basic_sdl2_gl

所属分类:OpenGL
开发工具:C
文件大小:0KB
下载次数:0
上传日期:2017-12-21 08:42:11
上 传 者sh-1993
说明:  无忧无虑的现代SDL2 OpenGL GLEW Boilerplate,
(No-fuss Modern SDL2 OpenGL GLEW Boilerplate,)

文件列表:
CMakeLists.txt (760, 2017-12-21)
cmake/ (0, 2017-12-21)
cmake/FindSDL2.cmake (6367, 2017-12-21)
logo.h (1616625, 2017-12-21)
main.c (8327, 2017-12-21)
screenshot.png (152275, 2017-12-21)

Modern SDL2 OpenGL Boilerplate for C/C++ ======================================== Want to just dive in and get your SDL2/GL application going? Me too. Here's a no-fuss boilerplate for you. Short and sweet: * Create a window * Create an OpenGL context * Initialize basic shaders, geometry, and a texture * Render a couple textured triangles * Handle main window close event ![ScreenShot](https://github.com/mborgerson/basic_sdl2_gl/blob/master/screenshot.png) Based on inline code snippets from the tutorials at [https://open.gl](https://github.com/mborgerson/basic_sdl2_gl/blob/master/https://open.gl). License ------- [CC0 (DWTFYW)](https://github.com/mborgerson/basic_sdl2_gl/blob/master/https://creativecommons.org/publicdomain/zero/1.0/legalcode) Build Instructions ------------------ You can use the provided CMake setup if you want to keep it simple. On macOS, it looks like: ``` $ brew install cmake sdl2 glew $ mkdir build; cd build $ cmake .. && make $ ./sdl_app ```

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