Meta-Foveated

所属分类:hotest
开发工具:C++
文件大小:0KB
下载次数:0
上传日期:2023-06-27 06:27:34
上 传 者sh-1993
说明:  OpenXR API层,用于模拟Quest Pro上的四视图和中心凹渲染支持。,
(An OpenXR API layer to emulate quad views and foveated rendering support on Quest Pro.,)

文件列表:
.clang-format (707, 2023-10-19)
CustomSetup/ (0, 2023-10-19)
CustomSetup/CustomSetup.csproj (3701, 2023-10-19)
CustomSetup/CustomSetupActions.cs (4937, 2023-10-19)
CustomSetup/Properties/ (0, 2023-10-19)
CustomSetup/Properties/AssemblyInfo.cs (1393, 2023-10-19)
LICENSE (1082, 2023-10-19)
THIRD_PARTY (14142, 2023-10-19)
XR_APILAYER_MBUCCHIA_quad_views_foveated.sln (3886, 2023-10-19)
external/ (0, 2023-10-19)
external/FidelityFX-CAS/ (0, 2023-10-19)
external/OpenXR-MixedReality/ (0, 2023-10-19)
external/OpenXR-SDK/ (0, 2023-10-19)
external/OpenXR-SDK-Source/ (0, 2023-10-19)
external/fmt/ (0, 2023-10-19)
installer/ (0, 2023-10-19)
installer/EULA.rtf (11810, 2023-10-19)
installer/comodo.pfx (8970, 2023-10-19)
installer/installer.vdproj (48015, 2023-10-19)
installer/selfsigncert.pfx (2630, 2023-10-19)
installer/signtool.exe (423888, 2023-10-19)
openxr-api-layer/ (0, 2023-10-19)
openxr-api-layer/ProjectionPS.hlsl (3326, 2023-10-19)
openxr-api-layer/ProjectionVS.hlsl (1672, 2023-10-19)
openxr-api-layer/SharpeningCS.hlsl (3479, 2023-10-19)
openxr-api-layer/framework/ (0, 2023-10-19)
openxr-api-layer/framework/dispatch.cpp (12014, 2023-10-19)
openxr-api-layer/framework/dispatch.h (1599, 2023-10-19)
openxr-api-layer/framework/dispatch_generator.py (17995, 2023-10-19)
... ...

# Foveated Rendering via Quad Views In layperson's terms: This software lets you use Eye-Tracked Foveated Rendering (sometimes referred to as Dynamic Foveated Rendering) with your Pimax Crystal, Meta Quest Pro, and other headsets supporting eye tracking via OpenXR in games using the [quad views rendering](https://github.com/mbucchia/Quad-Views-Foveated/wiki/What-is-Quad-Views-rendering%3F) technique like Digital Combat Simulation (DCS) and Pavlov VR. In technical terms: This software enables OpenXR apps developed with [`XR_VARJO_quad_views`](https://registry.khronos.org/OpenXR/specs/1.0/html/xrspec.html#XR_VARJO_quad_views) and optionally [`XR_VARJO_foveated_rendering`](https://registry.khronos.org/OpenXR/specs/1.0/html/xrspec.html#XR_VARJO_foveated_rendering) to be used on platforms that do not typically support those extensions. It composes each quad view projection layer into a stereo projection layer, and uses the eye tracking support on the device to make the inner projection views follow the eye gaze. DISCLAIMER: This software is distributed as-is, without any warranties or conditions of any kind. Use at your own risks. # Details and instructions on the [the wiki](https://github.com/mbucchia/Quad-Views-Foveated/wiki)! ## Setup Download the latest version from the [Releases page](https://github.com/mbucchia/Quad-Views-Foveated/releases). Find the installer program under **Assets**, file `Quad-Views-Foveated-.msi`. More information on the [the wiki](https://github.com/mbucchia/Quad-Views-Foveated/wiki)! For troubleshooting, the log file can be found at `%LocalAppData%\Quad-Views-Foveated\Quad-Views-Foveated.log`. ## Donate Donations are welcome and totally optional. Please use [my GitHub sponsorship page](https://github.com/sponsors/mbucchia) to make one-time or recurring donations! Thank you! ## Special thanks Thanks to my beta testers for helping throughout development and release (in alphabetical order): - BARRACUDAS - edmuss - MastahFR - mfrisby - Omniwhatever - xMcCARYx

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