DialogueNode

所属分类:自然语言处理
开发工具:GDScript
文件大小:13KB
下载次数:0
上传日期:2021-07-25 13:15:10
上 传 者sh-1993
说明:  使用Levrault的对话编辑器制作的json的Godot节点
(Godot node for using jsons made with Levrault s dialogue editor)

文件列表:
Dialogue (0, 2021-07-25)
Dialogue\. ... (1, 2021-07-25)
Dialogue\Dialogue.gd (14745, 2021-07-25)
Dialogue\DialogueNode.tscn (2295, 2021-07-25)
Dialogue\DialogueNodeTest.cfg (727, 2021-07-25)
Dialogue\Intro.json (2219, 2021-07-25)
LICENSE (1068, 2021-07-25)
TestScene.tscn (252, 2021-07-25)
default_env.tres (163, 2021-07-25)
icon.png (3305, 2021-07-25)
project.godot (531, 2021-07-25)

# DialogueNode Godot Engine standalone node system for using jsons made with Levrault's LeDialogue editor. The LeDialogue editor creates json files for dialogs, with various possibilities, based on a visual node system. It is very easy to use and was made to work with all sorts of game engines. It supports localization, which is very useful. Thanks to Levrault for creating it. My idea was to provide a very simple standalone script to use the json files made with the editor in Godot Engine Games. Display is pretty basic but it can easily be customized. Just change the UI nodes and adapt the beginning of the script. The script is commented in order to make customization easier. The editor itself can be found here, with instructions for use : https://github.com/Levrault/LE-dialogue-editor

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