whiskers

所属分类:自然语言处理
开发工具:GDScript
文件大小:865KB
下载次数:0
上传日期:2022-01-25 21:58:43
上 传 者sh-1993
说明:  使用Godot引擎制作的可视化对话编辑器
(A Visual Dialogue Editor made using the Godot Engine)

文件列表:
.import (0, 2022-01-26)
.import\actIco.png-9b3e244d65e69fed1868086d7cd7c04e.md5 (91, 2022-01-26)
.import\actIco.png-9b3e244d65e69fed1868086d7cd7c04e.stex (1320, 2022-01-26)
.import\attn.png-7e17f0d1392f8bccfd60acd789e9d37a.md5 (91, 2022-01-26)
.import\attn.png-7e17f0d1392f8bccfd60acd789e9d37a.stex (4996, 2022-01-26)
.import\conIco.png-95440e0b77bad39ab24f04e52421d536.md5 (91, 2022-01-26)
.import\conIco.png-95440e0b77bad39ab24f04e52421d536.stex (1715, 2022-01-26)
.import\diaIco.png-4781208d4a9624bbd542beebdcda174f.md5 (91, 2022-01-26)
.import\diaIco.png-4781208d4a9624bbd542beebdcda174f.stex (1766, 2022-01-26)
.import\expIco.png-f9c0a8f401ca65dfb973c2eebef13509.md5 (91, 2022-01-26)
.import\expIco.png-f9c0a8f401ca65dfb973c2eebef13509.stex (1608, 2022-01-26)
.import\git_toolbar_icon.png-5b363365a37a52a0dbce2e357353b701.md5 (91, 2022-01-26)
.import\git_toolbar_icon.png-5b363365a37a52a0dbce2e357353b701.stex (296, 2022-01-26)
.import\godot-git.png-d7ac435f39d77eea6618833b75aed563.md5 (91, 2022-01-26)
.import\godot-git.png-d7ac435f39d77eea6618833b75aed563.stex (24617, 2022-01-26)
.import\icon.png-487276ed1e3a0c39cad0279d744ee560.md5 (91, 2022-01-26)
.import\icon.png-487276ed1e3a0c39cad0279d744ee560.stex (3480, 2022-01-26)
.import\jumIco.png-1f2270e7da317d799111ecf9d9641d04.md5 (91, 2022-01-26)
.import\jumIco.png-1f2270e7da317d799111ecf9d9641d04.stex (1857, 2022-01-26)
.import\logo.png-b8b61a09dbd3005e8497cb5271c00da6.md5 (91, 2022-01-26)
.import\logo.png-b8b61a09dbd3005e8497cb5271c00da6.stex (10186, 2022-01-26)
.import\logo.png-c9155d45446a22c2a8eb8f490bd9a28f.md5 (91, 2022-01-26)
.import\logo.png-c9155d45446a22c2a8eb8f490bd9a28f.stex (26015, 2022-01-26)
.import\logo_transparent.png-79bc7177f6b837da3d0956309be61028.md5 (91, 2022-01-26)
.import\logo_transparent.png-79bc7177f6b837da3d0956309be61028.stex (24558, 2022-01-26)
.import\optIco.png-39931917345118f33e93ba3db86224fa.md5 (91, 2022-01-26)
.import\optIco.png-39931917345118f33e93ba3db86224fa.stex (1640, 2022-01-26)
.import\screenshot.png-ca0ed05bcac7cc4ee1d4c2d972ece23f.md5 (91, 2022-01-26)
.import\screenshot.png-ca0ed05bcac7cc4ee1d4c2d972ece23f.stex (104936, 2022-01-26)
Assets (0, 2022-01-26)
Assets\Fonts (0, 2022-01-26)
Assets\Fonts\OpenSans-Bold.ttf (224452, 2022-01-26)
Assets\Fonts\OpenSans-BoldItalic.ttf (213168, 2022-01-26)
Assets\Fonts\OpenSans-Italic.ttf (212760, 2022-01-26)
Assets\Fonts\OpenSans-Regular.ttf (217276, 2022-01-26)
Assets\Fonts\bold.tres (195, 2022-01-26)
... ...

![License](https://img.shields.io/badge/license-MIT-blue.svg) ![Version](https://img.shields.io/badge/version-1.1.0-orange.svg) ![Godot Version](https://img.shields.io/badge/godot-3.1-brightgreen.svg) ![Status](https://img.shields.io/badge/status-beta-blue.svg) # Archived Notice Hey everyone! When I first wrote Whiskers it was meant to be used as a stateful editor to create really simple text based adventure games - which it did pretty well! But my code quality in this MR just isn't that great, so the application can be pretty buggy! While I meant to re-make this at some point using best practices, its just not really on my agenda for any time soon so I've decided to `archive` this project since development on it is no longer going on (and hasn't been for quite some time) If you're looking for a dialogue editor for Godot, there are lots of really solid options out there! I just discovered this one and it looks pretty solid! https://github.com/nagidev/DialogueNodes There are also some really great addons for adding `Ink` and `Yarn` support, which I definitely suggest checking out since they're both well established and battle tested tools. If you'd like to keep up with what I'm working on these days, you can check out [my really cool twitter](https://twitter.com/LittleMouseDev) where I post Dev Logs of prototypes I'm building So long and thanks for all the ~~fish~~ cheese # What is Whiskers? Whiskers is an Open Source, visual Dialogue editor made using Godot. ![Media](/media.png) # How do I use this? We've included a few example projects in `/examples` to get you started! Play around with them to understand what each node does, and how they interact with each-other! It is ***very*** important that you connect ***all*** dead-end nodes to an `End` node! Or else your dialogue asset won't save properly and it'll run into issues while parsing! This can cause you to ***lose all unsaved progress!*** This project is still being developed, and you *will* encounter bugs! Please be sure to report all issues to this Repository so we can get them fixed ASAP! # How do I use an exported Dialogue Assets? There's an awesome parser [GDScript class here](https://github.com/LittleMouseGames/whiskers-parser), which should get you up and running using Whiskers Dialogue assets lightning quick! # How can I help? The best way to help is to use Whiskers and give me your suggestions and feedback! Pull-requests are always welcome! Please follow the [GDScript Style Guide](https://docs.godotengine.org/en/3.0/getting_started/scripting/gdscript/gdscript_styleguide.html) when submitting pull-requests! Thank you! # Why did you make Whiskers? There are lots of awesome Dialogue creation tools out there, but I like a good challenge! Creating this tool taught me a *lot* about Godot. Having created my own solution also means that I can add new Features much quicker than if I was using a third-party one!

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