tymatrix

所属分类:OpenGL
开发工具:Visual C++
文件大小:4KB
下载次数:23
上传日期:2006-06-12 06:02:51
上 传 者aprilsky
说明:  将投影变换矩阵存储到一个一维数组中,与函数glFrustum,glOrtho,gluPerspective的相应参数相同,并比较当前投影矩阵和用所设计的函数所得结果。在屏幕上输出两个矩阵并进行比较。可使用glGetFloatv(GL_PROJECTION_MATRIX, ...)获得当前投影矩阵。
(projection matrix storage to a one-dimensional arrays, and functions glFrustum. glOrtho, gluPerspective same as the corresponding parameters, and to compare the current projection matrix, and the use of design as a function of the results. On the screen two output matrix and compared. Use glGetFloatv (GL_PROJECTION_MATRIX. ...) access to current projection matrix.)

文件列表:
ty.cpp (3716, 2006-05-09)
ty.vcproj (4490, 2006-04-19)
ty.vcproj.KT-D6A76D3BC81A.sky.user (1427, 2006-05-09)
stdafx.cpp (289, 2006-04-19)
stdafx.h (376, 2006-04-19)

======================================================================== CONSOLE APPLICATION : ty Project Overview ======================================================================== AppWizard has created this ty application for you. This file contains a summary of what you will find in each of the files that make up your ty application. ty.vcproj This is the main project file for VC++ projects generated using an Application Wizard. It contains information about the version of Visual C++ that generated the file, and information about the platforms, configurations, and project features selected with the Application Wizard. ty.cpp This is the main application source file. ///////////////////////////////////////////////////////////////////////////// Other standard files: StdAfx.h, StdAfx.cpp These files are used to build a precompiled header (PCH) file named ty.pch and a precompiled types file named StdAfx.obj. ///////////////////////////////////////////////////////////////////////////// Other notes: AppWizard uses "TODO:" comments to indicate parts of the source code you should add to or customize. /////////////////////////////////////////////////////////////////////////////

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