RFID
所属分类:RFID编程
开发工具:Visual C++
文件大小:55KB
下载次数:46
上传日期:2012-01-19 20:10:46
上 传 者:
daixinlail
说明: 非接触式读卡器的动态库源码,利用串口使上位机与下位机进行通信。
(Non-contact reader dynamic library source code, using the serial port to the host computer to communicate with the next crew.)
文件列表:
RFID\StdAfx.h (802, 2012-01-18)
RFID\StdAfx.cpp (291, 2012-01-18)
RFID\RFID.ncb (50176, 2012-01-19)
RFID\RFID.plg (956, 2012-01-19)
RFID\RFID.dsw (514, 2012-01-18)
RFID\RFID.RC (2564, 2012-01-18)
RFID\resource.h (408, 2012-01-18)
RFID\RFID.APS (17528, 2012-01-18)
RFID\RFID.DEF (340, 2012-01-18)
RFID\RFID.cpp (15882, 2012-01-19)
RFID\RFID.dsp (4204, 2012-01-19)
RFID\RFID.opt (145920, 2012-01-19)
RFID (0, 2012-01-18)
========================================================================
DYNAMIC LINK LIBRARY : RFID
========================================================================
AppWizard has created this RFID DLL for you.
This file contains a summary of what you will find in each of the files that
make up your RFID application.
RFID.dsp
This file (the project file) contains information at the project level and
is used to build a single project or subproject. Other users can share the
project (.dsp) file, but they should export the makefiles locally.
RFID.cpp
This is the main DLL source file.
When created, this DLL does not export any symbols. As a result, it
will not produce a .lib file when it is built. If you wish this project
to be a project dependency of some other project, you will either need to
add code to export some symbols from the DLL so that an export library
will be produced, or you can check the "doesn't produce lib" checkbox in
the Linker settings page for this project.
/////////////////////////////////////////////////////////////////////////////
Other standard files:
StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named RFID.pch and a precompiled types file named StdAfx.obj.
/////////////////////////////////////////////////////////////////////////////
Other notes:
AppWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.
/////////////////////////////////////////////////////////////////////////////
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