HeavenStudio

所属分类:hotest
开发工具:C#
文件大小:0KB
下载次数:0
上传日期:2023-11-15 04:46:51
上 传 者sh-1993
说明:  (WIP)通过内置的关卡编辑器,对每个节奏天堂迷你游戏进行完全可玩的开源娱乐。
((WIP) Fully playable, open source recreation of every Rhythm Heaven minigame with a built in level editor.)

文件列表:
.editorconfig (217, 2023-12-25)
.vscode/ (0, 2023-12-25)
.vscode/extensions.json (146, 2023-12-25)
.vscode/launch.json (178, 2023-12-25)
.vscode/settings.json (1413, 2023-12-25)
.vsconfig (99, 2023-12-25)
Assets/ (0, 2023-12-25)
Assets/.DS_Store (10244, 2023-12-25)
Assets/AmplifyColor.meta (172, 2023-12-25)
Assets/AmplifyColor/ (0, 2023-12-25)
Assets/AmplifyColor/Plugins.meta (60, 2023-12-25)
Assets/AmplifyColor/Plugins/ (0, 2023-12-25)
Assets/AmplifyColor/Plugins/AmplifyColor.dll (3584, 2023-12-25)
Assets/AmplifyColor/Plugins/AmplifyColor.dll.meta (1286, 2023-12-25)
Assets/AmplifyColor/Plugins/AmplifyColorBase.cs (27009, 2023-12-25)
Assets/AmplifyColor/Plugins/AmplifyColorBase.cs.meta (165, 2023-12-25)
Assets/AmplifyColor/Plugins/AmplifyColorEffect.cs (370, 2023-12-25)
Assets/AmplifyColor/Plugins/AmplifyColorEffect.cs.meta (216, 2023-12-25)
Assets/AmplifyColor/Plugins/AmplifyColorRenderMask.cs (388, 2023-12-25)
Assets/AmplifyColor/Plugins/AmplifyColorRenderMask.cs.meta (178, 2023-12-25)
Assets/AmplifyColor/Plugins/AmplifyColorRenderMaskBase.cs (6334, 2023-12-25)
Assets/AmplifyColor/Plugins/AmplifyColorRenderMaskBase.cs.meta (264, 2023-12-25)
Assets/AmplifyColor/Plugins/AmplifyColorTriggerProxy.cs (772, 2023-12-25)
Assets/AmplifyColor/Plugins/AmplifyColorTriggerProxy.cs.meta (165, 2023-12-25)
Assets/AmplifyColor/Plugins/AmplifyColorTriggerProxy2D.cs (784, 2023-12-25)
Assets/AmplifyColor/Plugins/AmplifyColorTriggerProxy2D.cs.meta (264, 2023-12-25)
Assets/AmplifyColor/Plugins/AmplifyColorTriggerProxyBase.cs (311, 2023-12-25)
Assets/AmplifyColor/Plugins/AmplifyColorTriggerProxyBase.cs.meta (264, 2023-12-25)
Assets/AmplifyColor/Plugins/AmplifyColorVolume.cs (896, 2023-12-25)
Assets/AmplifyColor/Plugins/AmplifyColorVolume.cs.meta (216, 2023-12-25)
Assets/AmplifyColor/Plugins/AmplifyColorVolume2D.cs (919, 2023-12-25)
Assets/AmplifyColor/Plugins/AmplifyColorVolume2D.cs.meta (216, 2023-12-25)
... ...

## This project is still in development. There are NO public compiled releases (yet). # Heaven Studio (WIP) A tool to create playable Rhythm Heaven custom remixes, with many customization options.

Discord

[![License: GPL v3](https://img.shields.io/badge/License-GPLv3-blue.svg)](https://www.gnu.org/licenses/gpl-3.0) [Progress Spreadsheet](https://docs.google.com/spreadsheets/d/1NXxIeL4nsdjChrxAZTPpk20QOKEdQWGbXIhT4TclB6k/edit?usp=sharing) [YouTube Channel](https://www.youtube.com/channel/UCAb3R-5qyXWOEj8B4vibhxQ) [Bug Report Form](https://docs.google.com/forms/d/e/1FAIpQLSfu0p2ZjrfwwEvpLgJ4Hw-AAN3jh4QNSEk0U7mjDvwiIkoRAw/viewform?usp=pp_url) [Documentation](https://rheavenstudio.github.io/) ![prCapture](https://user-images.githubusercontent.com/43734252/212429715-1971929f-fee1-442f-8ba2-694e1732590a.png) ## Prebuilt Binaries This project is still in development, so there are currently no release builds yet. GitHub Actions creates experimental builds on each commmit, but minimal support will be provided. ### Release 1 alpha builds These builds do not include some of the features from Nightly, instead focusing on stability. These builds will eventually culminate in the first stable release of Heaven Studio. - [Windows](https://nightly.link/RHeavenStudio/HeavenStudio/workflows/build/release_1/StandaloneWindows64-build.zip) - [Linux](https://nightly.link/RHeavenStudio/HeavenStudio/workflows/build/release_1/StandaloneLinux64-build.zip) - [MacOS](https://nightly.link/RHeavenStudio/HeavenStudio/workflows/build/release_1/StandaloneOSX-build.zip) ### Nightly builds These builds include experimental new features that will not be included in Release 1 - [Windows](https://nightly.link/RHeavenStudio/HeavenStudio/workflows/build/master/StandaloneWindows64-build.zip) - [Linux](https://nightly.link/RHeavenStudio/HeavenStudio/workflows/build/master/StandaloneLinux64-build.zip) - [MacOS](https://nightly.link/RHeavenStudio/HeavenStudio/workflows/build/master/StandaloneOSX-build.zip) #### Important Notes: - MP3 audio with variable bitrate encoding may [desync when seeking in the editor](https://github.com/RHeavenStudio/HeavenStudio/issues/490). Either use MP3s with constant bitrate encoding or use one of our other supported formats (OGG Vorbis, WAV...) - On MacOS and Linux builds you may [experience bugs with audio-related tasks](https://github.com/RHeavenStudio/HeavenStudio/issues/72), but in most cases Heaven Studio works perfectly. - On MacOS you'll need to have Discord open in the background for now, there's a bug that causes the DiscordSDK library to crash when the rich presence is updated while Discord is not open in the background. ## Self-Building Heaven Studio is made in [Unity 2021.3.21](https://unity.com/releases/editor/whats-new/2021.3.21), and programmed with [Visual Studio Code](https://code.visualstudio.com/). Build Instructions: [BUILD.md](https://github.com/megaminerjenny/HeavenStudio/blob/master/BUILD.md) (or the more maintained [documentation page](https://rheavenstudio.github.io/docs-contributing/setup/introduction)) ## Other information Rhythm Heaven is the intellectual property of Nintendo. This program is NOT endorsed nor sponsored in any way by Nintendo. All used properties of Nintendo (such as names, audio, graphics, etc.) in this software are not intended to maliciously infringe trademark rights. All other trademarks and assets are property of their respective owners. This is a community project and this is available for others to use according to the GPL-3.0 license, without charge.

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