flyd

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说明:  JavaScript中的简约但功能强大的模块化函数式 React编程库。
(The minimalistic but powerful, modular, functional reactive programming library in JavaScript.)

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.eslintrc.json (1792, 2021-03-27)
.travis.yml (101, 2021-03-27)
API.md (7277, 2021-03-27)
HISTORY.md (710, 2021-03-27)
LICENSE (1086, 2021-03-27)
bower.json (496, 2021-03-27)
build-examples.js (944, 2021-03-27)
es/ (0, 2021-03-27)
es/index.js (20477, 2021-03-27)
examples/ (0, 2021-03-27)
examples/drag-and-drop/ (0, 2021-03-27)
examples/drag-and-drop/build.js (26732, 2021-03-27)
examples/drag-and-drop/index.html (792, 2021-03-27)
examples/drag-and-drop/script.js (888, 2021-03-27)
examples/multiple-clicks/ (0, 2021-03-27)
examples/multiple-clicks/build.js (26634, 2021-03-27)
examples/multiple-clicks/index.html (580, 2021-03-27)
examples/multiple-clicks/node_modules/ (0, 2021-03-27)
examples/multiple-clicks/node_modules/flyd-aftersilence/ (0, 2021-03-27)
examples/multiple-clicks/node_modules/flyd-aftersilence/LICENSE (1086, 2021-03-27)
examples/multiple-clicks/node_modules/flyd-aftersilence/aftersilence.js (316, 2021-03-27)
examples/multiple-clicks/node_modules/flyd-aftersilence/package.json (1533, 2021-03-27)
examples/multiple-clicks/node_modules/flyd-aftersilence/test/ (0, 2021-03-27)
examples/multiple-clicks/node_modules/flyd-aftersilence/test/index.js (1424, 2021-03-27)
examples/multiple-clicks/node_modules/flyd/ (0, 2021-03-27)
examples/multiple-clicks/node_modules/flyd/.travis.yml (269, 2021-03-27)
examples/multiple-clicks/node_modules/flyd/LICENSE (1086, 2021-03-27)
examples/multiple-clicks/node_modules/flyd/bower.json (495, 2021-03-27)
examples/multiple-clicks/node_modules/flyd/coverage/ (0, 2021-03-27)
examples/multiple-clicks/node_modules/flyd/coverage/coverage.json (17377, 2021-03-27)
examples/multiple-clicks/node_modules/flyd/coverage/lcov.info (3092, 2021-03-27)
examples/multiple-clicks/node_modules/flyd/examples/ (0, 2021-03-27)
examples/multiple-clicks/node_modules/flyd/examples/multiple-clicks/ (0, 2021-03-27)
examples/multiple-clicks/node_modules/flyd/examples/multiple-clicks/build.js (9375, 2021-03-27)
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# Flyd The modular, KISS, functional reactive programming library for JavaScript. [![Build Status](https://travis-ci.org/paldepind/flyd.svg?branch=master)](https://travis-ci.org/paldepind/flyd) [![Coverage Status](https://coveralls.io/repos/paldepind/flyd/badge.svg?branch=master)](https://coveralls.io/r/paldepind/flyd?branch=master) [![Join the chat at https://gitter.im/paldepind/flyd](https://badges.gitter.im/Join%20Chat.svg)](https://gitter.im/paldepind/flyd?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge) # Table of contents * [Introduction](#introduction) * [Features](#features) * [Examples](#examples) * [Tutorial](#tutorial) * [API](#api) * [Modules](#modules) * [Misc](#misc) ## Introduction Functional reactive programming is a powerful programming paradigm for expressing values that change over time. But existing libraries for JavaScript are huge, complex, have a high learning curve and aren't functional enough. Flyd is simple and expressive. It has a minimal but powerful core on top of which new abstractions can be built modularly. ## Features __Main features__ * __Simple but powerful__. Less is more! Flyd provides combinable observable streams as the basic building block. This minimal core is less than 200 SLOC which makes the library transparent – end users can realistically get a full understanding of how the library works. * __More functional in style__. Flyd is more functional than existing FRP libraries. Instead of methods it gives you curried functions with arguments in the order suitable for partial application. This gives more expressive power and modularity. * __Modularity__. The core of the Flyd is powerful and documented. This makes it easy for users of the library to create new FRP abstractions if existing ones do not exist. This in turn makes it viable to capture more patterns than otherwise because they can exist as separate modules. [List of existing modules](#modules). __Other features__ * Supports the transducer protocol. You can for