SGl__BoneAnimk
所属分类:DirextX编程
开发工具:Visual C++
文件大小:20KB
下载次数:6
上传日期:2012-05-08 18:31:38
上 传 者:
squeezes
说明: 骨骼动画的原理实例,虽然简单易懂,但但是能说明问题,值的看看。骨骼动画的基础
(Skeletal Animation example of the principle, although easy to understand,, but to describe the problem, look at the value. Basic skeletal animation
)
文件列表:
SGl__BoneAnimk\BoneAnimation2\BoneAnimation2.cpp (19948, 2005-02-20)
SGl__BoneAnimk\BoneAnimation2\BoneAnimation2NET.sln (923, 2004-05-18)
SGl__BoneAnimk\BoneAnimation2\BoneAnimation2NET.suo (8704, 2005-02-20)
SGl__BoneAnimk\BoneAnimation2\BoneAnimation2NET.vcproj (3730, 2004-05-18)
SGl__BoneAnimk\BoneAnimation2\CBone.cpp (1611, 2004-05-18)
SGl__BoneAnimk\BoneAnimation2\CBone.h (1284, 2004-05-18)
SGl__BoneAnimk\BoneAnimation2\CMatrix.cpp (20711, 2004-05-18)
SGl__BoneAnimk\BoneAnimation2\CMatrix.h (3742, 2004-05-18)
SGl__BoneAnimk\BoneAnimation2\CVector.cpp (11462, 2004-04-24)
SGl__BoneAnimk\BoneAnimation2\CVector.h (4904, 2003-12-22)
SGl__BoneAnimk\BoneAnimation2 (0, 2005-02-20)
SGl__BoneAnimk (0, 2012-03-12)
Simple Bone Animation 2 Demo.
Created by the Programming Ace.
www.UltimateGameProgramming.com
Description:
This demo builds off of the first and allows a set of 2D quads to
be animated by the bones. Basic knowledge of matrix math, vector
math, and bone animation is required.
Controls:
Escape - exit the application.
Left Mouse Buttom - Held down when rotating the mouse rotates the bones.
Terms:
Read the terms of use on www.UltimateGameProgramming.com before running
or opening any files that came with this demo if you have not.
By downloading this file you already agreed to the terms on the terms
of use page on www.UtltimateGameProgramming.com.
Copyright May 2004
All Rights Reserved!
Allen Sherrod
ProgrammingAce@UltimateGameProgramming.com
www.UltimateGameProgramming.com
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