Half-Life-Resurgence
steam ai lua addon MOD 

所属分类:人工智能/神经网络/深度学习
开发工具:Lua
文件大小:0KB
下载次数:0
上传日期:2023-10-09 06:48:28
上 传 者sh-1993
说明:  将NPC、实体和武器从半条命系列娱乐和扩展到加里的Mod!,
(Recreation & expansion of NPCs, entities, and weapons from the Half-Life series into Garry s Mod!,)

文件列表:
CODE_OF_CONDUCT.md (3369, 2023-12-26)
CONTRIBUTING.md (125, 2023-12-26)
lua/ (0, 2023-12-26)
lua/autorun/ (0, 2023-12-26)
lua/autorun/hlr/ (0, 2023-12-26)
lua/autorun/hlr/autoreplace.lua (13762, 2023-12-26)
lua/autorun/vj_hlr_autorun.lua (48716, 2023-12-26)
lua/effects/ (0, 2023-12-26)
lua/effects/VJ_HLR_ELECTRIC/ (0, 2023-12-26)
lua/effects/VJ_HLR_ELECTRIC/init.lua (1963, 2023-12-26)
lua/effects/VJ_HLR_ELECTRIC_CHARGE/ (0, 2023-12-26)
lua/effects/VJ_HLR_ELECTRIC_CHARGE/init.lua (1703, 2023-12-26)
lua/effects/VJ_HLR_Electric_Charge_Purple/ (0, 2023-12-26)
lua/effects/VJ_HLR_Electric_Charge_Purple/init.lua (1798, 2023-12-26)
lua/effects/VJ_HLR_Electric_Nihilanth_Blue/ (0, 2023-12-26)
lua/effects/VJ_HLR_Electric_Nihilanth_Blue/init.lua (2344, 2023-12-26)
lua/effects/VJ_HLR_Electric_Nihilanth_Green/ (0, 2023-12-26)
lua/effects/VJ_HLR_Electric_Nihilanth_Green/init.lua (2286, 2023-12-26)
lua/effects/VJ_HLR_Electric_Purple/ (0, 2023-12-26)
lua/effects/VJ_HLR_Electric_Purple/init.lua (1845, 2023-12-26)
lua/effects/VJ_HLR_Electric_Xen_Turretc/ (0, 2023-12-26)
lua/effects/VJ_HLR_Electric_Xen_Turretc/init.lua (1615, 2023-12-26)
lua/effects/VJ_HLR_FreezeRay/ (0, 2023-12-26)
lua/effects/VJ_HLR_FreezeRay/init.lua (1610, 2023-12-26)
lua/effects/VJ_HLR_PitWorm_Beam/ (0, 2023-12-26)
lua/effects/VJ_HLR_PitWorm_Beam/init.lua (2004, 2023-12-26)
lua/effects/VJ_HLR_Protozoan_Pop/ (0, 2023-12-26)
lua/effects/VJ_HLR_Protozoan_Pop/init.lua (1664, 2023-12-26)
lua/effects/VJ_HLR_Rico/ (0, 2023-12-26)
lua/effects/VJ_HLR_Rico/init.lua (2610, 2023-12-26)
lua/effects/VJ_HLR_Rope/ (0, 2023-12-26)
lua/effects/VJ_HLR_Rope/init.lua (1551, 2023-12-26)
lua/effects/VJ_HLR_Smoke/ (0, 2023-12-26)
lua/effects/VJ_HLR_Smoke/init.lua (1163, 2023-12-26)
lua/effects/VJ_HLR_Spark/ (0, 2023-12-26)
lua/effects/VJ_HLR_Spark/init.lua (1813, 2023-12-26)
... ...

# Half-Life-Resurgence **Recreation & expansion of NPCs, entities, and weapons from the Half-Life series into Garry's Mod.** **Steam Workshop Page:** https://steamcommunity.com/sharedfiles/filedetails/?id=2548809283 **Change Log:** https://github.com/VJ-HLR-Developers/Half-Life-Resurgence/releases **Roadmap:** https://github.com/orgs/VJ-HLR-Developers/projects/1 **VJ Base (Required):** http://steamcommunity.com/sharedfiles/filedetails/?id=131759821 **Half-Life Resurgence Videos:** https://www.youtube.com/playlist?list=PL6fdmm0WenpO1DGSGhedrC3Yio9JEl-P- ### FEATURES & GOALS OVERVIEW: - Recreate every possible NPC, entity, and some weapons from the Half-Life series with respect to the original games. - Use only the original effects, particles, decals and textures wherever possible. - Recreate cut, alpha, and beta content, if no information is given by Valve, then reimagine them to the best of our ability. - Add new features, including new abilities, AI behaviors, weapons, etc. Examples: HECU engineers can construct turrets, new weapons for Rebels, and many more! - Add custom content that we or the community have envisioned. Examples: Black Ops Robo Grunts, Combine & Rebel engineers, content from Sven Coop, and much more! - Add NPC Controller support to all the NPCs, allowing the user to play as any character. - Introduce an optional feature that automatically replaces Half-Life 1 & 2 NPCs with their Half-Life-Resurgence counterpart. - Add support for Half-Life 1 & 2 campaigns to the necessary NPCs, allowing the user to play any of the campaign using the Auto Replace feature.

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