instance transduce streams with [Ramda](http://ramdajs.com/) and [transducers.js](https://github.com/jlongster/transducers.js). * Conforms to the fantasy land [monad](https://github.com/fantasyland/fantasy-land#monad) specification * [Atomic updates](#atomic-updates). ## Examples * [Sum](http://paldepind.github.io/flyd/examples/sum/) - A very simple example * [Multiple clicks](http://paldepind.github.io/flyd/examples/multiple-clicks/) - A remake of the multiple clicks example from "The introduction to Reactive Programming you've been missing". Compare it to this [RxJs implementation](http://jsfiddle.net/ksj51q5k/). * [Secret combination](http://paldepind.github.io/flyd/examples/secret-combination/) * [Ramda transducer](https://github.com/paldepind/flyd/tree/master/examples/ramda-transducer) * [Who to follow](http://paldepind.github.io/flyd/examples/who-to-follow/) For other examples check the source code of the [modules](#modules). ## Tutorial This is not general introduction to functional reactive programming. For that take a look at [The introduction to Reactive Programming you've been missing](https://gist.github.com/staltz/868e7e9bc2a7b8c1f754) and/or [this Elm tutorial](http://elm-lang.org/learn/Using-Signals.elm) if you are comfortable with reading Haskell-like code. This is not a demonstration of how you would write code with Flyd on a day to day basis. For that take a look at the [examples](#examples). This tutorial will however introduce you to the minimal but powerful core that Flyd provides and show you how it can be used to build FRP abstractions. ### Creating streams Flyd gives you streams as the building block for creating reactive dataflows. They serve the same purpose as what other FRP libraries call Signals, Observables, Properties and EventEmitters. The function `flyd.stream` creates a representation of a value that changes over time. The resulting stream is a function. At first sight it works a bit like a getter-setter: ```javascript // Create a stream with initial value 5. var number = flyd.stream(5); // Get the current value of the stream. console.log(number()); // logs 5 // Update the value of the stream. console.log(number(7)); // The stream now returns the new value. console.log(number()); // logs 7 ``` Top level streams, that is streams without dependencies, should typically depend on the external world, like user input or fetched data. Since streams are just functions you can easily plug them in whenever a function is expected. ```javascript var clicks = flyd.stream(); document.getElementById('button').addEventListener('click', clicks); var messages = flyd.stream(); webSocket.onmessage = messages; ``` Clicks events will now flow down the `clicks` stream and WebSockets messages down the `messages` stream. ### Dependent streams Streams can depend on other streams. Use `var combined = flyd.combine(combineFn, [a, b, c, ...])`. The `combineFn` function will be called as `(a, b, c, ..., self, changed) => v`, where `a, b, c, ...` is a spread of each dependency, `self` is a reference to the combine stream itself, and `changed` is an array of streams that were atomically updated. Flyd automatically updates the stream whenever a dependency changes. This means that the `sum` function below will be called whenever `x` and `y` changes. You can think of dependent stream as streams that automatically listens to or subscribes to their dependencies. ```javascript // Create two streams of numbers var x = flyd.stream(4); var y = flyd.stream(6); // Create a stream that depends on the two previous streams // and with its value given by the two added together. var sum = flyd.combine(function(x, y) { return x() + y(); }, [x, y]); // `sum` is automatically recalculated whenever the streams it depends on changes. x(12); console.log(sum()); // logs 18 y(8); console.log(sum()); // logs 20 ``` Naturally, a stream with dependencies can depend on other streams with dependencies. ```javascript // Create two streams of numbers var x = flyd.stream(4); var y = flyd.stream(6); var squareX = flyd.combine(function(x) { return x() * x(); }, [x]); var squareXPlusY = flyd.combine(function(y, squareX) { return y() + squareX(); }, [y, squareX]); console.log(squareXPlusY()); // logs 22 x(2); console.log(squareXPlusY()); // logs 10 ``` The body of a dependent stream is called with the spread of: each dependency, itself, and a list of the dependencies that have changed since its last invocation (due to [atomic updates](#atomic-updates) several streams could have changed). ```javascript // Create two streams of numbers var x = flyd.stream(1); var y = flyd.stream(2); var sum = flyd.combine(function(x, y, self, changed) { // The stream can read from itself console.log('Last sum was ' + self()); // On the initial call no streams has changed and `changed` will be [] changed.map(function(s) { var changedName = (s === y ? 