ShakeForFood2

所属分类图形图像处理
开发工具:Objective-C
文件大小:9166KB
下载次数:13
上传日期:2013-01-29 16:48:28
上 传 者刘嘉禧
说明:   里面所用的opencv全部开源…。例子是参考一个日本程序员弄的   使用此demo时 尽量不要戴眼睛或者侧面拍照,不然有可能识别不了!!!   请直接使用真机看效果…。   关于如何使用:   选择take photo wite camera,拍照完毕后选择face按钮进行识别就可以了…   如何在自己项目中加入此效果?   1.将此项目的libopencv_core.a,libopencv_imgproc.a,libopencv_objdetect.a拖入你的项目中   2.添加Accelerate。framework   3.添加-lstdc++ and -lz to Other Linker Flags   4.设置OpenCV include OpenCV Lib 路径   有同学反应下载后文件丢失,请下载附件imgproc,解压后添加到opencv2文件夹中   有同学提问:如何获取识别是否成功的信息   答案:- (void)opencvFaceDetect:(UIImage *)overlayImage 方法中   if (faces->total <= 0 )   {   //…我擦 你失败了   }   else   {   //…给力 你成功了   }
(The inside with opencv All open source ... The example is a reference to a Japanese programmer to get this demo, try not to wear the eyes or on the side of camera, or you may not recognize that! ! ! Please use a real machine to see the effect ... On how to use: take photo wite camera, camera finished face button to identify to join this effect ... how in their own projects? This project libopencv_core.a, libopencv_imgproc.a, libopencv_objdetect.a dragged into your project. Adding Accelerate. framework 3. add-lstdc++ and-lz to Other Linker Flags 4. settings OpenCV include OpenCV Lib path classmates reaction download file is missing, download attachments imgproc, unpacked added to opencv2 folder classmates questions: How to Get to identify whether successful answer:- (void) opencvFaceDetect: (UIImage*) overlayImage method if (faces-> total < = 0) {//... I rub you failed} else {//... to force your success})

