cpp-physics-engine

所属分类:物理/力学计算
开发工具:C++
文件大小:104532KB
下载次数:0
上传日期:2023-03-04 05:25:28
上 传 者sh-1993
说明:  我制作了一个简单的物理引擎来模拟围绕中心质量旋转的粒子。这个项目帮助我学习了c++。
(A simple physics engine i made to simulate particles orbiting around a central mass. This project helped me learn c++.)

文件列表:
.vs (0, 2023-03-04)
.vs\PhysicsSim (0, 2023-03-04)
.vs\PhysicsSim\FileContentIndex (0, 2023-03-04)
.vs\PhysicsSim\FileContentIndex\360bda6e-bd86-4951-b1f6-e46efacb9608.vsidx (27118, 2023-03-04)
.vs\PhysicsSim\FileContentIndex\983fdf37-9244-44e7-8be3-b766c366785e.vsidx (27084, 2023-03-04)
.vs\PhysicsSim\FileContentIndex\read.lock (0, 2023-03-04)
.vs\PhysicsSim\v17 (0, 2023-03-04)
.vs\PhysicsSim\v17\.suo (48128, 2023-03-04)
.vs\PhysicsSim\v17\Browse.VC.db (18251776, 2023-03-04)
.vs\PhysicsSim\v17\ipch (0, 2023-03-04)
.vs\PhysicsSim\v17\ipch\AutoPCH (0, 2023-03-04)
.vs\PhysicsSim\v17\ipch\AutoPCH\29f585bd4a3b5bed (0, 2023-03-04)
.vs\PhysicsSim\v17\ipch\AutoPCH\29f585bd4a3b5bed\OBJECTS.ipch (51249152, 2023-03-04)
.vs\PhysicsSim\v17\ipch\AutoPCH\2a253b90edc1a178 (0, 2023-03-04)
.vs\PhysicsSim\v17\ipch\AutoPCH\2a253b90edc1a178\MAIN.ipch (51249152, 2023-03-04)
.vs\PhysicsSim\v17\ipch\AutoPCH\34201d25eaacdae6 (0, 2023-03-04)
.vs\PhysicsSim\v17\ipch\AutoPCH\34201d25eaacdae6\PHYSICS.ipch (52559872, 2023-03-04)
.vs\PhysicsSim\v17\ipch\AutoPCH\75d504445837a172 (0, 2023-03-04)
.vs\PhysicsSim\v17\ipch\AutoPCH\75d504445837a172\MAIN.ipch (53346304, 2023-03-04)
.vs\PhysicsSim\v17\ipch\AutoPCH\aec94ed0f54b2232 (0, 2023-03-04)
.vs\PhysicsSim\v17\ipch\AutoPCH\aec94ed0f54b2232\RENDERER.ipch (52559872, 2023-03-04)
.vs\PhysicsSim\v17\ipch\AutoPCH\ca09aedceab54278 (0, 2023-03-04)
.vs\PhysicsSim\v17\ipch\AutoPCH\ca09aedceab54278\MAIN.ipch (50462720, 2023-03-04)
.vs\PhysicsSim\v17\ipch\AutoPCH\f2f461e1fe768516 (0, 2023-03-04)
.vs\PhysicsSim\v17\ipch\AutoPCH\f2f461e1fe768516\MAIN.ipch (53870592, 2023-03-04)
.vs\PhysicsSim\v17\ipch\AutoPCH\f4304b93f835d034 (0, 2023-03-04)
.vs\PhysicsSim\v17\ipch\AutoPCH\f4304b93f835d034\PHYSICS.ipch (50462720, 2023-03-04)
.vscode (0, 2023-03-04)
.vscode\settings.json (1810, 2023-03-04)
Debug (0, 2023-03-04)
Debug\Verlet.log (8516, 2023-03-04)
Debug\Verlet.pdb (79872, 2023-03-04)
Debug\Verlet.tlog (0, 2023-03-04)
Debug\Verlet.tlog\CL.command.1.tlog (876, 2023-03-04)
Debug\Verlet.tlog\CL.read.1.tlog (28440, 2023-03-04)
Debug\Verlet.tlog\CL.write.1.tlog (438, 2023-03-04)
Debug\Verlet.tlog\Verlet.lastbuildstate (187, 2023-03-04)
Debug\Verlet.tlog\link-cvtres.read.1.tlog (2, 2023-03-04)
... ...

# Physics Simulation This is a physics simulation written in C++ using the SFML library. It was my first project in c++ and it helped me to better understand how the language works. ## Credit: - https://github.com/johnBuffer for the inspiration and the collision detection code. - ![Brandon](https://github.com/rotaryViper) && ![Joel](https://github.com/jtpotato) for help with debugging physics implementation.

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