Alsancak-In-Blender

所属分类:图形图像处理
开发工具:Others
文件大小:0KB
下载次数:0
上传日期:2023-09-17 07:45:19
上 传 者sh-1993
说明:  Blender的兹密尔Alsancak区的一个娱乐项目,具有精确的高度和卫星纹理,
(A recreation of the Alsancak District of zmir in Blender, with accurate heights and satellite textures,)

文件列表:
Alsancak In Blender.blend (26758866, 2023-09-17)
alsancakBlenderCloseUp.jpg (987863, 2023-09-17)
alsancakBlenderSite.jpg (1974682, 2023-09-17)
alsancakBlenderTowers.jpg (1451043, 2023-09-17)
textures/ (0, 2023-09-17)
textures/GOOGLE_SAT_WM.tif (134, 2023-09-17)
textures/bina kenarı 1_cr.jpg (2261132, 2023-09-17)
textures/bina kenarı 2_cr.jpg (1608931, 2023-09-17)
textures/bina kenarı 3_cr.jpg (1818617, 2023-09-17)
textures/kule 1_cr.jpg (88111, 2023-09-17)
textures/kule2.jpg (228019, 2023-09-17)
textures/sgmkajak_2K_AO.jpg (3043572, 2023-09-17)
textures/sgmkajak_2K_Albedo.jpg (6384648, 2023-09-17)
textures/sgmkajak_2K_Normal.jpg (7056076, 2023-09-17)
textures/sgmkajak_2K_Roughness.jpg (3030076, 2023-09-17)
textures/thermal_moisture.roof.tiles.spanish.red.colour.png (94693, 2023-09-17)
textures/ujoscjyew_2K_AO.jpg (1531608, 2023-09-17)
textures/ujoscjyew_2K_Albedo.jpg (5688193, 2023-09-17)
textures/ujoscjyew_2K_Normal.jpg (2674794, 2023-09-17)
textures/ujoscjyew_2K_Roughness.jpg (1471276, 2023-09-17)
textures/vigrejf_2K_AO.jpg (2291227, 2023-09-17)
textures/vigrejf_2K_Albedo.jpg (1790850, 2023-09-17)
textures/vigrejf_2K_Normal.jpg (6248678, 2023-09-17)
textures/vigrejf_2K_Roughness.jpg (1208637, 2023-09-17)

# Alsancak In Blender A recreation of the Alsancak District and parts of Konak in zmir in Blender, with accurate building heights and satellite textures. Used as a background for my bachelor's thesis project, [also available on github.](https://github.com/TalhaErenY/ARCH402-Final-Project) ![thumbnail](https://github.com/TalhaErenY/Alsancak-In-Blender/blob/main/alsancakBlenderSite.jpg) The workflow involved a combined usage of Rhino, Autocad, and Blender. The building heights were taken from goverment survey/record data presented as a dwg, which was processed in Rhino with Grasshopper. The 3D building data was then taken to Blender with the aid of [Speckle](https://github.com/specklesystems), and satellite topographic data was downloaded within Blender to be merged with. ![thumbnail](https://github.com/TalhaErenY/Alsancak-In-Blender/blob/main/alsancakBlenderTowers.jpg) Even though they are in the process of being built, the renders provided by the tower projects were used as a basis to project 'the future' onto current Alsancak ![thumbnail](https://github.com/TalhaErenY/Alsancak-In-Blender/blob/main/alsancakBlenderCloseUp.jpg) To reduce render time, the scene is split into two, the city being rendered in Eevee while the project buildings and topography is rendered in Cycles.

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