DX-Project-5

所属分类:DirextX编程
开发工具:Others
文件大小:8KB
下载次数:5
上传日期:2012-11-28 10:56:25
上 传 者liuyan_5542
说明:  《DirectX 8 教程》及配套代码 第五章:矩阵变换 Introduction (序) What are matrices and how do they work? (矩阵是什么和它们怎样工作) How do I use transformation matrices in DirectX? (在DirectX中怎样使用变换矩阵) Step 1: Create objects (第一步,创建对象) Step 2: Create Transformation Matrices (第二步,创建变换矩阵) Step 3: Multiply Matrices (第三步,把矩阵相乘) Step 4: Applying the Transformations (应用变换) Summary (摘要)
(" DirectX 8 tutorials and supporting code: the matrix transformations Introduction (sequence) What are matrices and how do they work? (What is the Matrix and how they work) How do I use transformation matrices in the DirectX? (How in DirectX using the transformation matrix) Step 1: Create objects (first step in creating an object) Step 2: Create Transformation Matrices (second step to create a transformation matrix) Step 3: Multiply Matrices (third step, the matrix multiplication) Step 4: Applying the Transformations (transform) Summary (Summary))

文件列表:
DX Project 5\Cuboid.cpp (5011, 2002-03-07)
DX Project 5\Cuboid.h (1150, 2002-03-05)
DX Project 5\DX Project 5.dsp (4344, 2002-03-06)
DX Project 5\DX Project 5.dsw (549, 2002-03-06)
DX Project 5\Game.cpp (11787, 2002-03-07)
DX Project 5\Game.h (1194, 2002-03-07)
DX Project 5\Helper.h (239, 2002-03-05)
DX Project 5\Main.cpp (1855, 2002-03-05)
DX Project 5 (0, 2003-06-11)

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