DDarrkHordegaa
Dark 

所属分类:其他游戏
开发工具:Java
文件大小:423KB
下载次数:6
上传日期:2012-06-29 04:52:08
上 传 者magnetnarrate
说明:  Dark Horde 黑暗游牧部落游戏源码自己珍藏的一个经典的j2me游戏源码,试用MIDP2开发,使用了独到的gamee frame,适合j2me开发人员阅读学习,并且作者鼓励大家免费修改与扩展该游戏源码,有兴趣的朋友可能加入。 可直接使用。
(Dark Horde Dark nomads game source collection of classic games j2me source code, try MIDP2 development, use the original' s gamee frame, suitable for j2me developers learning to read, and the author encourages free to modify and extend the game source code, are interested in friends may join. Can be used directly.)

文件列表:
DDarrkHordegaa\DH_1_4\ant.txt (366, 2006-01-27)
DDarrkHordegaa\DH_1_4\bin\DH_1_4.jad (210, 2006-01-22)
DDarrkHordegaa\DH_1_4\bin\MANIFEST.MF (162, 2006-01-22)
DDarrkHordegaa\DH_1_4\deploy\full\midp2\DarkHorde_b.jad (296, 2006-01-31)
DDarrkHordegaa\DH_1_4\deploy\full\midp2\DarkHorde_b.jar (99438, 2006-01-31)
DDarrkHordegaa\DH_1_4\deploy\full\midp2\DarkHorde_s.jad (295, 2006-01-31)
DDarrkHordegaa\DH_1_4\deploy\full\midp2\DarkHorde_s.jar (92571, 2006-01-31)
DDarrkHordegaa\DH_1_4\DHBuild.xml (6473, 2006-01-27)
DDarrkHordegaa\DH_1_4\general160\1.a (1400, 2004-08-23)
DDarrkHordegaa\DH_1_4\general160\1.png (1723, 2006-01-23)
DDarrkHordegaa\DH_1_4\general160\1.txt (140, 2006-01-26)
DDarrkHordegaa\DH_1_4\general160\2.a (1400, 2004-08-24)
DDarrkHordegaa\DH_1_4\general160\2.png (2704, 2004-12-10)
DDarrkHordegaa\DH_1_4\general160\2.txt (165, 2006-01-25)
DDarrkHordegaa\DH_1_4\general160\3.a (1400, 2004-08-25)
DDarrkHordegaa\DH_1_4\general160\3.png (2779, 2004-12-10)
DDarrkHordegaa\DH_1_4\general160\3.txt (189, 2006-01-25)
DDarrkHordegaa\DH_1_4\general160\4.png (2685, 2006-01-23)
DDarrkHordegaa\DH_1_4\general160\4.txt (147, 2006-01-25)
DDarrkHordegaa\DH_1_4\general160\5.png (3681, 2006-01-23)
DDarrkHordegaa\DH_1_4\general160\5.txt (130, 2006-01-25)
DDarrkHordegaa\DH_1_4\general160\6.txt (350, 2006-01-25)
DDarrkHordegaa\DH_1_4\general160\b2.png (4572, 2004-09-14)
DDarrkHordegaa\DH_1_4\general160\c.wav (1138, 2004-09-16)
DDarrkHordegaa\DH_1_4\general160\en.txt (1047, 2006-01-27)
DDarrkHordegaa\DH_1_4\general160\f.wav (2354, 2004-09-16)
DDarrkHordegaa\DH_1_4\general160\f2.png (5861, 2004-09-08)
DDarrkHordegaa\DH_1_4\general160\h.png (426, 2006-01-25)
DDarrkHordegaa\DH_1_4\general160\h.wav (2926, 2004-09-16)
DDarrkHordegaa\DH_1_4\general160\i4.png (1701, 2004-09-15)
DDarrkHordegaa\DH_1_4\general160\ib.png (4897, 2004-09-16)
DDarrkHordegaa\DH_1_4\general160\ic.png (366, 2004-08-25)
DDarrkHordegaa\DH_1_4\general160\p.png (2338, 2006-01-27)
DDarrkHordegaa\DH_1_4\general160\sc.wav (3776, 2004-09-16)
DDarrkHordegaa\DH_1_4\general160\sw.wav (5430, 2004-09-21)
DDarrkHordegaa\DH_1_4\general160\t.png (9184, 2006-01-27)
DDarrkHordegaa\DH_1_4\general160\w.wav (4812, 2004-09-16)
DDarrkHordegaa\DH_1_4\general80\1.a (1400, 2004-08-23)
DDarrkHordegaa\DH_1_4\general80\1.png (1723, 2006-01-23)
DDarrkHordegaa\DH_1_4\general80\1.txt (140, 2006-01-26)
... ...

Please feel free to modify or use any source within your own game. Dont try and release this as your own commercial game. Plastic Cow Games has the rights to all graphics, and has licensed the rights to use the sound and music. Feel free to use any graphics in your own game or application excluding the pcg logo. If you do use the graphics then please remember to give a credit to Plastic Cow Games. This source must not be hosted on any other website without the express permission of Plastic Cow Games. (C) Plastic Cow Games. Dark Horde - MIDP2 ---------------- You will need to use Ant and Antenna to compile this one as there are a lot of references to preprocessor directives. I have also included a build script that can be used in conjunction with pascal's Antenna Build system. Details at http://www.j2meforums.com/forum/index.php?topic=5619.0 Its also worth noting that the jad file is created with a user attribute "MIDlet-For-ScreenSize". This is checked within the code to ensure the user has the correct version for their screen size. Also worth noting is the fact that i've removed all files from the res directory. General80 contains the files for the DarkHorde_s version General160 contains the files for the DarkHorde_b version This is an MIDP2 version and uses the game frame work i intend to release soon. I'll release the MIDP1 source soon. I've stripped the self billing stuff in the SW class. I'll go into that some other time. If you have any questions then direct them to this post for now http://www.j2meforums.com/forum/index.php?topic=11685.0 I may setup a forum if i get time to deal with questions or requests.

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