RTGI

所属分类:图形图像处理
开发工具:Visual C++
文件大小:10515KB
下载次数:28
上传日期:2012-05-14 13:54:18
上 传 者enorof
说明:  GlobalIllumination(实时全局光照).通过这个源代码,你能够了解到GlobalIllumination和Kd-Tree的实现方式.
(GlobalIllumination algorithm.Through this sourcecode,you may have a good knowledge of the algorithm of Real Time GI and kd-tree.)

文件列表:
RTGI\.hg_archival.txt (147, 2010-12-03)
RTGI\.hgignore (81, 2010-12-03)
RTGI\3rdParty\MT\MersenneTwister.dat (65536, 2010-12-03)
RTGI\3rdParty\MT\MersenneTwister.h (1263, 2010-12-03)
RTGI\3rdParty\MT\MersenneTwister.pdf (239826, 2010-12-03)
RTGI\3rdParty\MT\MersenneTwister_kernel.cu (7167, 2010-12-03)
RTGI\AssimpScene.cpp (13878, 2010-12-03)
RTGI\AssimpScene.h (5367, 2010-12-03)
RTGI\BasicScene.cpp (2594, 2010-12-03)
RTGI\BasicScene.h (16238, 2010-12-03)
RTGI\CameraModel.cpp (7525, 2010-12-03)
RTGI\CameraModel.h (12911, 2010-12-03)
RTGI\GPU\adaptiveFG.cu (68654, 2010-12-03)
RTGI\GPU\bsdf.cu (25065, 2010-12-03)
RTGI\GPU\bsdf_dev.h (10325, 2010-12-03)
RTGI\GPU\illumcut.cu (33584, 2010-12-03)
RTGI\GPU\image.cu (9548, 2010-12-03)
RTGI\GPU\intersect_dev.h (6996, 2010-12-03)
RTGI\GPU\kdtree.cu (94531, 2010-12-03)
RTGI\GPU\kdtree_chunklist.cu (9868, 2010-12-03)
RTGI\GPU\kdtree_point.cu (29659, 2010-12-03)
RTGI\GPU\kdtree_tri.cu (21297, 2010-12-03)
RTGI\GPU\mncudautil.cu (45424, 2010-12-03)
RTGI\GPU\mncudautil_dev.h (14143, 2010-12-03)
RTGI\GPU\photon_build.cu (23307, 2010-12-03)
RTGI\GPU\photon_dev.h (5159, 2010-12-03)
RTGI\GPU\photon_knn.cu (35318, 2010-12-03)
RTGI\GPU\raygen.cu (26141, 2010-12-03)
RTGI\GPU\raytracing.cu (72566, 2010-12-03)
RTGI\GPU\sample_dev.h (21052, 2010-12-03)
RTGI\Geometry\MNBBox.cpp (2804, 2010-12-03)
RTGI\Geometry\MNBBox.h (8312, 2010-12-03)
RTGI\Geometry\MNGeometry.h (2946, 2010-12-03)
RTGI\Geometry\MNMatrix4x4.cpp (8246, 2010-12-03)
RTGI\Geometry\MNMatrix4x4.h (7315, 2010-12-03)
RTGI\Geometry\MNNormal3.h (11670, 2010-12-03)
RTGI\Geometry\MNPlane.cpp (2755, 2010-12-03)
RTGI\Geometry\MNPlane.h (4141, 2010-12-03)
RTGI\Geometry\MNPoint3.h (8518, 2010-12-03)
RTGI\Geometry\MNRay.cpp (3209, 2010-12-03)
... ...

---------------------------------------------------------------------------- Test Scenes for MNRT ---------------------------------------------------------------------------- MNSimple -------------------------------------- A Cornell box scene with 28 triangles. Created by me using Blender. MNRoom -------------------------------------- Very simple room scene with a textured floor and 452 triangles. I created it using Blender. MNCardioid -------------------------------------- Contains a plane with an open cylinder that will spawn a cardioid caustic. Scene consists of 130 triangles and was created by me using Blender. MNRing -------------------------------------- This scene is similar to the MNCardioid scene. It contains a textured plane and a ring placed on that plane. It consists of 6146 triangles and I created it using Blender. MNSimpleDragon -------------------------------------- A box containing a dragon model from the Stanford University Computer Graphics Laboratory, check http://graphics.stanford.edu/data/3Dscanrep/ The scene consists of 202540 triangles. Created by me using Blender. Sponza -------------------------------------- An atrium scene by Marko Dabrovic, downloaded from http://hdri.cgtechniques.com/~sponza/ Contains 6***54 triangles. Sibenik -------------------------------------- A cathedral scene by Marko Dabrovic, check http://hdri.cgtechniques.com/~sponza/ Contains 76521 triangles. ---------------------------------------------------------------------------- Copyright (c) 2010 Mathias Neumann, www.maneumann.com ----------------------------------------------------------------------------

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