Crabby

所属分类:编程语言基础
开发工具:Rust
文件大小:0KB
下载次数:0
上传日期:2016-06-20 23:40:26
上 传 者sh-1993
说明:  使用Rust编程语言编写的国际象棋引擎
(Chess Engine written using the Rust programming language)

文件列表:
Cargo.lock (1584, 2016-06-20)
Cargo.toml (200, 2016-06-20)
LICENSE (18047, 2016-06-20)
compile (327, 2016-06-20)
src/ (0, 2016-06-20)
src/_move.rs (2218, 2016-06-20)
src/bitboard.rs (1150, 2016-06-20)
src/board.rs (15311, 2016-06-20)
src/evaluation.rs (9796, 2016-06-20)
src/magics.rs (7442, 2016-06-20)
src/main.rs (412, 2016-06-20)
src/print.rs (2613, 2016-06-20)
src/search.rs (8797, 2016-06-20)
src/table.rs (5298, 2016-06-20)
src/testing.rs (946, 2016-06-20)
src/timer.rs (3214, 2016-06-20)
src/types.rs (1609, 2016-06-20)
src/uci.rs (3517, 2016-06-20)
src/util.rs (3849, 2016-06-20)
test.sh (498, 2016-06-20)
testing/ (0, 2016-06-20)
testing/positions/ (0, 2016-06-20)
testing/positions/performance (10729, 2016-06-20)
testing/positions/perftsuite.epd (10840, 2016-06-20)

# Overview Crabby is an original UCI chess engine written in the [rust programming language](https://www.rust-lang.org/). Crabby gets its name from the rust mascot, Ferris the crab. This project is an experiment to learn a new language and explore chess programming. I would greatly appreciate all feedback on my progress for both! # Building **Crabby currently requires a nightly version of the rust compiler. If there is a compiler error, please try the latest nightly and then finally submit an issue.** ```sh git clone https://github.com/Johnson-A/Crabby.git cd Crabby cargo build --release ./target/release/crabby ``` To make use of native CPU features, as specified in [compile](compile), ```sh cargo rustc --release -- -C target-feature=+popcnt -C target-cpu=native ``` # Features * Nega-Max alpha beta pruning * Iterative deepening * PVS * Quiescence Search * Null move pruning * Late Move Reduction * Killer move heuristic * Static exchange evaluation * Transposition Table with Zobrist hashing * Bitboard based representation * Magic move generation # Planned * Aspiration window * Time manager -> improvements * PVS or MTD(f) -> improvements * Piece-square evaluation * Evaluation -> improvements * 50 move rule * Multi-threaded search * Parameter Optimization * UCI option parsing and implementation # Extended UCI Commands * perft x - Run perft to a depth x * test move - Run perft on many positions to validate move generation * test perf - Search to a given depth in many positions to test performance # Thanks I'd like to thank the [chess programming wiki](https://chessprogramming.wikispaces.com), the [talk chess forums](http://www.talkchess.com/forum/index.php), and the open source [Stockfish engine](https://github.com/official-stockfish/Stockfish) for being great resources. # Terms Crabby is licensed under the **GNU General Public License** (GPLv2) as specified in the [LICENSE](LICENSE)

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