WScreenCapDxr

所属分类:DirextX编程
开发工具:Visual C++
文件大小:28KB
下载次数:8
上传日期:2012-08-05 23:54:37
上 传 者paradiserevenue
说明:  用DirectShow写的捕获屏幕.并把捕获的屏幕保存为aavi格式的文件.占用资源少.速度快,
(DirectShow to write the capture screen. Screen capture and save the file format for aavi. Occupy less resources. Speed)

文件列表:
WScreenCapDxr\ScreenCapDx\AviFile.cpp (9712, 2006-09-15)
WScreenCapDxr\ScreenCapDx\AviFile.h (1072, 2003-11-14)
WScreenCapDxr\ScreenCapDx\ico00001.ico (3774, 2003-08-13)
WScreenCapDxr\ScreenCapDx\icon1.ico (3774, 2003-08-13)
WScreenCapDxr\ScreenCapDx\resource.h (1488, 2003-08-13)
WScreenCapDxr\ScreenCapDx\ScreenCapture.7.00.sln (931, 2006-09-15)
WScreenCapDxr\ScreenCapDx\ScreenCapture.7.00.vcproj (4176, 2006-09-15)
WScreenCapDxr\ScreenCapDx\ScreenCapture.7.10.sln (1201, 2006-09-15)
WScreenCapDxr\ScreenCapDx\ScreenCapture.7.10.vcproj (4533, 2006-09-15)
WScreenCapDxr\ScreenCapDx\ScreenCapture.7.10.vssscc (256, 2006-09-15)
WScreenCapDxr\ScreenCapDx\ScreenCapture.cpp (19244, 2006-09-15)
WScreenCapDxr\ScreenCapDx\ScreenCapture.h (39, 2003-07-04)
WScreenCapDxr\ScreenCapDx\ScreenCapture.ico (21462, 2003-08-13)
WScreenCapDxr\ScreenCapDx\ScreenCapture.rc (4204, 2003-08-14)
WScreenCapDxr\ScreenCapDx\ScreenCapture.sln (1196, 2006-09-15)
WScreenCapDxr\ScreenCapDx\ScreenCapture.vcproj (5522, 2006-09-15)
WScreenCapDxr\ScreenCapDx\ScreenCapture.vcproj.vspscc (256, 2006-09-15)
WScreenCapDxr\ScreenCapDx\ScreenCapture.vssscc (256, 2006-09-15)
WScreenCapDxr\ScreenCapDx\small.ico (23558, 2001-06-05)
WScreenCapDxr\ScreenCapDx\stdafx.cpp (300, 2003-07-04)
WScreenCapDxr\ScreenCapDx\stdafx.h (459, 2006-09-15)
WScreenCapDxr\ScreenCapDx\Release (0, 2006-09-15)
WScreenCapDxr\ScreenCapDx (0, 2012-03-18)
WScreenCapDxr (0, 2012-03-18)

Screen Capture: This application captuers the contents of the screen using DirectX. Start the application and click anywhere on the client area - the screen at that moment would be captured and saved to file Desktop.bmp This Capturing Uses the FrontBuffer of the DirectX Application to get the content of the Screen. By design, the Front Buffer accessing is slow - and can not be used in performance critical applications. And also this capturing technique doesnot capture the mouse. However the content quality produced would be good with the MPG4 codec. For performance applications try considering the WindowsMediaEncoderAPI. WindowsMediaEncoderAPI includes a ScreenCapture Codec and can give optimal results - and also captures the mouse.

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