\Debug\Images (0, 2020-01-21)
Chapter 4\Example 4.1\Debug\Images\abe.jpg (64226, 2020-01-21)
Chapter 4\Example 4.1\Debug\Images\heightmap.jpg (18159, 2020-01-21)
Chapter 4\Example 4.1\Debug\Images\smiley.bmp (49208, 2020-01-21)
Chapter 4\Example 4.1\Debug\debug.txt (45, 2020-01-21)
Chapter 4\Example 4.1\Example 4.1.sln (870, 2020-01-21)
Chapter 4\Example 4.1\Example 4.1.suo (9728, 2020-01-21)
Chapter 4\Example 4.1\app.cpp (6637, 2020-01-21)
Chapter 4\Example 4.1\debug.cpp (653, 2020-01-21)
Chapter 4\Example 4.1\debug.h (389, 2020-01-21)
Chapter 4\Example 4.1\heightMap.cpp (4205, 2020-01-21)
Chapter 4\Example 4.1\heightMap.h (749, 2020-01-21)
Chapter 4\Example 4.1\intpoint.h (1222, 2020-01-21)
Chapter 4\Example 4.10 (0, 2020-01-21)
Chapter 4\Example 4.10\Debug (0, 2020-01-21)
Chapter 4\Example 4.10\Debug\Example 4.10.exe (708608, 2020-01-21)
Chapter 4\Example 4.10\Debug\meshes (0, 2020-01-21)
Chapter 4\Example 4.10\Debug\meshes\stone.jpg (5959, 2020-01-21)
Chapter 4\Example 4.10\Debug\meshes\stone.x (4745, 2020-01-21)
... ...

# Programming an RTS Game With Direct3D ## Description This is the source that was once included with a book called, "Programming an RTS Game With Direct3D". The original source targeted Direct3D 8 but later was updated to Direct3D 9. This project was originally meant to convert the projects to use Direct3D 11. However, considereing that there are now better options for games these days, I see no reason to continue working on this.

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