'y' : 'x'); console.log(changedName + ' changed to ' + s()); }); return x() + y(); }, [x, y]); ``` *Note* Returning `undefined` in the `combineFn` will not trigger an update to the stream. To trigger on undefined, update directly: ``` flyd.combine((_, self, changed) => { self(undefined); }, [depStream]); ``` ### Using callback APIs for asynchronous operations Instead of returning a value a stream can update itself by calling itself. This is handy when working with APIs that takes callbacks. ```javascript var urls = flyd.stream('/something.json'); var responses = flyd.combine(function(urls, self) { makeRequest(urls(), self); }, [urls]); flyd.combine(function(responses) { console.log('Received response!'); console.log(responses()); }, [responses]); ``` Note that the stream that logs the responses from the server should only be called after an actual response has been received (otherwise `responses()` would return `undefined`). Fortunately a stream's body will not be called before all of its declared streams has received a value (this behaviour can be circumvented with [flyd.immediate](#flydimmediatestream)). ### Promises Flyd has two helpers for dealing with promises: `flyd.fromPromise` and `flyd.flattenPromise`. Let's say you're building a filtered list. It is important to you that the latest filter always corresponds to the latest promise and its resolution. using `flyd.fromPromise` guarantees the ordering, and can skip intermediate results. ```js const filter = flyd.stream(''); const results = filter .pipe(flyd.chain( filter => flyd.fromPromise(requestPromise(`https://example.com?q=${filter}`)) )); ``` On the other hand let's say you want to sum some numbers from a service you've written. Every time someone clicks on your site you want to send a request and get back a random number to be tallied. `flyd.flattenPromise` gives you the guarantee that every promise resolution will be handled, regardless of order. ```js const clicks = flyd.stream(); const total = clicks .map(getNumberAsync) .pipe(flyd.flattenPromise) .pipe(flyd.scan((acc, v)=> acc + v, 0)); ``` ### Mapping over a stream You've now seen most of the basic building block which Flyd provides. Let's see what we can do with them. Let's write a function that takes a function and a stream and returns a new stream with the function applied to every value emitted by the stream. In short, a `map` function. ```javascript var mapStream = function(f, s) { return flyd.combine(function(s) { return f(s()); }, [s]); }; ``` We simply create a new stream dependent on the first stream. We declare the stream as a dependency so that our stream won't return values before the original stream produces its first value. Flyd includes a similar `map` function as part of its core. ### Scanning a stream Lets try something else: a scan function for accumulating a stream! It could look like this: ```javascript var scanStream = function(f, acc, s) { return flyd.combine(function(s) { acc = f(acc, s()); return acc; }, [s]); }; ``` Our scan function takes an accumulator function, an initial value and a stream. Every time the original stream emits a value we pass it to the accumulator function along with the accumulated value. Flyd includes a `scan` function as part of its core. ### Stream endings When you create a stream with `flyd.stream` it will have an `end` property which is also a stream. That is an _end stream_: ```javascript var s = flyd.stream(); console.log(flyd.isStream(s.end)); // logs `true` ``` You can end a stream by pushing `true` into its end stream: ```javascript var s = flyd.stream(); s.end(true); // this ends `s` ``` When