12121
所属分类:OpenGL
开发工具:Visual C++
文件大小:1982KB
下载次数:4
上传日期:2012-06-03 14:07:08
上 传 者:
2249549935
说明: 博文的配套源码 《 【Visual C++】游戏开发笔记二十三 游戏基础物理建模(五) 粒子系统模拟(二)》
,文章地址为http://blog.csdn.net/zhmxy555/article/details/7607916,
点击debug下的exe文件可以直接看到运行效果。
此为VC6.0版。(VC6.0直接可以打开工程,VS2005,VS2008,VS2010,VS2011等版本的朋友可以双击其中的工程文件进行版本转化,然后即可打开工程)
(Bowen complementary source [Visual C++] 23 games game development notes the basis of physical modeling (e) particle system simulation (b), the article addresses http://blog.csdn.net/zhmxy555/article/details/ 7607916, click debug exe file can directly see the operating results. This is VC6.0 version. (VC6.0 directly can open the project, VS2005, VS2008, the VS2010, VS2011 version of the friends can double-click the project file for the version of the conversion and then you can open the project))
文件列表:
【Visual C++】Note_Code_23\maple_23\bg.bmp (1226934, 2012-05-27)
【Visual C++】Note_Code_23\maple_23\Debug\bg.bmp (1226934, 2012-05-27)
【Visual C++】Note_Code_23\maple_23\Debug\maple_23.exe (180282, 2012-05-27)
【Visual C++】Note_Code_23\maple_23\Debug\maple_23.ilk (208796, 2012-05-27)
【Visual C++】Note_Code_23\maple_23\Debug\maple_23.obj (12174, 2012-05-27)
【Visual C++】Note_Code_23\maple_23\Debug\maple_23.pch (2007600, 2012-05-27)
【Visual C++】Note_Code_23\maple_23\Debug\maple_23.pdb (459776, 2012-05-27)
【Visual C++】Note_Code_23\maple_23\Debug\maple_23.res (2136, 2012-05-27)
【Visual C++】Note_Code_23\maple_23\Debug\mask.bmp (168156, 2012-05-27)
【Visual C++】Note_Code_23\maple_23\Debug\star.bmp (168156, 2012-05-27)
【Visual C++】Note_Code_23\maple_23\Debug\StdAfx.obj (55466, 2012-05-27)
【Visual C++】Note_Code_23\maple_23\Debug\vc60.idb (91136, 2012-05-27)
【Visual C++】Note_Code_23\maple_23\Debug\vc60.pdb (176128, 2012-05-27)
【Visual C++】Note_Code_23\maple_23\maple_23.cpp (6137, 2012-05-27)
【Visual C++】Note_Code_23\maple_23\maple_23.dsp (4511, 2012-05-27)
【Visual C++】Note_Code_23\maple_23\maple_23.dsw (524, 2012-05-27)
【Visual C++】Note_Code_23\maple_23\maple_23.h (332, 2012-05-27)
【Visual C++】Note_Code_23\maple_23\maple_23.ico (1078, 2012-05-27)
【Visual C++】Note_Code_23\maple_23\maple_23.ncb (50176, 2012-05-27)
【Visual C++】Note_Code_23\maple_23\maple_23.opt (48640, 2012-05-27)
【Visual C++】Note_Code_23\maple_23\maple_23.plg (810, 2012-05-27)
【Visual C++】Note_Code_23\maple_23\maple_23.rc (3082, 2012-05-27)
【Visual C++】Note_Code_23\maple_23\mask.bmp (168156, 2012-05-27)
【Visual C++】Note_Code_23\maple_23\resource.h (789, 2012-05-27)
【Visual C++】Note_Code_23\maple_23\small.ico (318, 2012-05-27)
【Visual C++】Note_Code_23\maple_23\star.bmp (168156, 2012-05-27)
【Visual C++】Note_Code_23\maple_23\StdAfx.cpp (295, 2012-05-27)
【Visual C++】Note_Code_23\maple_23\StdAfx.h (936, 2012-05-27)
【Visual C++】Note_Code_23\maple_23\Debug (0, 2012-05-27)
【Visual C++】Note_Code_23\maple_23 (0, 2012-05-27)
【Visual C++】Note_Code_23 (0, 2012-05-27)
========================================================================
WIN32 APPLICATION : maple_23
========================================================================
AppWizard has created this maple_23 application for you.
This file contains a summary of what you will find in each of the files that
make up your maple_23 application.
maple_23.cpp
This is the main application source file.
maple_23.dsp
This file (the project file) contains information at the project level and
is used to build a single project or subproject. Other users can share the
project (.dsp) file, but they should export the makefiles locally.
/////////////////////////////////////////////////////////////////////////////
AppWizard has created the following resources:
maple_23.rc
This is a listing of all of the Microsoft Windows resources that the
program uses. It includes the icons, bitmaps, and cursors that are stored
in the RES subdirectory. This file can be directly edited in Microsoft
Visual C++.
res\maple_23.ico
This is an icon file, which is used as the application's icon (32x32).
This icon is included by the main resource file maple_23.rc.
small.ico
%%This is an icon file, which contains a smaller version (16x16)
of the application's icon. This icon is included by the main resource
file maple_23.rc.
/////////////////////////////////////////////////////////////////////////////
Other standard files:
StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named maple_23.pch and a precompiled types file named StdAfx.obj.
Resource.h
This is the standard header file, which defines new resource IDs.
Microsoft Visual C++ reads and updates this file.
/////////////////////////////////////////////////////////////////////////////
Other notes:
AppWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.
/////////////////////////////////////////////////////////////////////////////
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