myOGLstereo

所属分类:OpenGL
开发工具:Visual C++
文件大小:211KB
下载次数:5
上传日期:2013-02-24 09:49:28
上 传 者david_m888
说明:  采用OpenGL进行立体显示的源代码,检查确实有效,编译需要OGL的相关库和头文件
(OpenGL stereo display source code, check it works)

文件列表:
stereo\3D Stereo Rendering Using OpenGL (and GLUT).pdf (50962, 2005-03-31)
stereo\Calculating Stereo Pairs.pdf (70751, 2005-04-07)
stereo\Debug\stereo.exe (225358, 2007-11-10)
stereo\Debug (0, 2007-11-24)
stereo\StdAfx.cpp (293, 2005-03-30)
stereo\StdAfx.h (667, 2005-03-30)
stereo\stereo.cpp (24678, 2007-11-10)
stereo\stereo.dsp (4539, 2007-11-10)
stereo\stereo.dsw (537, 2005-03-30)
stereo\stereo.ncb (66560, 2007-11-13)
stereo\stereo.opt (49664, 2007-11-13)
stereo\stereo.plg (246, 2007-11-12)
stereo (0, 2007-11-13)
world_01.jpg (52405, 2013-02-24)

======================================================================== CONSOLE APPLICATION : stereo ======================================================================== AppWizard has created this stereo application for you. This file contains a summary of what you will find in each of the files that make up your stereo application. stereo.dsp This file (the project file) contains information at the project level and is used to build a single project or subproject. Other users can share the project (.dsp) file, but they should export the makefiles locally. stereo.cpp This is the main application source file. ///////////////////////////////////////////////////////////////////////////// Other standard files: StdAfx.h, StdAfx.cpp These files are used to build a precompiled header (PCH) file named stereo.pch and a precompiled types file named StdAfx.obj. ///////////////////////////////////////////////////////////////////////////// Other notes: AppWizard uses "TODO:" to indicate parts of the source code you should add to or customize. /////////////////////////////////////////////////////////////////////////////

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