you create a dependent stream its end stream will initially depend on all the end streams of its dependencies: ```javascript var n1 = flyd.stream(); var n2 = flyd.stream(); var sum = flyd.combine(function(n1, n2) { return n1() + n2(); }, [n1, n2]); ``` `sum.end` now depends on `n1.end` and `n2.end`. This means that whenever one of the `sum`s dependencies end `sum` will end as well. You can change what a stream's end stream depends on with `flyd.endsOn`: ```javascript var number = flyd.stream(2); var killer = flyd.stream(); var square = flyd.endsOn(flyd.merge(number.end, killer), flyd.combine(function(number) { return number() * number(); }, [number])); ``` Now `square` will end if either `number` ends or if `killer` emits a value. The fact that a stream's ending is itself a stream is a very powerful concept. It means that we can use the full expressiveness of Flyd to control when a stream ends. For an example, take a look at the implementation of [`takeUntil`](https://github.com/paldepind/flyd-takeuntil). ### Fin You're done! To learn more check out the [API](#api), the [examples](#examples) and the source of the [modules](#modules). ## API ### flyd.stream() Creates a new top level stream. __Signature__ `a -> Stream a` __Example__ ```javascript var n = flyd.stream(1); // Stream with initial value `1` var s = flyd.stream(); // Stream with no initial value ``` ### flyd.combine(body, dependencies) Creates a new dependent stream. __Signature__ `(...Stream * -> Stream b -> b) -> [Stream *] -> Stream b` __Example__ ```javascript var n1 = flyd.stream(0); var n2 = flyd.stream(0); var max = flyd.combine(function(n1, n2, self, changed) { return n1() > n2() ? n1() : n2(); }, [n1, n2]); ``` ### flyd.isStream(stream) Returns `true` if the supplied argument is a Flyd stream and `false` otherwise. __Signature__ `* -> Boolean` __Example__ ```javascript var s = flyd.stream(1); var n = 1; flyd.isStream(s); //=> true flyd.isStream(n); //=> false ``` ### flyd.immediate(stream) By default the body of a dependent stream is only called when all the streams upon which it depends has a value. `immediate` can circumvent this behaviour. It immediately invokes the body of a dependent stream. __Signature__ `Stream a -> Stream a` __Example__ ```javascript var s = flyd.stream(); var hasItems = flyd.immediate(flyd.combine(function(s) { return s() !== undefined && s().length > 0; }, [s]); console.log(hasItems()); // logs `false`. Had `immediate` not been // used `hasItems()` would've returned `undefined` s([1]); console.log(hasItems()); // logs `true`. s([]); console.log(hasItems()); // logs `false`. ``` ### flyd.endsOn(endStream, s) Changes which `endsStream` should trigger the ending of `s`. __Signature__ `Stream a -> Stream b -> Stream b` __Example__ ```javascript var n = flyd.stream(1); var killer = flyd.stream(); // `double` ends when `n` ends or when `killer` emits any value var double = flyd.endsOn(flyd.merge(n.end, killer), flyd.combine(function(n) { return 2 * n(); }, [n]); ``` ### flyd.map(fn, s) Returns a new stream consisting of every value from `s` passed through `fn`. I.e. `map` creates a new stream that listens to `s` and applies `fn` to every new value. __Signature__ `(a -> result) -> Stream a -> Stream result` __Example__ ```javascript var numbers = flyd.stream(0); var squaredNumbers = flyd.map(function(n) { return n*n; }, numbers); ``` ### flyd.chain(fn, s) `fn` must return a stream. `fn` is run every time a value is pushed into `s`. Returns a single stream of merged values from the created streams. Ends when every created stream and the main stream ends __Signature__ `(a -> Stream b) -> Stream a -> Stream b` __Example__ ```javascript var filter = flyd.stream('filter'); var search_results = flyd.chain(function(filter){ return flyd.stream(getResults(filter)); }, filter); ``` ### flyd.ap(valueStream, functionStream) Applies the value in `valueStream` to the function in `functionStream` __Signature__ `Stream a -> Stream (a -> b) -> Stream b` __Example__ ```javascript function add3(x) { return x + 3; } flyd.ap(flyd.stream(5), flyd.stream(add3)) // stream(8); ``` while it can not seem useful immediately consider this example ```javascript var get_results = function (filter, sortProperty, sortDirection) { return