splitscreenme-hub

所属分类:MongoDB
开发工具:JavaScript
文件大小:0KB
下载次数:0
上传日期:2024-02-04 18:01:53
上 传 者sh-1993
说明:  拆分屏幕。Me-公共中心
(SplitScreen.Me - Public Hub)

文件列表:
.meteor/
client/
imports/
private/email-templates/
public/
server/
.eslintignore
.eslintrc.json
.prettierignore
.prettierrc
Dockerfile
package-lock.json
package.json
settings-development.json

# SplitScreen.Me Hub SplitScreen.Me Logo ![CI/CD](https://github.com/SplitScreen-Me/splitscreenme-hub/workflows/CI/badge.svg) ![Swag](https://img.shields.io/badge/swag-100%25-green) ![Love](https://img.shields.io/badge/Love-MUCH-ff69b4) ## About the Hub The Hub is created using [Meteor](https://www.meteor.com/), [React](https://www.reactjs.org), [Antd Design](https://ant.design/). Feel free to [contribute](#contribute) and help us build the most amazing **hub for splitscreened games** ever! ## Basic API Handler research: ``` url: "api/v1/handlers/:search_text", httpMethod: "get" ``` Get all handlers (up to 500): ``` url: "api/v1/allhandlers", httpMethod: "get" ``` Specific handler infos: ``` url: "api/v1/handler/:handler_id", httpMethod: "get" ``` Get available packages for one handler: ``` url: "api/v1/packages/:handler_id", httpMethod: "get" ``` Get package info: ``` url: "api/v1/packages/:package_id", httpMethod: "get" ``` Get comments done by users about a handler: ``` url: "api/v1/comments/:handler_id", httpMethod: "get" ``` Download a package from it's ID: ``` url: /cdn/storage/packages/:package_id/original/handler-{handler_id}-v{version_of_handler}.nc?download=true httpMethod: "get" ``` Get IGDB screenshots for a handler: ``` url: "api/v1/screenshots/:handler_id", httpMethod: "get" ``` ## Contribute ### Prerequisites 1. IDE or text editor. for example [WebStorm](https://www.jetbrains.com/webstorm/) or [VSCode](https://code.visualstudio.com/) 2. IDE for MongoDB, we recommend [NoSQLBooster](https://nosqlbooster.com/) #### Installation You must use Node v12 and not a higher version. ``` $ npm install ``` #### Local Development ``` $ npm run dev ``` This command starts a local development server and open up a browser window. Most changes are reflected live without having to restart the server.

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