RealityShaders

所属分类:图形图象
开发工具:HLSL
文件大小:0KB
下载次数:0
上传日期:2023-07-16 07:50:04
上 传 者sh-1993
说明:  Project Reality的着色器更新:BF2
(Shader updates for Project Reality: BF2)

文件列表:
pr/ (0, 2023-12-22)
pr/shaders/ (0, 2023-12-22)
pr/shaders/BundledMesh.fx (15813, 2023-12-22)
pr/shaders/CommonPixelLight.fxh (601, 2023-12-22)
pr/shaders/DebugCircleShader.fx (2417, 2023-12-22)
pr/shaders/DebugD3DXMeshShapeShader.fx (15945, 2023-12-22)
pr/shaders/DebugLineGraph.fx (966, 2023-12-22)
pr/shaders/DebugSphereShader.fx (5866, 2023-12-22)
pr/shaders/Decals.fx (5303, 2023-12-22)
pr/shaders/FSQuadDrawer.fx (19382, 2023-12-22)
pr/shaders/FXCommon.fxh (1437, 2023-12-22)
pr/shaders/Font.fx (2233, 2023-12-22)
pr/shaders/LightGeom.fx (3002, 2023-12-22)
pr/shaders/Lightning.fx (1828, 2023-12-22)
pr/shaders/LoadingScreen.fx (1192, 2023-12-22)
pr/shaders/MeshParticleMesh.fx (4779, 2023-12-22)
pr/shaders/Nametag.fx (8221, 2023-12-22)
pr/shaders/NonScreenAlignedParticles.fx (8662, 2023-12-22)
pr/shaders/Particles.fx (9250, 2023-12-22)
pr/shaders/PortedFontShader.fx (2573, 2023-12-22)
pr/shaders/PortedMenuShader.fx (4151, 2023-12-22)
pr/shaders/PostProduction_nv3x.fx (11782, 2023-12-22)
pr/shaders/RaCommon.fxh (4123, 2023-12-22)
pr/shaders/RaDefines.fx (58, 2023-12-22)
pr/shaders/RaShader1Dif.fx (2297, 2023-12-22)
pr/shaders/RaShader1Dif1BoneSkinned.fx (2322, 2023-12-22)
pr/shaders/RaShaderBM.fx (10816, 2023-12-22)
pr/shaders/RaShaderBM.mfx (6135, 2023-12-22)
pr/shaders/RaShaderBMCommon.fxh (1562, 2023-12-22)
pr/shaders/RaShaderBMZOnly.fx (2321, 2023-12-22)
pr/shaders/RaShaderBMadditive.fx (2294, 2023-12-22)
pr/shaders/RaShaderDefault.fx (1554, 2023-12-22)
pr/shaders/RaShaderEditorRoad.fx (3916, 2023-12-22)
pr/shaders/RaShaderEditorRoadDetail.fx (60, 2023-12-22)
pr/shaders/RaShaderEditorRoadDetailNoBlend.fx (77, 2023-12-22)
pr/shaders/RaShaderLeaf.fx (6391, 2023-12-22)
pr/shaders/RaShaderLeafOG.fx (56, 2023-12-22)
pr/shaders/RaShaderLeafPointLight.fx (58, 2023-12-22)
... ...

# RealityShaders ## About *RealityShaders* is an HLSL shader overhaul for [Project Reality: Battlefield 2](https://www.realitymod.com/). *RealityShaders* introduces many graphical updates that did not make it into the Refactor 2 Engine. *RealityShaders* also includes `.fxh` files that contain algorithms used in the collection. ## Features ### Shader Model 3.0 Shader Model 3.0 allows modders to add more grapical updates into the game, such as: - 3D water and terrain - High precision shading - Linear lighting - Procedural effects - Soft shadows - Sharper texture filtering - Steep parallax mapping ### Distance-Based Fog This fogging method eliminates "corner-peeking". ### Logarithmic Depth Buffer Logarithmic depth buffering eliminates flickering within distant objects. ### Per-Pixel Lighting Per-pixel lighting allows sharper lighting and smoother fogging. ### Modernized Post-Processing This shader package includes updated thermal and suppression effects. ### Procedural Sampling No more visible texture repetition in clouds and far-away terrain. ## Coding Convention Practice | Elements -------- | -------- **ALLCAPS** | system semantics state parameters **ALL_CAPS** | preprocessor (macros & arguments) **_SnakeCase** | variables (uniform) **SnakeCase** | variables (local & global) method arguments **Snake_Case** | data subcatagory **PREFIX_Data** | `struct` `PixelShader` `VertexShader` ## Acknowledgment - [The Forgotten Hope Team](http://forgottenhope.warumdarum.de/) Major knowledge-base and inspiration.

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