flyd.stream(fetch(`${base_url}/search?q=${filter}&sort=${sortProperty} ${sortDirection}`)) }; // this would eventually be linked to an input field var filter = flyd.stream(''); var sortProperty = flyd.stream('name'); var sortDirection = flyd.stream('descending'); var results = flyd.stream(flyd.curryN(3, get_results)) .pipe(flyd.ap(filter)) .pipe(flyd.ap(sortProperty)) .pipe(flyd.ap(sortDirection)) .pipe(flyd.map(function(d){ return d; })); ``` In the above example you have a stream of results that triggers a call for get_results every time `filter`, `sortProperty`, or `sortDirection` is changed. ### flyd.on(fn, s) Similar to `map` except that the returned stream is empty. Use `on` for doing side effects in reaction to stream changes. Use the returned stream only if you need to manually end it. __Signature__ `(a -> result) -> Stream a -> Stream undefined` __Example__ ```javascript var numbers = flyd.stream(0); flyd.on(function(n) { console.log('numbers changed to', n); }, numbers); ``` ### flyd.scan(fn, acc, stream) Creates a new stream with the results of calling the function on every incoming stream with an accumulator and the incoming value. __Signature__ `((a, b) -> a) -> a -> Stream b -> Stream a` __Example__ ```javascript var numbers = flyd.stream(); var sum = flyd.scan(function(sum, n) { return sum+n; }, 0, numbers); numbers(2)(3)(5); sum(); // 10 ``` ### flyd.merge(stream1, stream2) Creates a new stream down which all values from both `stream1` and `stream2` will be sent. __Signature__ `Stream a -> Stream a -> Stream a` __Example__ ```javascript var btn1Clicks = flyd.stream(); button1Elm.addEventListener(btn1Clicks); var btn2Clicks = flyd.stream(); button2Elm.addEventListener(btn2Clicks); var allClicks = flyd.merge(btn1Clicks, btn2Clicks); ``` ### flyd.transduce(transducer, stream) Creates a new stream resulting from applying `transducer` to `stream`. __Signature__ `Transducer -> Stream a -> Stream b` __Example__ ```javascript var t = require('transducers.js'); var results = []; var s1 = flyd.stream(); var tx = t.compose( t.map(function(x) { return x * 2; }), t.dedupe() ); var s2 = flyd.transduce(tx, s1); flyd.combine(function(s2) { results.push(s2()); }, [s2]); s1(1)(1)(2)(3)(3)(3)(4); results; // [2, 4, 6, 8] ``` ### flyd.curryN(n, fn) Returns `fn` curried to `n`. Use this function to curry functions exposed by modules for Flyd. __Signature__ `Integer -> (* -> a) -> (* -> a)` __Example__ ```javascript function add(x, y) { return x + y; }; flyd.curryN(2, add); var add ``` ### stream() Returns the last value of the stream. __Signature__ `a` __Example__ ```javascript var names = flyd.stream('Turing'); names(); // 'Turing' ``` ### stream(val) Pushes a value down the stream. __Signature__ `a -> Stream a` __Example__ ```javascript names('Bohr'); names(); // 'Bohr' ``` ### stream.end A stream that emits `true` when the stream ends. If `true` is pushed down the stream the parent stream ends. ### stream.pipe(fn) Returns the result of applying function `fn` to the stream. __Signature__ Called bound to `Stream a`: `(Stream a -> Stream b) -> Stream b` __Example__ ```javascript // map a stream var numbers = flyd.stream(0); var squaredNumbers = numbers .pipe(flyd.map(function(n) { return n*n; })); // Chain a stream var filter = flyd.stream('filter'); var search_results = filter .pipe(flyd.chain(function(filter){ return flyd.stream(getResults(filter)); })); // use with a flyd module var filter = require('flyd/module/filter'); var numbers = flyd.stream(0); var isEven = function(x){ return x % 2 === 0; }; var evenNumbers = numbers .pipe(filter(isEven)); ``` ### stream.map(f) Returns a new stream identical to the original except every value will be passed through `f`. _Note:_ This function is included in order to support the fantasy land specification. __Signature__ Called bound to `Stream a`: `(a -> b) -> Stream b` __Example__ ```javascript var numbers = flyd.stream(0); var squaredNumbers = numbers.map(function(n) { return n*n; }); ``` ### stream1.ap(stream2) `stream1` must be a stream of functions. Returns a new stream which is the result of applying the functions from `stream1` to the values in `stream2`. _ ... ...

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