juju-steam

所属分类:游戏
开发工具:Shell
文件大小:20KB
下载次数:0
上传日期:2011-11-21 12:46:31
上 传 者sh-1993
说明:  阀门蒸汽游戏服务器Juju Charm
(Valve Steam Game Servers Juju Charm)

文件列表:
COPYRIGHT (32688, 2011-11-21)
config.yaml (2090, 2011-11-21)
env (0, 2011-11-21)
env\common (252, 2011-11-21)
env\css (236, 2011-11-21)
env\dods (228, 2011-11-21)
env\funcs (1459, 2011-11-21)
env\tf2 (246, 2011-11-21)
hooks (0, 2011-11-21)
hooks\config-changed (580, 2011-11-21)
hooks\install (884, 2011-11-21)
hooks\start (197, 2011-11-21)
hooks\stop (12, 2011-11-21)
metadata.yaml (271, 2011-11-21)
opt (0, 2011-11-21)
opt\dods.cfg (887, 2011-11-21)
opt\steam (3256, 2011-11-21)
opt\tf2.cfg (1739, 2011-11-21)
opt\vhost (550, 2011-11-21)
revision (2, 2011-11-21)

Steam is a charm designed to deploy all Steam supported game severs both native and 3rd party. At this time the following games are supported, when configuring the service please use the item in the KEY col +---------------------------------------------------------------+ | Valve game servers | +----------------+----------------------------------------------+ | KEY | GAME | +----------------+----------------------------------------------+ | tf2 | Team Fortress 2 | | css | Counter Strike: Source | | dods | Day of Defeat: Source | +----------------+----------------------------------------------+ | Third party game severs | +----------------+----------------------------------------------+ | KEY | GAME | +----------------+----------------------------------------------+ +----------------+----------------------------------------------+ STRUCTURE ================ This charm operates a bit out of the norm compared to other charms in that it spans a great many topics. Aside from the standard directories there are three additional directories. A high level overview of their contents and functions are outlined below. For more indepth information please refer to the header in each file. + opt/ This holds all the misc files for each game, typically the sever file and any related system files for Apache, etc are stored here. When needed they will be copied to their respective locations and updated to reflect the appropriate configuration options + env/ Each game has it's own ENV file which sets up game specific variables needed during install and runtime of the game. These are "hardcoded" values based on best practices for deploying each game to allow for multiple deployments without duplication of effort

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