bevy-roguelike

所属分类:游戏引擎
开发工具:Rust
文件大小:2948KB
下载次数:0
上传日期:2021-08-21 22:50:03
上 传 者sh-1993
说明:  用Rust编程语言编写的rougelike的开始,使用bevy游戏引擎。
(The beginnings of a rougelike written in the Rust programming language, using the bevy game engine.)

文件列表:
.DS_Store (6148, 2021-08-22)
.vscode (0, 2021-08-22)
.vscode\launch.json (1556, 2021-08-22)
Cargo.lock (100216, 2021-08-22)
Cargo.toml (348, 2021-08-22)
Images (0, 2021-08-22)
Images\Screenshot.png (357607, 2021-08-22)
assets (0, 2021-08-22)
assets\terrain_tileset.tsx (2787, 2021-08-22)
assets\textures (0, 2021-08-22)
assets\textures\buildings (0, 2021-08-22)
assets\textures\buildings\door_closed.png (121, 2021-08-22)
assets\textures\buildings\door_open.png (115, 2021-08-22)
assets\textures\buildings\wall_bottom_left.png (127, 2021-08-22)
assets\textures\buildings\wall_bottom_right.png (125, 2021-08-22)
assets\textures\buildings\wall_horizontal.png (121, 2021-08-22)
assets\textures\buildings\wall_top_left.png (121, 2021-08-22)
assets\textures\buildings\wall_top_right.png (121, 2021-08-22)
assets\textures\buildings\wall_vertical.png (108, 2021-08-22)
assets\textures\creatures (0, 2021-08-22)
assets\textures\creatures\player.png (127, 2021-08-22)
assets\textures\cursor.png (87, 2021-08-22)
assets\textures\terrain (0, 2021-08-22)
assets\textures\terrain\grass_0.png (99, 2021-08-22)
assets\textures\terrain\grass_1.png (116, 2021-08-22)
assets\textures\terrain\grass_2.png (132, 2021-08-22)
assets\textures\terrain\grass_3.png (126, 2021-08-22)
assets\textures\terrain\stream_0.png (124, 2021-08-22)
assets\textures\terrain\stream_1.png (116, 2021-08-22)
assets\textures\terrain\tree_0.png (139, 2021-08-22)
assets\textures\terrain\tree_1.png (139, 2021-08-22)
assets\textures\terrain\tree_2.png (127, 2021-08-22)
assets\textures\terrain\water_0.png (144, 2021-08-22)
assets\textures\terrain\water_1.png (129, 2021-08-22)
assets\textures\terrain\water_10.png (117, 2021-08-22)
assets\textures\terrain\water_11.png (118, 2021-08-22)
assets\textures\terrain\water_12.png (123, 2021-08-22)
... ...

# Islander The beginnings of a rougelike written in the Rust programming language, using the bevy game engine. Mechanics implemented... * WASD movement * F to interact (collect water, gather wood from trees) * Cursor position based on relative position of mouse to player * Thirst and hunger attributes that increase over time * Inventory items consumed on click, with water decreasing thirst when consumed * Settings to increase/decrease UI scale and to go back to the main menu ![Screenshot](https://github.com/TomKnightDev/bevy-roguelike/blob/master/Images/Screenshot.png)

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