文件列表:[举报垃圾]
ShakeForFood2
.............\.DS_Store,6148,2012-10-19
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.............\ShakeForFood2
.............\.............\.DS_Store,15364,2012-10-19
.............\.............\Classes
.............\.............\.......\.DS_Store,6148,2012-10-11
.............\.............\.......\AppDelegate.cpp,2790,2012-10-18
.............\.............\.......\AppDelegate.h,1129,2012-03-10
.............\.............\.......\constants.h,316,2012-10-18
.............\.............\.......\GameBox.cpp,8638,2012-10-19
.............\.............\.......\GameBox.h,767,2012-10-19
.............\.............\.......\GameBullet.cpp,1139,2012-10-09
.............\.............\.......\GameBullet.h,512,2012-10-18
.............\.............\.......\GameEnemy.cpp,4016,2012-10-11
.............\.............\.......\GameEnemy.h,609,2012-10-18
.............\.............\.......\GamePlayer.cpp,1042,2012-10-11
.............\.............\.......\GamePlayer.h,452,2012-10-11
.............\.............\.......\GameSprite.cpp,640,2012-10-08
.............\.............\.......\GameSprite.h,425,2012-10-08
.............\.............\.......\GameTile.cpp,769,2012-10-18
.............\.............\.......\GameTile.h,398,2012-10-18
.............\.............\.......\HRocker.cpp,3143,2012-10-11
.............\.............\.......\HRocker.h,1245,2012-10-11
.............\.............\.......\MapScene.cpp,7997,2012-10-15
.............\.............\.......\MapScene.h,1339,2012-10-12
.............\.............\.......\MCoinsGameScene.cpp,3557,2012-10-19
.............\.............\.......\MCoinsGameScene.h,763,2012-10-18
.............\.............\.......\MGameOverScene.cpp,2481,2012-10-12
.............\.............\.......\MGameOverScene.h,935,2012-10-12
.............\.............\.......\MPlayerSelectScene.cpp,5570,2012-10-18
.............\.............\.......\MPlayerSelectScene.h,1089,2012-10-18
.............\.............\.......\MSceneManager.cpp,1285,2012-10-18
.............\.............\.......\MSceneManager.h,460,2012-10-18
.............\.............\.......\MStartScene.cpp,3848,2012-10-18
.............\.............\.......\MStartScene.h,827,2012-10-15
.............\.............\Images
.............\.............\......\.DS_Store,6148,2012-10-11
.............\.............\......\AAleft.png
.............\.............\......\AAright.png
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.............\.............\......\Aup.png,9114,2012-10-15
.............\.............\......\back_img1.png,8762,2012-10-10
.............\.............\......\blood.png,2851,2012-10-11
.............\.............\......\bullet.png,151,2010-01-30
.............\.............\......\bullet3456.png,251,2010-01-30
.............\.............\......\bullet5.png,224,2010-01-30
.............\.............\......\DownMenu.png,64333,2012-10-11
.............\.............\......\enemy.png,7680,2012-10-09
.............\.............\......\explored.png,470,2010-01-30
.............\.............\......\fire.png,722,2012-01-12
.............\.............\......\gameoverBG.jpeg,112599,2012-10-12
.............\.............\......\LeftPlane.png,3041,2012-10-11
.............\.............\......\LeftPoint.png,3022,2012-10-11
.............\.............\......\Mana.png,2848,2012-10-11
.............\.............\......\player.png,4924,2012-10-09
.............\.............\......\playerHunter.png,65279,2012-10-15
.............\.............\......\playersoldier.png,61530,2012-10-15
.............\.............\......\playerWizard.png,57417,2012-10-15
.............\.............\......\q1.png,6786,2010-04-21
.............\.............\......\q2.png,6537,2010-04-21
.............\.............\......\q3.png,6981,2010-04-21
.............\.............\......\q4.png,6270,2010-04-21
.............\.............\......\q5.png,6693,2010-04-21
.............\.............\......\q6.png,6639,2010-04-21
.............\.............\......\q7.png,6689,2010-04-21
.............\.............\......\q8.png,7067,2010-04-21
.............\.............\......\selectbg.jpeg,71889,2012-10-15
.............\.............\......\stars.png,1082,2012-01-12
.............\.............\......\titleLogo.png,20518,2012-10-12
.............\.............\ios
.............\.............\...\AppController.h,502,2012-10-11
.............\.............\...\AppController.mm,4259,2012-10-11
.............\.............\...\main.m,377,2012-10-11
.............\.............\...\RootViewController.h,243,2012-10-11
.............\.............\...\RootViewController.mm,1811,2012-10-11
.............\.............\libs
.............\.............\....\.DS_Store,12292,2012-10-19
.............\.............\....\Box2D
.............\.............\....\.....\.DS_Store,6148,2012-10-19
.............\.............\....\.....\Box2D.h,2396,2012-10-11
.............\.............\....\.....\Collision
.............\.............\....\.....\.........\.DS_Store,6148,2012-10-19
.............\.............\....\.....\.........\b2BroadPhase.cpp,3367,2012-10-11
.............\.............\....\.....\.........\b2BroadPhase.h,7133,2012-10-11
.............\.............\....\.....\.........\b2CollideCircle.cpp,4870,2012-10-11
.............\.............\....\.....\.........\b2CollideEdge.cpp,19359,2012-10-11
.............\.............\....\.....\.........\b2CollidePolygon.cpp,9828,2012-10-11
.............\.............\....\.....\.........\b2Collision.cpp,7482,2012-10-11
.............\.............\....\.....\.........\b2Collision.h,9806,2012-10-11
.............\.............\....\.....\.........\b2Distance.cpp,15971,2012-10-11
.............\.............\....\.....\.........\b2Distance.h,4044,2012-10-11
.............\.............\....\.....\.........\b2DynamicTree.cpp,19722,2012-10-11
.............\.............\....\.....\.........\b2DynamicTree.h,8362,2012-10-11
.............\.............\....\.....\.........\b2TimeOfImpact.cpp,14821,2012-10-11

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