Real-timeGraphicDesign
所属分类:OpenGL
开发工具:Visual C++
文件大小:42618KB
下载次数:51
上传日期:2012-05-28 21:55:11
上 传 者:
sunup2001
说明: 用3ds max建立模型通过opengl实现的实时图形设计程序,实现阴影,雾,喷泉,及billboard绘制方法。
(3ds max model opengl achieve real-time graphic design program, shadows, fog, fountains, and billboard rendering method.)
文件列表:
实时图形设计\1.jpg (29385, 2012-04-19)
实时图形设计\10BACK1.jpg (6028, 2001-10-02)
实时图形设计\10BACK2.jpg (8380, 2001-10-02)
实时图形设计\10FABRIC.jpg (42342, 2001-08-28)
实时图形设计\10GLASS1.JPG (27561, 2009-04-19)
实时图形设计\10GLASS2.JPG (24314, 2009-04-19)
实时图形设计\10GLASS3.JPG (22193, 2009-04-19)
实时图形设计\10GLASS4.JPG (26172, 2009-04-19)
实时图形设计\10HEAD1.jpg (9095, 2001-10-03)
实时图形设计\10HEAD2.jpg (7654, 2001-10-02)
实时图形设计\10REK.jpg (13977, 2001-10-11)
实时图形设计\10SIDE1.jpg (6210, 2001-07-23)
实时图形设计\10SIDE2.jpg (10854, 2001-10-02)
实时图形设计\10SIDE3.jpg (9569, 2001-10-02)
实时图形设计\10SIDE4.jpg (7108, 2001-10-02)
实时图形设计\10SPOT1.jpg (6229, 2001-07-23)
实时图形设计\10SPOT2.jpg (3323, 2001-07-23)
实时图形设计\10TOP.jpg (2654, 2001-07-23)
实时图形设计\10TOP2.jpg (1712, 2001-07-23)
实时图形设计\10TYRE.jpg (8214, 2001-07-23)
实时图形设计\10TYRESF.jpg (40889, 2001-08-17)
实时图形设计\3DReaperDX\Textures\0dbbfed0.dds (22000, 1980-01-27)
实时图形设计\3DReaperDX\Textures\69757aa2.dds (87536, 1980-01-27)
实时图形设计\3DReaperDX\Textures\b7b513b8.dds (349680, 1980-01-27)
实时图形设计\3DReaperDX\Textures\c5576907.dds (87536, 1980-01-27)
实时图形设计\3DReaperDX\Textures\cfe6453c.dds (87536, 1980-01-27)
实时图形设计\3ds.cpp (13654, 2012-04-21)
实时图形设计\3ds.h (4783, 2012-04-18)
实时图形设计\3ds1.cpp (390, 2012-04-18)
实时图形设计\3ds1.h (474, 2012-04-18)
实时图形设计\3dslodar\3dslodar.clw (2797, 2012-04-18)
实时图形设计\3dslodar\3dslodar.cpp (4454, 2012-04-18)
实时图形设计\3dslodar\3dslodar.dsp (4725, 2012-04-18)
实时图形设计\3dslodar\3dslodar.h (1388, 2012-04-18)
实时图形设计\3dslodar\3dslodar.rc (11988, 2012-04-18)
实时图形设计\3dslodar\3dslodarDoc.cpp (1816, 2012-04-18)
实时图形设计\3dslodar\3dslodarDoc.h (1511, 2012-04-18)
实时图形设计\3dslodar\3dslodarView.cpp (2691, 2012-04-18)
实时图形设计\3dslodar\3dslodarView.h (1945, 2012-04-18)
实时图形设计\3dslodar\ChildFrm.cpp (1535, 2012-04-18)
... ...
========================================================================
WIN32 APPLICATION : project
========================================================================
AppWizard has created this project application for you.
This file contains a summary of what you will find in each of the files that
make up your project application.
project.cpp
This is the main application source file.
project.dsp
This file (the project file) contains information at the project level and
is used to build a single project or subproject. Other users can share the
project (.dsp) file, but they should export the makefiles locally.
/////////////////////////////////////////////////////////////////////////////
Other standard files:
StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named project.pch and a precompiled types file named StdAfx.obj.
/////////////////////////////////////////////////////////////////////////////
Other notes:
AppWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.
/////////////////////////////////////////////////////////////////////////////
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